Player Matchup

Gilgamesh
Gilgamesh
Fight304
Gilgamesh
Level 5
God Stats
2W - 2L
1,294 SR
Queue Stats
8W - 11L
1,256 Elo+
Solo
Yemoja
Yemoja
IssaFluffy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Nemesis
Nemesis
NrT-Rayado1226
Nemesis
Level 3
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
senkosan145
Izanami
Level 28
God Stats
0W - 2L
1,356 SR
Queue Stats
9W - 8L
1,366 Elo+
Party 2
Anubis
Anubis
stevecoolsioguyy
Anubis
Level 12
God Stats
1W - 4L
1,195 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 2
Team Averages
Level 10
1,427 SR
1,332 Elo+

VS

Team Averages
Level 14
1,542 SR
1,501 Elo+
Gilgamesh
Gilgamesh
ArtistAvery
Gilgamesh
Level 29
God Stats
22W - 27L
1,399 SR
Queue Stats
126W - 137L
1,357 Elo+
Solo
Neith
Neith
HakunaMyTattas33
Neith
Level 14
God Stats
18W - 15L
1,549 SR
Queue Stats
29W - 26L
1,463 Elo+
Solo
Bellona
Bellona
Prince Gazzy
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
jermrtnz30
Cthulhu
Level 15
God Stats
1W - 0L
1,764 SR
Queue Stats
7W - 4L
1,458 Elo+
Solo
The Morrigan
The Morrigan
kingdomz63
The Morrigan
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 65L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fight304
Gilgamesh
19
2 / 4 / 6
13,301
887
13,800
21,375
21,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
IssaFluffy
Yemoja
19
0 / 3 / 9
13,145
876
6,157
13,160
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 8 / 7
11,926
795
12,546
29,963
14,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
senkosan145
Izanami
19
6 / 4 / 6
14,161
944
28,974
18,937
12,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 14 / 7
13,581
905
20,144
29,716
21,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArtistAvery
Gilgamesh
20
9 / 1 / 13
15,402
1,027
21,390
22,379
28,269
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 14
14,565
971
28,857
11,895
4,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Prince Gazzy
Bellona
20
7 / 1 / 18
15,404
1,027
22,808
19,486
19,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
jermrtnz30
Cthulhu
20
8 / 6 / 20
15,303
1,020
21,757
25,510
31,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
kingdomz63
The Morrigan
19
1 / 2 / 15
12,643
843
9,159
10,125
9,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
113
12
Kills
33
33
Deaths
12
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArtistAvery
Gilgamesh
9
1
13
15.5
L
Gilgamesh
Fight304
Gilgamesh
2
4
6
1.25
W
8
2
14
7.5
L
Yemoja
IssaFluffy
Yemoja
0
3
9
1.5
L
0
8
7
0.44
W
Bellona
Prince Gazzy
Bellona
7
1
18
16
W
Cthulhu
jermrtnz30
Cthulhu
8
6
20
3
W
The Morrigan
kingdomz63
The Morrigan
1
2
15
4.25
L
Izanami
senkosan145
Izanami
6
4
6
2.25
L
4
14
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,621
Damage
103,971
113,151
Taken
89,395
82,875
Mitigated
92,343
17,898
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArtistAvery
Gilgamesh
21,390
4,136
2,352
2,036
22,379
28,269
0
7,537
14,842
11,830
35,022
L
Gilgamesh
Fight304
Gilgamesh
13,800
2,811
1,681
1,382
21,375
21,625
0
5,967
15,173
4,072
24,099
W
28,857
19,770
904
3,103
11,895
4,696
0
4,260
7,635
0
67,495
L
Yemoja
IssaFluffy
Yemoja
6,157
1,937
2,576
1,760
13,160
13,006
0
5,606
7,554
23,357
0
L
12,546
6,293
0
4,389
29,963
14,519
0
8,042
21,499
0
28,754
W
Bellona
Prince Gazzy
Bellona
22,808
11,897
2,014
5,232
19,486
19,333
0
5,745
13,741
0
38,316
W
Cthulhu
jermrtnz30
Cthulhu
21,757
2,518
1,274
2,589
25,510
31,004
0
6,766
18,744
49,222
0
W
The Morrigan
kingdomz63
The Morrigan
9,159
4,627
0
625
10,125
9,041
0
3,782
6,271
13,502
346
L
Izanami
senkosan145
Izanami
28,974
22,864
0
598
18,937
12,620
0
6,078
12,859
0
61,409
L
20,144
2,082
0
5,512
29,716
21,105
0
10,200
19,516
42,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,114
Gold Earned
73,317
215
Minions Killed
245
1
Camps Cleared
13
1,164,408
Distance Traveled
1,244,549
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,402
1,027
43
3
8
286,069
0
L
Gilgamesh
13,301
887
27
2
0
299,703
0
W
Neith
14,565
971
115
8
0
245,950
3
L
Yemoja
13,145
876
31
2
1
229,799
1
L
Nemesis
11,926
795
36
2
0
220,395
1
W
Bellona
15,404
1,027
24
2
2
264,445
0
W
Cthulhu
15,303
1,020
51
3
3
269,433
1
W
The Morrigan
12,643
843
12
1
0
178,652
2
L
Izanami
14,161
944
78
5
0
221,358
1
L
Anubis
13,581
905
43
3
0
193,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role