Player Matchup

Rama
Rama
ExotiicPotato
Rama
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 220L
1,462 Elo+
Party 1
Medusa
Medusa
KhaliforniaBoi
Medusa
Level 9
God Stats
9W - 9L
1,482 SR
Queue Stats
16W - 25L
1,339 Elo+
Party 1
Sol
Sol
Posthavoc
Sol
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,446 Elo+
Party 1
Team Averages
Level 55
1,494 SR
1,416 Elo+

VS

Team Averages
Level 51
1,503 SR
1,338 Elo+
Cerberus
Cerberus
Gato san 83266
Cerberus
Level 87
God Stats
3W - 4L
1,632 SR
Queue Stats
21W - 18L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Papa_Juan420
Kukulkan
Level 29
God Stats
7W - 11L
1,440 SR
Queue Stats
188W - 209L
1,384 Elo+
Party 2
Loki
Loki
YOUNG_T3MP3ST3
Loki
Level 37
God Stats
17W - 17L
1,438 SR
Queue Stats
82W - 119L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,386
762
5,827
5,443
1,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 2 / 5
8,110
737
6,346
7,302
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 6
8,883
808
12,231
6,738
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 5 / 2
7,406
673
6,115
16,034
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Papa_Juan420
Kukulkan
8
0 / 4 / 1
6,077
552
1,124
5,305
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 4 / 1
7,011
637
6,183
7,814
4,924
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Cerberus
2
5
2
0.6
W
4
2
5
3.25
L
Kukulkan
Papa_Juan420
Kukulkan
0
4
1
0.13
W
5
1
6
8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
13,422
19,483
Taken
29,153
5,989
Mitigated
18,592
4,973
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,827
4,563
0
1,496
5,443
1,715
72
2,484
2,959
0
22,172
L
Cerberus
6,115
0
102
3,761
16,034
11,942
0
7,736
8,298
14,358
0
W
6,346
2,970
0
80
7,302
1,969
275
2,435
4,867
0
18,915
L
Kukulkan
Papa_Juan420
Kukulkan
1,124
99
23
200
5,305
1,726
0
1,491
3,814
6,645
0
W
12,231
5,510
0
3,397
6,738
2,305
1,505
2,818
3,920
37,602
3,576
L
6,183
945
493
392
7,814
4,924
0
2,149
5,665
0
23,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
20,494
138
Minions Killed
84
9
Camps Cleared
1
624,242
Distance Traveled
520,141
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,386
762
31
3
3
196,803
1
L
Cerberus
7,406
673
36
3
1
197,443
2
W
Medusa
8,110
737
24
2
2
229,366
0
L
Kukulkan
6,077
552
13
1
0
115,614
0
W
Sol
8,883
808
83
8
4
198,073
2
L
Loki
7,011
637
35
3
0
207,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role