Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
JoshGoggles
Thanatos
Masters
Level 158
God Stats
2W - 2L
1,796 SR
Queue Stats
161W - 104L
2,654 MMR
Party 1
Apollo
Apollo
Masters
LoneWolfFTW
Apollo
Masters
Level 160
God Stats
5W - 6L
1,647 SR
Queue Stats
217W - 189L
2,648 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
TheKidStorm
Gilgamesh
Masters
Level 154
God Stats
11W - 13L
1,689 SR
Queue Stats
700W - 672L
2,365 MMR
Solo
Merlin
Merlin
Diamond I
Zutlez
Merlin
Diamond I
Level 146
God Stats
3W - 8L
1,552 SR
Queue Stats
182W - 176L
2,364 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,637 SR
2,306 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,745 SR
2,382 MMR
Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
ASneakySnake
Chang'e
Diamond II
Level 123
God Stats
3W - 1L
1,779 SR
Queue Stats
198W - 176L
2,354 MMR
Solo
Ares
Ares
Masters
DampPocketLint
Ares
Masters
Level 147
God Stats
34W - 23L
1,712 SR
Queue Stats
925W - 902L
2,348 MMR
Solo
Ullr
Ullr
Masters
Plowed
Ullr
Masters
Level 56
God Stats
7W - 4L
1,748 SR
Queue Stats
63W - 34L
2,848 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
WendysSpider
Ao Kuang
Masters
Level 120
God Stats
5W - 0L
1,989 SR
Queue Stats
61W - 31L
2,860 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 0
5,757
480
3,712
7,343
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
JoshGoggles
Thanatos
11
3 / 4 / 0
6,353
529
5,242
8,406
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
0 / 4 / 0
6,129
511
3,847
7,868
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
TheKidStorm
Gilgamesh
11
0 / 1 / 0
6,143
512
6,309
8,926
5,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zutlez
Merlin
11
0 / 2 / 2
6,284
524
1,878
5,553
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioTiamatLokiAthenaOdin

VS

Bans
JanusMorgan Le FayTerraRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
4 / 0 / 1
7,847
654
7,486
10,252
9,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
ASneakySnake
Chang'e
12
1 / 2 / 5
7,191
599
3,594
6,095
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 0 / 8
7,257
605
7,308
9,019
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Plowed
Ullr
14
2 / 0 / 3
8,292
691
3,803
4,884
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
WendysSpider
Ao Kuang
13
5 / 1 / 2
7,727
644
2,910
7,167
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Camazotz
 
Camazotz
4
0
1
4.5
W
Chang'e
ASneakySnake
Chang'e
1
2
5
1.75
W
1
0
8
5
L
Thanatos
JoshGoggles
Thanatos
3
4
0
0.75
L
Apollo
0
4
0
0
W
Ullr
Plowed
Ullr
2
0
3
3.5
L
Gilgamesh
TheKidStorm
Gilgamesh
0
1
0
0
W
Ao Kuang
WendysSpider
Ao Kuang
5
1
2
6
L
Merlin
Zutlez
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
25,101
38,096
Taken
37,417
17,684
Mitigated
23,379
14,459
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,712
661
0
1,963
7,343
5,002
0
3,091
4,188
19,364
0
W
Camazotz
 
Camazotz
7,486
2,371
0
6,876
10,252
9,164
119
717
9,535
0
46,080
W
Chang'e
ASneakySnake
Chang'e
3,594
316
1,097
2,046
6,095
2,058
0
1,218
4,877
45,399
0
W
7,308
637
0
2,085
9,019
8,084
37
2,700
6,319
19,885
0
L
Thanatos
JoshGoggles
Thanatos
5,242
1,716
0
6,544
8,406
2,736
0
2,960
5,400
0
33,406
L
Apollo
3,847
2,065
0
1,244
7,868
2,264
0
2,996
4,872
0
43,058
W
Ullr
Plowed
Ullr
3,803
1,215
0
1,486
4,884
1,640
909
1,301
3,583
0
59,729
L
Gilgamesh
TheKidStorm
Gilgamesh
6,309
1,015
0
3,568
8,926
5,762
0
3,096
5,784
5,302
32,244
W
Ao Kuang
WendysSpider
Ao Kuang
2,910
832
0
3,523
7,167
2,433
0
1,336
5,831
45,337
0
L
Merlin
Zutlez
Merlin
1,878
51
0
1,140
5,553
1,920
0
1,361
4,040
49,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
38,314
372
Minions Killed
438
0
Camps Cleared
0
1,263,251
Distance Traveled
1,319,530
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,757
480
24
2
0
249,247
4
W
Camazotz
7,847
654
92
8
0
280,971
7
W
Chang'e
7,191
599
98
8
0
229,812
4
W
Ares
7,257
605
25
2
0
270,748
3
L
Thanatos
6,353
529
68
6
0
269,754
3
L
Apollo
6,129
511
82
7
0
233,739
2
W
Ullr
8,292
691
135
11
0
248,828
4
L
Gilgamesh
6,143
512
78
7
0
268,135
5
W
Ao Kuang
7,727
644
88
7
0
289,171
5
L
Merlin
6,284
524
120
10
0
242,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role