Player Matchup

Tsukuyomi
Tsukuyomi
LispyG4ming
Tsukuyomi
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 4L
1,658 Elo+
Solo
Bellona
Bellona
MickLoveInn
Bellona
Level 35
God Stats
4W - 7L
1,600 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NutInMeDaddy69
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 9L
1,714 Elo+
Party 1
Cabrakan
Cabrakan
junopunt
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,556 Elo+
Party 3
Medusa
Medusa
ringing_sluice2
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,556 Elo+
Party 3
Team Averages
Level 19
1,576 SR
1,585 Elo+

VS

Team Averages
Level 23
1,539 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AntFloxks
Ra
Level 14
God Stats
2W - 0L
1,769 SR
Queue Stats
99W - 86L
1,735 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClìtsArentReal
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,653 Elo+
Solo
Nemesis
Nemesis
MisterBalik
Nemesis
Level 34
God Stats
5W - 5L
1,500 SR
Queue Stats
141W - 149L
1,459 Elo+
Party 2
Artemis
Artemis
chloegreen
Artemis
Level 20
God Stats
6W - 10L
1,428 SR
Queue Stats
17W - 25L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LispyG4ming
Tsukuyomi
17
4 / 8 / 6
10,710
510
11,150
17,070
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MickLoveInn
Bellona
16
2 / 6 / 2
10,498
500
9,023
13,329
12,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
NutInMeDaddy69
Morgan Le Fay
15
4 / 8 / 2
10,352
493
12,842
19,749
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
junopunt
Cabrakan
16
2 / 5 / 5
10,404
495
3,955
15,252
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 3 / 3
10,937
521
11,670
16,701
6,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 2 / 12
10,325
492
4,726
19,093
17,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 2 / 7
13,899
662
19,629
15,794
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ClìtsArentReal
Tsukuyomi
20
10 / 5 / 9
13,374
637
25,099
23,710
20,954
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MisterBalik
Nemesis
19
8 / 3 / 3
12,356
588
8,292
14,469
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
chloegreen
Artemis
15
1 / 4 / 2
9,563
455
2,278
6,676
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
16
Kills
30
30
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
12
3
W
11
2
7
7.25
W
Tsukuyomi
ClìtsArentReal
Tsukuyomi
10
5
9
2.9
L
Tsukuyomi
LispyG4ming
Tsukuyomi
4
8
6
0.88
L
Bellona
MickLoveInn
Bellona
2
6
2
0.5
W
Nemesis
MisterBalik
Nemesis
8
3
3
3.17
L
Morgan Le Fay
NutInMeDaddy69
Morgan Le Fay
4
8
2
0.63
W
Artemis
chloegreen
Artemis
1
4
2
0.5
L
Cabrakan
junopunt
Cabrakan
2
5
5
0.9
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
60,024
82,101
Taken
79,742
56,296
Mitigated
52,174
18,019
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,726
0
2,168
4,306
19,093
17,302
323
5,673
13,420
37,685
0
W
19,629
804
6,363
8,026
15,794
6,988
3,529
8,581
7,213
113,646
0
W
Tsukuyomi
ClìtsArentReal
Tsukuyomi
25,099
5,232
0
6,000
23,710
20,954
928
4,962
18,748
0
94,664
L
Tsukuyomi
LispyG4ming
Tsukuyomi
11,150
2,157
0
3,072
17,070
6,750
0
6,298
10,526
0
75,712
L
Bellona
MickLoveInn
Bellona
9,023
2,584
0
1,741
13,329
12,475
875
2,984
10,241
4,292
54,242
W
Nemesis
MisterBalik
Nemesis
8,292
3,852
0
2,299
14,469
5,466
1,200
3,401
11,068
0
100,728
L
Morgan Le Fay
NutInMeDaddy69
Morgan Le Fay
12,842
770
108
4,979
19,749
7,131
0
4,416
15,069
65,450
0
W
Artemis
chloegreen
Artemis
2,278
902
0
878
6,676
1,464
2,304
28
6,648
0
35,697
L
Cabrakan
junopunt
Cabrakan
3,955
529
0
2,712
15,252
23,024
347
5,542
9,557
29,644
0
L
11,670
6,259
0
5,407
16,701
6,916
202
4,424
12,237
0
103,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,901
Gold Earned
59,517
581
Minions Killed
627
0
Camps Cleared
0
1,898,015
Distance Traveled
2,088,411
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,325
492
54
3
0
441,215
3
W
Ra
13,899
662
194
9
0
458,222
9
W
Tsukuyomi
13,374
637
164
8
0
390,061
0
L
Tsukuyomi
10,710
510
122
6
0
410,351
4
L
Bellona
10,498
500
137
7
0
362,969
3
W
Nemesis
12,356
588
130
6
0
467,788
7
L
Morgan Le Fay
10,352
493
116
6
0
367,778
5
W
Artemis
9,563
455
85
4
0
331,125
0
L
Cabrakan
10,404
495
46
2
0
375,094
4
L
Medusa
10,937
521
160
8
0
381,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role