Player Matchup

Ares
Ares
BricKsop
Ares
Level 156
God Stats
3W - 0L
1,506 SR
Queue Stats
69W - 48L
1,667 Elo+
Party 1
Persephone
Persephone
Cheefii
Persephone
Level 148
God Stats
1W - 1L
1,311 SR
Queue Stats
84W - 61L
1,626 Elo+
Party 1
Merlin
Merlin
ComragOG
Merlin
Level 157
God Stats
5W - 1L
1,721 SR
Queue Stats
80W - 57L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JukesMcGukes
Kumbhakarna
Level 126
God Stats
1W - 0L
1,681 SR
Queue Stats
58W - 44L
1,657 Elo+
Party 1
Tyr
Tyr
toastabl3s
Tyr
Level 139
God Stats
2W - 4L
1,699 SR
Queue Stats
48W - 40L
1,641 Elo+
Party 1
Team Averages
Level 145
1,583 SR
1,649 Elo+

VS

Team Averages
Level 88
1,389 SR
1,606 Elo+
Tiamat
Tiamat
BlazeFang
Tiamat
Level 126
God Stats
1W - 4L
1,255 SR
Queue Stats
168W - 124L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
MissingJellyfish
Nu Wa
Level 44
God Stats
5W - 4L
1,683 SR
Queue Stats
282W - 311L
1,546 Elo+
Solo
Hachiman
Hachiman
Samyp31
Hachiman
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
137W - 104L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
Th3Dargon
Erlang Shen
Level 39
God Stats
0W - 2L
1,282 SR
Queue Stats
107W - 78L
1,680 Elo+
Party 2
Hun Batz
Hun Batz
Votive
Hun Batz
Level 124
God Stats
1W - 1L
1,460 SR
Queue Stats
134W - 141L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 4 / 14
11,138
796
10,940
22,437
23,714
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Cheefii
Persephone
17
3 / 4 / 12
10,830
774
10,813
12,744
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ComragOG
Merlin
20
10 / 3 / 13
12,388
885
17,650
13,617
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
JukesMcGukes
Kumbhakarna
15
2 / 5 / 13
9,370
669
4,541
22,333
17,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 3 / 12
11,884
849
13,212
26,978
24,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlazeFang
Tiamat
18
6 / 5 / 11
10,820
773
19,565
13,154
10,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 13
9,248
661
17,517
8,386
3,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Samyp31
Hachiman
15
5 / 6 / 10
10,525
752
18,617
10,189
4,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Th3Dargon
Erlang Shen
18
5 / 6 / 9
10,912
779
10,209
19,115
25,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Votive
Hun Batz
16
3 / 7 / 10
10,179
727
10,046
12,381
9,317
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
29
Kills
19
19
Deaths
29
64
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BlazeFang
Tiamat
6
5
11
2.3
W
Ares
4
4
14
2.75
W
Persephone
Cheefii
Persephone
3
4
12
2.25
W
Merlin
ComragOG
Merlin
10
3
13
5.5
W
Kumbhakarna
JukesMcGukes
Kumbhakarna
2
5
13
1.7
L
0
5
13
1.3
L
Hachiman
Samyp31
Hachiman
5
6
10
1.67
L
Erlang Shen
Th3Dargon
Erlang Shen
5
6
9
1.58
L
Hun Batz
Votive
Hun Batz
3
7
10
1.14
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
75,954
98,109
Taken
63,225
76,968
Mitigated
53,670
35,917
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BlazeFang
Tiamat
19,565
899
192
3,461
13,154
10,523
457
8,895
4,015
27,706
0
W
Ares
10,940
734
1,389
3,904
22,437
23,714
400
10,723
11,603
25,362
0
W
Persephone
Cheefii
Persephone
10,813
694
2,024
3,568
12,744
5,379
1,088
4,353
8,270
33,141
0
W
Merlin
ComragOG
Merlin
17,650
632
2,322
3,917
13,617
6,328
1,582
6,104
7,418
57,015
0
W
Kumbhakarna
JukesMcGukes
Kumbhakarna
4,541
173
1,137
3,509
22,333
17,364
1,065
6,384
15,756
11,055
0
L
17,517
6,579
1,557
1,065
8,386
3,894
1,252
5,873
2,423
31,453
0
L
Hachiman
Samyp31
Hachiman
18,617
8,688
373
1,094
10,189
4,612
1,350
7,657
2,480
0
30,902
L
Erlang Shen
Th3Dargon
Erlang Shen
10,209
3,401
1,397
5,379
19,115
25,324
361
13,315
5,420
3,177
12,361
L
Hun Batz
Votive
Hun Batz
10,046
359
870
870
12,381
9,317
296
8,371
3,837
0
24,814
W
13,212
1,203
1,989
12,158
26,978
24,183
630
10,823
16,006
1,229
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
51,684
181
Minions Killed
122
0
Camps Cleared
0
1,278,225
Distance Traveled
1,171,565
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,820
773
18
1
0
238,640
2
W
Ares
11,138
796
21
2
0
262,693
0
W
Persephone
10,830
774
49
4
0
237,367
0
W
Merlin
12,388
885
75
5
0
239,689
2
W
Kumbhakarna
9,370
669
13
1
0
247,549
2
L
Nu Wa
9,248
661
28
2
0
224,344
2
L
Hachiman
10,525
752
28
2
0
223,023
2
L
Erlang Shen
10,912
779
8
1
0
252,869
0
L
Hun Batz
10,179
727
40
3
0
232,689
3
W
Tyr
11,884
849
23
2
0
290,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role