Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
LrElMejo007
Raijin
Level 103
God Stats
2W - 2L
1,731 SR
Queue Stats
263W - 240L
1,427 Elo+
Solo
Cthulhu
Cthulhu
TheUrge88
Cthulhu
Level 82
God Stats
15W - 21L
1,489 SR
Queue Stats
244W - 233L
1,457 Elo+
Solo
Medusa
Medusa
Ya Boi Kurrick
Medusa
Level 91
God Stats
17W - 18L
1,522 SR
Queue Stats
237W - 294L
1,470 Elo+
Solo
Amaterasu
Amaterasu
toxic_dragon11
Amaterasu
Level 68
God Stats
14W - 7L
1,632 SR
Queue Stats
178W - 174L
1,464 Elo+
Party 2
Team Averages
Level 83
1,575 SR
1,463 Elo+

VS

Team Averages
Level 97
1,556 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PedroDeLeon3
Xbalanque
Level 129
God Stats
58W - 36L
1,670 SR
Queue Stats
1,555W - 1,503L
1,413 Elo+
Solo
Chaac
Chaac
That1talianGK
Chaac
Level 61
God Stats
9W - 8L
1,482 SR
Queue Stats
138W - 135L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
crips_97
Cliodhna
Level 74
God Stats
1W - 7L
1,534 SR
Queue Stats
137W - 133L
1,418 Elo+
Party 1
Eset
Eset
deathstrike707
Eset
Level 94
God Stats
1W - 3L
1,596 SR
Queue Stats
291W - 290L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 0 / 1
6,453
645
5,262
5,229
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
10
1 / 2 / 1
5,687
569
2,135
5,035
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheUrge88
Cthulhu
9
1 / 1 / 3
5,438
544
2,582
4,687
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 1
5,681
568
2,037
2,778
832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
toxic_dragon11
Amaterasu
10
0 / 1 / 2
5,766
577
2,967
4,801
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 2
4,402
440
1,064
4,324
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
PedroDeLeon3
Xbalanque
1
0 / 0 / 0
3,434
343
46
116
18
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,554
455
1,245
5,197
2,496
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cliodhna
crips_97
Cliodhna
8
2 / 3 / 0
5,098
510
2,921
5,741
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 2 / 1
5,667
567
3,820
5,069
1,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
L
Ymir
 
Ymir
0
2
2
0.5
W
Raijin
1
2
1
0.75
L
Xbalanque
PedroDeLeon3
Xbalanque
0
0
0
0
L
0
2
0
0
W
Cthulhu
TheUrge88
Cthulhu
1
1
3
2.5
W
2
1
1
2.5
L
Cliodhna
crips_97
Cliodhna
2
3
0
0.67
L
3
2
1
1.75
W
Amaterasu
toxic_dragon11
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
9,096
22,530
Taken
20,447
8,955
Mitigated
8,764
8,130
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,262
3,263
0
3,633
5,229
2,047
241
375
4,854
0
36,848
L
Ymir
 
Ymir
1,064
259
0
720
4,324
3,123
0
268
4,056
10,614
0
W
Raijin
2,135
178
0
822
5,035
1,514
0
2,391
2,644
30,642
0
L
Xbalanque
PedroDeLeon3
Xbalanque
46
0
0
94
116
18
0
0
116
0
683
L
1,245
269
0
1,154
5,197
2,496
0
839
4,358
0
17,023
W
Cthulhu
TheUrge88
Cthulhu
2,582
179
373
1,327
4,687
2,074
312
995
3,692
16,652
0
W
2,037
799
0
304
2,778
832
1,328
1,123
1,655
0
29,976
L
Cliodhna
crips_97
Cliodhna
2,921
229
0
1,944
5,741
1,456
0
1,133
4,608
0
21,106
L
3,820
336
143
2,210
5,069
1,671
0
2,243
2,592
28,386
0
W
Amaterasu
toxic_dragon11
Amaterasu
2,967
1,057
0
1,671
4,801
2,488
139
0
4,801
0
31,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
23,155
303
Minions Killed
176
0
Camps Cleared
0
1,011,469
Distance Traveled
687,737
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,453
645
73
7
0
248,972
0
L
Ymir
4,402
440
22
2
0
113,526
1
W
Raijin
5,687
569
62
6
0
175,309
2
L
Xbalanque
3,434
343
2
0
0
29,054
0
L
Chaac
4,554
455
37
4
0
159,563
0
W
Cthulhu
5,438
544
34
3
0
183,385
4
W
Medusa
5,681
568
76
8
0
196,805
2
L
Cliodhna
5,098
510
56
6
0
204,276
0
L
Eset
5,667
567
59
6
0
181,318
3
W
Amaterasu
5,766
577
58
6
0
206,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role