Player Matchup

Ah Puch
Ah Puch
ElRoZa
Ah Puch
Level 69
God Stats
3W - 3L
1,102 SR
Queue Stats
599W - 644L
1,444 Elo+
Party 3
Bakasura
Bakasura
OFuroGaWarui
Bakasura
Level 32
God Stats
6W - 2L
1,634 SR
Queue Stats
155W - 187L
1,396 Elo+
Party 3
Tiamat
Tiamat
Raven70078
Tiamat
Level 25
God Stats
10W - 12L
1,448 SR
Queue Stats
51W - 65L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
talner
Danzaburou
Level 39
God Stats
69W - 65L
1,497 SR
Queue Stats
99W - 123L
1,353 Elo+
Party 3
Yemoja
Yemoja
witchygabs
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,350 Elo+
Party 3
Team Averages
Level 33
1,436 SR
1,386 Elo+

VS

Team Averages
Level 9
1,382 SR
1,324 Elo+
Sun Wukong
Sun Wukong
Damascio
Sun Wukong
Level 4
God Stats
0W - 4L
1,174 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 1
Geb
Geb
RubberDuckyBoi
Geb
Level 14
God Stats
28W - 19L
1,628 SR
Queue Stats
122W - 108L
1,503 Elo+
Party 1
Medusa
Medusa
Theebrat
Medusa
Level 5
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 2
He Bo
He Bo
alottadot
He Bo
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 106L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
snakegodevil905
Cliodhna
Level 8
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElRoZa
Ah Puch
13
9 / 1 / 9
8,834
631
10,166
12,296
9,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
OFuroGaWarui
Bakasura
14
18 / 3 / 4
9,447
675
10,727
10,340
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Raven70078
Tiamat
10
2 / 3 / 3
6,887
492
4,046
8,059
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
talner
Danzaburou
12
2 / 2 / 1
7,098
507
2,781
6,261
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
witchygabs
Yemoja
11
0 / 1 / 3
7,132
509
1,420
6,236
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Damascio
Sun Wukong
10
1 / 8 / 4
6,583
470
2,524
9,019
3,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 0 / 1
5,491
392
1,600
2,841
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Theebrat
Medusa
7
0 / 12 / 0
4,908
351
3,850
10,469
3,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
alottadot
He Bo
16
9 / 2 / 1
9,624
687
11,411
9,207
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
7
0 / 9 / 2
5,181
370
4,929
10,446
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
31
Kills
10
10
Deaths
31
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Damascio
Sun Wukong
1
8
4
0.38
W
Ah Puch
ElRoZa
Ah Puch
9
1
9
13.5
W
Bakasura
OFuroGaWarui
Bakasura
18
3
4
6.67
W
Tiamat
Raven70078
Tiamat
2
3
3
1.17
L
0
0
1
0.5
L
Medusa
Theebrat
Medusa
0
12
0
0
L
He Bo
alottadot
He Bo
9
2
1
4.75
L
Cliodhna
0
9
2
0.11
W
Danzaburou
talner
Danzaburou
2
2
1
1.25
W
Yemoja
witchygabs
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
24,314
43,192
Taken
41,982
24,852
Mitigated
15,055
14,762
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Damascio
Sun Wukong
2,524
485
0
675
9,019
3,965
0
4,973
3,879
2,740
14,487
W
Ah Puch
ElRoZa
Ah Puch
10,166
1,010
42
6,316
12,296
9,340
1,018
5,405
6,611
37,755
0
W
Bakasura
OFuroGaWarui
Bakasura
10,727
7,163
0
2,921
10,340
4,778
623
2,370
7,929
0
44,424
W
Tiamat
Raven70078
Tiamat
4,046
436
0
2,062
8,059
3,656
932
3,287
4,732
29,141
0
L
1,600
78
0
725
2,841
1,865
0
460
2,381
14,420
0
L
Medusa
Theebrat
Medusa
3,850
1,662
0
104
10,469
3,028
130
4,152
6,003
0
17,996
L
He Bo
alottadot
He Bo
11,411
692
0
5,195
9,207
2,829
0
2,172
6,701
52,831
0
L
Cliodhna
4,929
226
20
1,071
10,446
3,368
345
3,875
6,322
0
19,912
W
Danzaburou
talner
Danzaburou
2,781
941
0
1,606
6,261
2,054
3,163
1,589
4,672
0
38,833
W
Yemoja
witchygabs
Yemoja
1,420
339
911
904
6,236
5,024
1,462
908
5,202
21,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
31,787
335
Minions Killed
202
0
Camps Cleared
0
1,235,678
Distance Traveled
1,262,790
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,583
470
39
3
0
258,730
0
W
Ah Puch
8,834
631
81
6
0
233,613
1
W
Bakasura
9,447
675
94
7
0
309,974
1
W
Tiamat
6,887
492
44
3
0
258,677
3
L
Geb
5,491
392
20
1
0
245,644
3
L
Medusa
4,908
351
28
2
0
228,265
0
L
He Bo
9,624
687
85
6
0
266,291
0
L
Cliodhna
5,181
370
30
2
0
263,860
1
W
Danzaburou
7,098
507
75
5
0
240,104
5
W
Yemoja
7,132
509
41
3
0
193,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role