Player Matchup

Baron Samedi
Baron Samedi
Draykish
Baron Samedi
Level 72
God Stats
2W - 4L
1,412 SR
Queue Stats
72W - 69L
1,438 Elo+
Party 1
Ymir
Ymir
ajax1298
Ymir
Level 15
God Stats
2W - 3L
1,591 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 1
Thor
Thor
willchill1
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 106L
1,450 Elo+
Party 1
Team Averages
Level 59
1,501 SR
1,417 Elo+

VS

Team Averages
Level 132
1,381 SR
1,298 Elo+
Vamana
Vamana
Helper-orgonal
Vamana
Level 128
God Stats
2W - 4L
1,334 SR
Queue Stats
157W - 156L
1,380 Elo+
Party 2
Nox
Nox
LuvSickLuc
Nox
Level 148
God Stats
2W - 2L
1,465 SR
Queue Stats
109W - 108L
1,377 Elo+
Party 2
Cupid
Cupid
stinausa91
Cupid
Level 119
God Stats
47W - 75L
1,343 SR
Queue Stats
75W - 140L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Draykish
Baron Samedi
15
2 / 2 / 5
11,462
603
18,146
15,446
12,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 5 / 8
11,630
612
7,690
28,139
36,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 13 / 3
12,864
677
14,662
21,999
10,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
13,647
718
24,096
23,880
27,754
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 4 / 7
12,734
670
14,342
14,065
5,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
6 / 5 / 6
13,173
693
12,391
14,538
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
20
20
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Draykish
Baron Samedi
2
2
5
2.25
W
7
2
10
6
W
7
4
7
2.63
L
Ymir
1
5
8
1
W
Cupid
6
5
6
1.8
L
8
13
3
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
50,829
65,584
Taken
52,483
59,196
Mitigated
38,643
13,882
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Draykish
Baron Samedi
18,146
1,303
2,972
6,229
15,446
12,727
0
3,430
12,016
50,771
0
W
24,096
12,856
0
5,298
23,880
27,754
787
11,573
12,307
0
59,335
W
14,342
1,666
0
1,382
14,065
5,491
1,187
7,717
6,348
33,025
0
L
Ymir
7,690
1,422
0
1,728
28,139
36,202
0
7,974
20,165
20,161
0
W
Cupid
12,391
7,801
850
731
14,538
5,398
837
6,957
7,581
0
41,303
L
14,662
4,404
0
2,953
21,999
10,267
0
3,545
18,454
0
36,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
39,554
154
Minions Killed
145
4
Camps Cleared
10
846,465
Distance Traveled
1,043,271
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,462
603
72
4
2
292,192
2
W
Vamana
13,647
718
69
4
6
355,070
1
W
Nox
12,734
670
26
1
4
365,687
4
L
Ymir
11,630
612
40
2
0
304,493
0
W
Cupid
13,173
693
50
3
0
322,514
0
L
Thor
12,864
677
42
2
2
249,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role