Player Matchup

Arachne
Arachne
Elmurky0
Arachne
Level 115
God Stats
14W - 8L
1,596 SR
Queue Stats
471W - 448L
1,519 Elo+
Solo
Geb
Geb
Jurritto
Geb
Level 72
God Stats
1W - 0L
2,020 SR
Queue Stats
51W - 44L
1,516 Elo+
Party 1
Mulan
Mulan
RagingPandaBear
Mulan
Level 119
God Stats
11W - 4L
1,603 SR
Queue Stats
209W - 177L
1,570 Elo+
Party 2
Agni
Agni
RomanSilver1075
Agni
Level 56
God Stats
2W - 3L
1,317 SR
Queue Stats
39W - 35L
1,439 Elo+
Party 2
Hachiman
Hachiman
TripodFish
Hachiman
Level 80
God Stats
6W - 3L
1,682 SR
Queue Stats
83W - 68L
1,530 Elo+
Party 1
Team Averages
Level 88
1,644 SR
1,515 Elo+

VS

Team Averages
Level 117
1,493 SR
1,450 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
ElSerj
Ullr
Level 99
God Stats
6W - 7L
1,490 SR
Queue Stats
217W - 220L
1,506 Elo+
Solo
Sol
Sol
Notor1ousPIG
Sol
Level 128
God Stats
6W - 3L
1,498 SR
Queue Stats
56W - 67L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
OwenDuxy
Cu Chulainn
Level 124
God Stats
3W - 3L
1,608 SR
Queue Stats
423W - 370L
1,548 Elo+
Party 3
Scylla
Scylla
patico-polar4
Scylla
Level 86
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 8L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elmurky0
Arachne
10
0 / 0 / 4
5,748
575
3,017
6,177
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 5
5,995
600
1,766
4,649
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 1
7,134
713
6,761
6,500
3,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 0
6,460
646
978
4,804
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TripodFish
Hachiman
10
5 / 1 / 0
5,842
584
2,919
4,411
1,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 2 / 0
4,919
492
1,579
4,816
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
ElSerj
Ullr
9
1 / 3 / 0
5,586
559
3,985
5,831
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,152
515
1,715
4,278
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
OwenDuxy
Cu Chulainn
8
0 / 2 / 0
4,828
483
2,960
7,166
3,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,320
432
1,658
3,394
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
L
Ullr
ElSerj
Ullr
1
3
0
0.33
W
Arachne
Elmurky0
Arachne
0
0
4
2
W
1
0
5
3.5
L
0
2
0
0
L
Cu Chulainn
OwenDuxy
Cu Chulainn
0
2
0
0
W
5
0
1
5.5
W
1
0
0
1
W
Hachiman
TripodFish
Hachiman
5
1
0
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
11,897
26,541
Taken
25,485
11,308
Mitigated
7,439
10,372
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,579
353
0
2,057
4,816
1,262
0
356
4,460
0
23,375
L
Ullr
ElSerj
Ullr
3,985
663
0
710
5,831
1,645
0
1,421
4,276
0
28,060
W
Arachne
Elmurky0
Arachne
3,017
2,120
0
2,636
6,177
2,467
220
677
5,500
0
30,631
W
1,766
129
0
1,320
4,649
2,752
348
1,006
3,643
16,037
0
L
1,715
615
0
1,327
4,278
790
0
552
3,726
27,238
0
L
Cu Chulainn
OwenDuxy
Cu Chulainn
2,960
305
0
2,140
7,166
3,191
0
418
6,748
2,885
20,206
W
6,761
835
0
3,222
6,500
3,472
142
1,377
5,123
0
40,063
W
978
0
0
1,991
4,804
1,300
0
0
4,804
39,448
0
W
Hachiman
TripodFish
Hachiman
2,919
1,439
0
1,203
4,411
1,317
2,384
1,006
3,405
0
24,377
L
1,658
526
0
599
3,394
551
0
44
3,310
14,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
24,805
339
Minions Killed
246
0
Camps Cleared
0
1,036,042
Distance Traveled
869,061
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,919
492
59
6
0
179,728
0
L
Ullr
5,586
559
62
6
0
177,691
3
W
Arachne
5,748
575
63
6
0
220,364
2
W
Geb
5,995
600
21
2
0
212,184
2
L
Sol
5,152
515
47
5
0
173,329
1
L
Cu Chulainn
4,828
483
48
5
0
174,806
2
W
Mulan
7,134
713
94
9
0
212,487
6
W
Agni
6,460
646
100
10
0
202,169
1
W
Hachiman
5,842
584
61
6
0
188,838
1
L
Scylla
4,320
432
30
3
0
163,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role