Player Matchup

Kukulkan
Kukulkan
AGM Fighter
Kukulkan
Level 68
God Stats
4W - 7L
1,510 SR
Queue Stats
72W - 66L
1,520 Elo+
Solo
Artemis
Artemis
Havok8277
Artemis
Level 128
God Stats
16W - 16L
1,535 SR
Queue Stats
225W - 197L
1,509 Elo+
Solo
Cthulhu
Cthulhu
LegendOnFire
Cthulhu
Level 48
God Stats
26W - 20L
1,625 SR
Queue Stats
188W - 145L
1,578 Elo+
Party 1
Raijin
Raijin
Vinnydotexe
Raijin
Level 105
God Stats
1W - 2L
1,591 SR
Queue Stats
676W - 646L
1,610 Elo+
Party 1
Odin
Odin
njayrox
Odin
Level 59
God Stats
98W - 62L
1,662 SR
Queue Stats
280W - 257L
1,564 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,556 Elo+

VS

Team Averages
Level 89
1,654 SR
1,657 Elo+
Bastet
Bastet
Bretherezen
Bastet
Level 160
God Stats
18W - 3L
1,920 SR
Queue Stats
283W - 123L
1,731 Elo+
Party 2
Hercules
Hercules
Ghostricster
Hercules
Level 110
God Stats
7W - 5L
1,558 SR
Queue Stats
258W - 83L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
S1L3NT x ECHO
Cthulhu
Level 29
God Stats
28W - 8L
1,787 SR
Queue Stats
272W - 68L
1,855 Elo+
Party 2
Charybdis
Charybdis
Vairix
Charybdis
Level 35
God Stats
40W - 40L
1,508 SR
Queue Stats
69W - 76L
1,476 Elo+
Solo
Scylla
Scylla
cCasting
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGM Fighter
Kukulkan
15
1 / 2 / 0
9,258
926
10,667
5,825
2,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Havok8277
Artemis
15
0 / 3 / 1
8,933
893
8,729
6,651
2,040
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LegendOnFire
Cthulhu
15
1 / 2 / 1
8,647
865
11,100
9,025
11,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
15
0 / 5 / 0
8,488
849
9,859
13,266
4,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
njayrox
Odin
15
0 / 2 / 1
8,651
865
6,842
11,154
10,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

226

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
7 / 1 / 5
10,620
1,062
12,116
10,287
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Ghostricster
Hercules
16
1 / 0 / 5
9,182
918
6,861
12,415
16,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
16
4 / 0 / 7
10,392
1,039
6,280
11,080
13,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Vairix
Charybdis
16
1 / 1 / 6
9,158
916
7,049
10,700
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
cCasting
Scylla
16
1 / 0 / 6
10,070
1,007
10,569
6,458
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
14
14
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AGM Fighter
Kukulkan
1
2
0
0.5
W
Bastet
7
1
5
9.5
W
Hercules
Ghostricster
Hercules
1
0
5
3.5
L
Artemis
Havok8277
Artemis
0
3
1
0.17
L
Cthulhu
LegendOnFire
Cthulhu
1
2
1
0.75
W
Cthulhu
4
0
7
7.5
W
Charybdis
Vairix
Charybdis
1
1
6
4
L
Raijin
0
5
0
0
W
Scylla
cCasting
Scylla
1
0
6
4
L
Odin
njayrox
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
42,875
45,921
Taken
50,940
30,234
Mitigated
44,197
4,685
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AGM Fighter
Kukulkan
10,667
830
332
748
5,825
2,029
0
1,488
4,337
41,218
0
W
Bastet
12,116
3,591
0
0
10,287
4,806
0
4,908
5,379
0
34,964
W
Hercules
Ghostricster
Hercules
6,861
2,406
136
5,508
12,415
16,253
0
7,661
4,754
2,461
13,661
L
Artemis
Havok8277
Artemis
8,729
2,776
452
1,329
6,651
2,040
0
2,520
4,131
0
33,097
L
Cthulhu
LegendOnFire
Cthulhu
11,100
272
665
0
9,025
11,255
0
4,709
4,316
19,929
0
W
Cthulhu
6,280
362
1,603
420
11,080
13,793
0
7,091
3,989
14,906
0
W
Charybdis
Vairix
Charybdis
7,049
3,142
0
190
10,700
5,809
0
7,980
2,720
0
21,525
L
Raijin
9,859
1,433
114
1,045
13,266
4,581
0
4,106
9,160
26,808
0
W
Scylla
cCasting
Scylla
10,569
1,288
0
1,044
6,458
3,536
0
3,986
2,472
34,940
0
L
Odin
njayrox
Odin
6,842
944
0
0
11,154
10,329
0
4,618
6,536
0
13,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
49,422
207
Minions Killed
184
6
Camps Cleared
9
963,439
Distance Traveled
1,052,729
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,258
926
82
8
2
193,627
3
W
Bastet
10,620
1,062
54
5
3
209,266
0
W
Hercules
9,182
918
23
2
2
226,251
1
L
Artemis
8,933
893
65
7
0
171,185
0
L
Cthulhu
8,647
865
19
2
2
215,365
1
W
Cthulhu
10,392
1,039
13
1
0
214,224
0
W
Charybdis
9,158
916
42
4
1
212,713
1
L
Raijin
8,488
849
23
2
1
176,187
2
W
Scylla
10,070
1,007
52
5
3
190,275
0
L
Odin
8,651
865
18
2
1
207,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role