Player Matchup

Geb
Geb
DubcityJro
Geb
Level 129
God Stats
9W - 2L
1,803 SR
Queue Stats
351W - 368L
1,374 Elo+
Party 1
Ullr
Ullr
Le Rakoon
Ullr
Level 102
God Stats
2W - 1L
1,802 SR
Queue Stats
157W - 147L
1,452 Elo+
Solo
Medusa
Medusa
TenaTooSwavey
Medusa
Level 42
God Stats
6W - 8L
1,408 SR
Queue Stats
292W - 352L
1,378 Elo+
Party 1
Hera
Hera
TheDarkMage175
Hera
Level 128
God Stats
2W - 1L
1,598 SR
Queue Stats
125W - 123L
1,528 Elo+
Party 1
Raijin
Raijin
zF4k3R
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,487 Elo+
Solo
Team Averages
Level 104
1,622 SR
1,444 Elo+

VS

Team Averages
Level 104
1,338 SR
1,444 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
A Fairy Dragon
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,426 Elo+
Solo
Janus
Janus
NoZokai_
Janus
Level 117
God Stats
1W - 6L
1,163 SR
Queue Stats
191W - 215L
1,447 Elo+
Party 2
Charybdis
Charybdis
Thine_vanity
Charybdis
Level 86
God Stats
0W - 3L
1,318 SR
Queue Stats
40W - 44L
1,433 Elo+
Party 2
Nemesis
Nemesis
fluffyhuerd
Nemesis
Level 109
God Stats
2W - 9L
1,208 SR
Queue Stats
97W - 110L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
10,882
777
8,884
21,269
23,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
19
7 / 1 / 13
11,628
831
14,480
13,594
7,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 15
9,540
681
5,725
13,099
6,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 2 / 13
11,305
808
18,262
10,380
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
zF4k3R
Raijin
18
7 / 2 / 13
10,821
773
16,914
12,614
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 6 / 9
8,719
623
17,568
12,326
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 5
9,176
655
9,195
18,799
23,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
NoZokai_
Janus
17
4 / 7 / 5
10,511
751
10,557
13,511
5,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Thine_vanity
Charybdis
12
0 / 5 / 5
7,698
550
6,581
11,763
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
fluffyhuerd
Nemesis
16
4 / 5 / 5
9,315
665
9,034
14,122
6,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
27
Kills
11
12
Deaths
28
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
9
0.75
L
3
5
5
1.1
W
4
3
15
3.83
W
Ullr
7
1
13
13.5
L
Janus
NoZokai_
Janus
4
7
5
0.93
W
0
4
15
1.88
W
9
2
13
7.75
L
Charybdis
Thine_vanity
Charybdis
0
5
5
0.5
L
Nemesis
fluffyhuerd
Nemesis
4
5
5
1.3
W
Raijin
zF4k3R
Raijin
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,265
Damage
52,935
70,956
Taken
70,521
48,820
Mitigated
45,102
25,438
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,568
654
1,154
1,861
12,326
4,932
323
8,278
4,048
36,088
0
L
9,195
3,083
1,166
1,016
18,799
23,240
0
11,068
7,731
17,002
0
W
8,884
224
3,291
4,283
21,269
23,584
389
8,840
12,003
15,985
0
W
Ullr
14,480
4,959
2,138
3,466
13,594
7,247
1,448
8,042
5,318
0
38,980
L
Janus
NoZokai_
Janus
10,557
521
1,546
1,248
13,511
5,717
366
8,779
4,732
31,071
0
W
5,725
1,277
1,274
1,594
13,099
6,727
2,389
6,956
5,975
0
17,093
W
18,262
2,647
1,054
2,717
10,380
4,815
1,225
5,359
4,832
41,287
0
L
Charybdis
Thine_vanity
Charybdis
6,581
3,084
92
466
11,763
4,566
288
7,415
4,348
0
14,311
L
Nemesis
fluffyhuerd
Nemesis
9,034
2,920
984
2,619
14,122
6,647
0
8,520
5,602
0
16,370
W
Raijin
zF4k3R
Raijin
16,914
1,222
2,775
2,846
12,614
6,447
672
6,912
5,508
31,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,176
Gold Earned
45,419
172
Minions Killed
132
0
Camps Cleared
0
1,304,972
Distance Traveled
1,162,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,719
623
35
3
0
232,586
4
L
Kuzenbo
9,176
655
13
1
0
220,478
1
W
Geb
10,882
777
13
1
0
266,615
1
W
Ullr
11,628
831
63
5
0
273,157
1
L
Janus
10,511
751
57
4
0
212,912
2
W
Medusa
9,540
681
31
2
0
249,905
0
W
Hera
11,305
808
44
3
0
276,989
2
L
Charybdis
7,698
550
15
1
0
238,111
0
L
Nemesis
9,315
665
12
1
0
258,670
2
W
Raijin
10,821
773
21
2
0
238,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role