Player Matchup

Neith
Neith
Alexios2
Neith
Level 89
God Stats
6W - 9L
1,497 SR
Queue Stats
44W - 50L
1,498 Elo+
Party 1
Yemoja
Yemoja
Mangoman420
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 1
Da Ji
Da Ji
NickMerines
Da Ji
Level 68
God Stats
7W - 10L
1,505 SR
Queue Stats
66W - 66L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
SaulLucey08
Nu Wa
Level 85
God Stats
3W - 5L
1,462 SR
Queue Stats
70W - 62L
1,551 Elo+
Party 1
Odin
Odin
WrthfulhammerTTV
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Team Averages
Level 57
1,493 SR
1,547 Elo+

VS

Team Averages
Level 69
1,521 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BlameUrWiFi
Guan Yu
Level 89
God Stats
7W - 4L
1,597 SR
Queue Stats
192W - 176L
1,503 Elo+
Party 2
Olorun
Olorun
Kra3yAyzian
Olorun
Level 27
God Stats
4W - 3L
1,327 SR
Queue Stats
46W - 45L
1,439 Elo+
Party 3
Fafnir
Fafnir
hulkmanboy
Fafnir
Level 138
God Stats
11W - 6L
1,683 SR
Queue Stats
129W - 146L
1,531 Elo+
Party 3
Anhur
Anhur
vhkjh
Anhur
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 121L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexios2
Neith
12
2 / 3 / 4
6,851
457
5,555
7,321
1,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
2 / 2 / 3
6,789
453
3,736
8,594
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 8 / 1
7,398
493
6,290
12,364
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,846
456
8,108
7,892
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
5,928
395
3,436
10,017
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 1 / 5
10,113
674
12,200
10,481
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
BlameUrWiFi
Guan Yu
15
8 / 0 / 6
9,607
640
9,359
12,113
10,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
1 / 1 / 7
8,799
587
3,405
8,178
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
hulkmanboy
Fafnir
11
3 / 0 / 5
7,911
527
3,752
9,405
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
vhkjh
Anhur
12
2 / 6 / 2
7,332
489
4,361
8,446
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
25
25
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
5
13.5
L
Neith
Alexios2
Neith
2
3
4
1.33
W
Guan Yu
BlameUrWiFi
Guan Yu
8
0
6
11
W
Olorun
1
1
7
4.5
L
Yemoja
2
2
3
1.75
L
3
8
1
0.44
L
1
5
2
0.4
L
0
7
1
0.07
W
Fafnir
hulkmanboy
Fafnir
3
0
5
5.5
W
Anhur
vhkjh
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
33,077
46,188
Taken
48,623
23,542
Mitigated
29,201
4,523
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,200
3,508
0
4,995
10,481
3,509
1,426
2,277
8,165
0
80,583
L
Neith
Alexios2
Neith
5,555
2,766
0
1,597
7,321
1,671
0
1,829
5,492
0
37,858
W
Guan Yu
BlameUrWiFi
Guan Yu
9,359
1,610
1,309
5,281
12,113
10,728
364
1,661
9,729
8,580
45,394
W
Olorun
3,405
1,796
0
4,017
8,178
2,901
2,951
3,767
4,367
56,368
0
L
Yemoja
3,736
502
521
836
8,594
7,748
0
2,504
6,090
13,026
0
L
6,290
1,308
0
265
12,364
3,989
0
2,083
10,281
0
43,272
L
8,108
2,879
0
394
7,892
2,035
0
1,017
6,875
43,345
0
L
3,436
897
0
910
10,017
8,099
0
1,786
8,231
0
23,642
W
Fafnir
hulkmanboy
Fafnir
3,752
603
0
2,617
9,405
9,587
665
2,642
6,676
19,581
0
W
Anhur
vhkjh
Anhur
4,361
1,423
0
963
8,446
2,476
801
1,497
6,949
0
34,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
43,762
291
Minions Killed
453
0
Camps Cleared
0
1,259,249
Distance Traveled
1,378,755
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,113
674
135
9
0
329,045
4
L
Neith
6,851
457
79
5
0
277,179
0
W
Guan Yu
9,607
640
106
7
0
289,369
3
W
Olorun
8,799
587
118
8
0
255,531
6
L
Yemoja
6,789
453
22
1
0
253,964
0
L
Da Ji
7,398
493
75
5
0
270,887
0
L
Nu Wa
6,846
456
67
4
0
238,031
3
L
Odin
5,928
395
48
3
0
219,188
2
W
Fafnir
7,911
527
25
2
0
295,285
7
W
Anhur
7,332
489
69
5
0
209,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role