Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
Apocalypto1204
Cerberus
Gold III
Level 73
God Stats
7W - 9L
1,505 SR
Queue Stats
242W - 244L
1,498 MMR
Party 2
Neith
Neith
Gold I
BadgerHands
Neith
Gold I
Level 148
God Stats
3W - 3L
1,548 SR
Queue Stats
549W - 550L
1,529 MMR
Solo
Chang'e
Chang'e
Gold V
xDarkened
Chang'e
Gold V
Level 124
God Stats
3W - 4L
1,201 SR
Queue Stats
107W - 98L
1,191 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,451 SR
1,444 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,500 SR
1,379 MMR
Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze IV
ELEGANTSCMBG
Janus
Bronze IV
Level 33
God Stats
0W - 1L
1,554 SR
Queue Stats
4W - 10L
1,344 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Reyben25
Tsukuyomi
Silver II
Level 152
God Stats
6W - 4L
1,394 SR
Queue Stats
129W - 141L
1,289 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
Salammander7w7
Sylvanus
Silver IV
Level 102
God Stats
6W - 10L
1,550 SR
Queue Stats
28W - 40L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 0 / 0
6,351
635
2,419
4,519
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
 
Thoth
11
2 / 0 / 1
6,012
601
3,325
3,078
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
9
1 / 1 / 4
5,503
550
2,433
7,292
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 2 / 2
5,871
587
6,798
5,276
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xDarkened
Chang'e
10
0 / 1 / 1
5,361
536
4,118
5,950
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FayArtioGilgameshGeb

VS

Bans
AthenaKhepriSetGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 1 / 0
6,024
602
4,264
8,268
5,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
 
Jing Wei
8
0 / 4 / 1
4,450
445
1,439
6,257
1,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
4,527
453
660
4,881
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Reyben25
Tsukuyomi
12
3 / 1 / 0
6,442
644
3,430
5,249
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
8
0 / 2 / 3
4,952
495
2,307
5,034
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
0
4
W
Thoth
 
Thoth
2
0
1
2.5
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Cerberus
1
1
4
3
W
5
2
2
3
L
0
4
0
0
L
Tsukuyomi
Reyben25
Tsukuyomi
3
1
0
3
L
Sylvanus
0
2
3
0.75
W
Chang'e
xDarkened
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
12,100
26,115
Taken
29,689
9,673
Mitigated
12,372
9,518
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,419
1,060
0
2,775
4,519
1,449
493
412
4,107
0
36,385
W
Thoth
 
Thoth
3,325
213
0
1,204
3,078
708
0
91
2,987
36,521
0
L
Cu Chulainn
 
Cu Chulainn
4,264
503
0
2,811
8,268
5,161
0
3,736
4,150
0
34,565
L
Jing Wei
 
Jing Wei
1,439
1,112
0
1,554
6,257
1,468
0
1,284
4,973
0
15,575
W
Cerberus
2,433
75
0
1,691
7,292
4,572
0
846
6,446
15,602
0
W
6,798
2,082
0
1,481
5,276
1,270
0
1,136
4,140
0
32,038
L
660
0
0
1,372
4,881
1,264
0
3,189
1,326
19,876
0
L
Tsukuyomi
Reyben25
Tsukuyomi
3,430
666
0
2,534
5,249
1,520
0
536
4,689
0
37,738
L
Sylvanus
2,307
1,004
255
855
5,034
2,959
0
359
4,675
13,824
3,899
W
Chang'e
xDarkened
Chang'e
4,118
570
83
2,284
5,950
1,674
42
0
5,950
28,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
26,395
312
Minions Killed
262
0
Camps Cleared
0
958,048
Distance Traveled
973,280
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,351
635
81
8
0
195,349
2
W
Thoth
6,012
601
85
9
0
174,997
2
L
Cu Chulainn
6,024
602
73
7
0
190,289
1
L
Jing Wei
4,450
445
30
3
0
197,303
3
W
Cerberus
5,503
550
20
2
0
202,052
2
W
Neith
5,871
587
66
7
0
186,822
3
L
Janus
4,527
453
36
4
0
147,352
3
L
Tsukuyomi
6,442
644
86
9
0
241,055
3
L
Sylvanus
4,952
495
37
4
0
197,281
4
W
Chang'e
5,361
536
60
6
0
198,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role