Player Matchup

Thor
Thor
Beemtoo
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,445 Elo+
Solo
Merlin
Merlin
KKalista
Merlin
Level 23
God Stats
1W - 0L
1,379 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 2
Neith
Neith
Lele1380
Neith
Level 10
God Stats
5W - 1L
1,784 SR
Queue Stats
8W - 6L
1,473 Elo+
Solo
Sobek
Sobek
Yullinha
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,458 Elo+
Party 2
Bellona
Bellona
bllxxx
Bellona
Level 17
God Stats
2W - 2L
1,587 SR
Queue Stats
74W - 88L
1,337 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,444 Elo+

VS

Team Averages
Level 19
1,534 SR
1,453 Elo+
Achilles
Achilles
DZPriders__BK
Achilles
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
37W - 31L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
FatalSurF
Xing Tian
Level 17
God Stats
2W - 4L
1,564 SR
Queue Stats
10W - 16L
1,369 Elo+
Solo
Olorun
Olorun
Kudeplastico__23
Olorun
Level 27
God Stats
2W - 1L
1,811 SR
Queue Stats
59W - 56L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
luizs166
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,389 Elo+
Solo
Cernunnos
Cernunnos
matovazo
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Beemtoo
Thor
16
13 / 0 / 6
9,863
705
13,204
8,747
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
KKalista
Merlin
12
2 / 5 / 4
7,270
519
5,060
6,328
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lele1380
Neith
14
6 / 3 / 5
8,468
605
7,337
7,893
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Yullinha
Sobek
11
3 / 0 / 7
7,501
536
2,958
6,045
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
bllxxx
Bellona
12
1 / 3 / 5
7,103
507
4,769
7,288
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DZPriders__BK
Achilles
12
4 / 2 / 0
7,342
524
6,004
9,123
9,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
FatalSurF
Xing Tian
8
0 / 6 / 1
5,390
385
1,284
9,593
3,104
10
2 / 6 / 2
6,957
497
3,844
9,353
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
luizs166
The Morrigan
13
3 / 5 / 2
7,785
556
5,692
7,422
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
matovazo
Cernunnos
10
2 / 6 / 1
6,293
450
2,390
9,292
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
25
Kills
11
11
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Beemtoo
Thor
13
0
6
16
L
Achilles
DZPriders__BK
Achilles
4
2
0
2
L
Xing Tian
FatalSurF
Xing Tian
0
6
1
0.08
W
Merlin
KKalista
Merlin
2
5
4
0.8
L
2
6
2
0.5
W
Neith
Lele1380
Neith
6
3
5
2.83
W
Sobek
Yullinha
Sobek
3
0
7
6.5
W
Bellona
bllxxx
Bellona
1
3
5
1.17
L
The Morrigan
luizs166
The Morrigan
3
5
2
0.8
L
Cernunnos
matovazo
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
19,214
36,301
Taken
44,783
19,280
Mitigated
19,529
10,214
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Beemtoo
Thor
13,204
3,607
0
4,098
8,747
3,235
880
1,439
7,308
0
67,253
L
Achilles
DZPriders__BK
Achilles
6,004
2,175
0
1,718
9,123
9,441
783
1,950
7,173
0
33,672
L
Xing Tian
FatalSurF
Xing Tian
1,284
84
0
1,716
9,593
3,104
285
1,265
8,328
10,182
0
W
Merlin
KKalista
Merlin
5,060
311
0
373
6,328
2,232
348
4,263
2,065
32,946
0
L
3,844
1,452
0
1,861
9,353
2,283
502
3,401
5,952
26,786
0
W
Neith
Lele1380
Neith
7,337
3,367
0
3,009
7,893
3,049
2,993
1,165
6,728
0
63,234
W
Sobek
Yullinha
Sobek
2,958
327
0
1,842
6,045
5,273
119
1,482
4,563
13,244
0
W
Bellona
bllxxx
Bellona
4,769
807
0
892
7,288
5,491
0
775
6,513
3,366
20,882
L
The Morrigan
luizs166
The Morrigan
5,692
927
0
1,814
7,422
2,773
0
1,410
6,012
41,126
9,106
L
Cernunnos
matovazo
Cernunnos
2,390
826
0
796
9,292
1,928
0
630
8,662
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
33,767
330
Minions Killed
281
0
Camps Cleared
0
1,406,043
Distance Traveled
1,243,679
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,863
705
109
8
0
307,216
1
L
Achilles
7,342
524
77
6
0
239,005
4
L
Xing Tian
5,390
385
15
1
0
236,042
3
W
Merlin
7,270
519
68
5
0
243,432
0
L
Olorun
6,957
497
51
4
0
236,518
3
W
Neith
8,468
605
100
7
0
259,216
6
W
Sobek
7,501
536
12
1
0
287,335
2
W
Bellona
7,103
507
41
3
0
308,844
1
L
The Morrigan
7,785
556
95
7
0
259,633
3
L
Cernunnos
6,293
450
43
3
0
272,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role