Player Matchup

Susano
Susano
Keqsu
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,333 Elo+
Party 1
Guan Yu
Guan Yu
Lauracle66
Guan Yu
Level 17
God Stats
1W - 3L
1,847 SR
Queue Stats
169W - 160L
1,625 Elo+
Solo
Mulan
Mulan
Wokss_Bendero
Mulan
Level 29
God Stats
16W - 17L
1,518 SR
Queue Stats
104W - 109L
1,385 Elo+
Solo
Artemis
Artemis
iCrnchy
Artemis
Level 16
God Stats
8W - 9L
1,500 SR
Queue Stats
58W - 63L
1,233 Elo+
Party 1
Ymir
Ymir
jangkrishna
Ymir
Level 14
God Stats
9W - 11L
1,564 SR
Queue Stats
9W - 13L
1,411 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,397 Elo+

VS

Team Averages
Level 28
1,555 SR
1,467 Elo+
Chronos
Chronos
Bronze V7384
Chronos
Level 29
God Stats
4W - 1L
1,765 SR
Queue Stats
133W - 68L
1,598 Elo+
Solo
Awilix
Awilix
Francesco07ITA
Awilix
Level 28
God Stats
19W - 16L
1,621 SR
Queue Stats
153W - 127L
1,559 Elo+
Solo
Jormungandr
Jormungandr
NLE_Bumfluff
Jormungandr
Level 28
God Stats
16W - 16L
1,447 SR
Queue Stats
48W - 76L
1,373 Elo+
Solo
Izanami
Izanami
Ramauloss
Izanami
Level 27
God Stats
84W - 71L
1,443 SR
Queue Stats
133W - 123L
1,391 Elo+
Solo
Eset
Eset
Sailon89
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 384L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Keqsu
Susano
8
0 / 13 / 3
5,413
361
2,771
11,377
2,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Lauracle66
Guan Yu
9
3 / 8 / 2
6,459
431
6,752
11,877
4,048
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 9 / 2
6,613
441
4,853
13,482
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
iCrnchy
Artemis
11
1 / 8 / 3
6,803
454
5,687
9,634
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 1
5,736
382
2,131
14,786
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bronze V7384
Chronos
14
16 / 3 / 12
10,515
701
12,654
12,655
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 0 / 7
10,228
682
13,161
8,775
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
NLE_Bumfluff
Jormungandr
13
7 / 1 / 20
8,708
581
8,130
6,360
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ramauloss
Izanami
13
9 / 3 / 14
9,017
601
9,169
7,596
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
14
3 / 1 / 13
9,161
611
5,210
5,960
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
7
Kills
47
47
Deaths
8
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bronze V7384
Chronos
16
3
12
7.33
W
12
0
7
15.5
L
Susano
Keqsu
Susano
0
13
3
0.12
L
Guan Yu
Lauracle66
Guan Yu
3
8
2
0.5
W
Jormungandr
NLE_Bumfluff
Jormungandr
7
1
20
17
W
Izanami
Ramauloss
Izanami
9
3
14
5.33
W
Eset
3
1
13
9.5
L
3
9
2
0.44
L
Artemis
iCrnchy
Artemis
1
8
3
0.31
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
48,324
61,156
Taken
41,346
25,042
Mitigated
16,065
5,993
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bronze V7384
Chronos
12,654
5,663
0
4,738
12,655
4,204
7,482
870
11,785
54,165
0
W
13,161
5,173
0
4,001
8,775
4,137
55
388
8,387
0
56,876
L
Susano
Keqsu
Susano
2,771
93
0
0
11,377
2,748
0
4,453
6,667
0
13,117
L
Guan Yu
Lauracle66
Guan Yu
6,752
783
155
2,007
11,877
4,048
0
3,584
8,089
0
25,991
W
Jormungandr
NLE_Bumfluff
Jormungandr
8,130
1,288
736
2,109
6,360
3,937
766
370
5,990
23,146
0
W
Izanami
Ramauloss
Izanami
9,169
7,655
0
2,642
7,596
1,994
6,189
427
7,169
0
43,781
W
Eset
5,210
353
793
1,407
5,960
1,793
1,229
76
5,884
49,153
0
L
4,853
612
0
1,359
13,482
3,968
0
5,468
7,662
0
15,970
L
Artemis
iCrnchy
Artemis
5,687
2,273
0
775
9,634
2,703
0
4,643
4,634
0
32,066
L
2,131
340
0
1,697
14,786
11,575
0
6,354
8,110
14,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
47,629
164
Minions Killed
421
0
Camps Cleared
0
1,130,305
Distance Traveled
1,332,109
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,515
701
103
7
0
263,613
0
W
Awilix
10,228
682
98
7
0
329,529
2
L
Susano
5,413
361
19
1
0
225,432
0
L
Guan Yu
6,459
431
42
3
0
208,819
1
W
Jormungandr
8,708
581
33
2
0
262,362
4
W
Izanami
9,017
601
85
6
0
231,027
0
W
Eset
9,161
611
102
7
0
245,578
0
L
Mulan
6,613
441
25
2
0
259,971
3
L
Artemis
6,803
454
56
4
0
233,135
2
L
Ymir
5,736
382
22
1
0
202,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role