Player Matchup

Danzaburou
Danzaburou
Bruxo 35
Danzaburou
Level 17
God Stats
3W - 2L
1,196 SR
Queue Stats
4W - 5L
1,101 Elo+
Party 1
Ares
Ares
NicoLean2000
Ares
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,156 Elo+
Party 1
Nemesis
Nemesis
RT17-REDSEAL
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,229 Elo+
Solo
Anubis
Anubis
Stormii20
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
mars4you
Thor
Level 16
God Stats
2W - 2L
1,313 SR
Queue Stats
23W - 31L
1,251 Elo+
Solo
Team Averages
Level 16
1,402 SR
1,247 Elo+

VS

Team Averages
Level 13
1,553 SR
1,303 Elo+
Izanami
Izanami
Green Pixie0415
Izanami
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Eset
Eset
Joscka00
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,426 Elo+
Solo
Ymir
Ymir
NARCANisDEAD
Ymir
Level 7
God Stats
2W - 6L
1,494 SR
Queue Stats
2W - 6L
1,199 Elo+
Solo
Cthulhu
Cthulhu
Nightstar2352
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,069 Elo+
Party 2
Da Ji
Da Ji
XXviyentXX
Da Ji
Level 29
God Stats
1W - 1L
1,770 SR
Queue Stats
37W - 38L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruxo 35
Danzaburou
15
11 / 1 / 12
10,805
491
12,639
9,506
3,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 17
10,102
459
5,663
9,941
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
RT17-REDSEAL
Nemesis
15
6 / 2 / 19
10,267
467
9,572
11,284
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Stormii20
Anubis
15
10 / 10 / 15
10,488
477
12,947
15,288
6,768
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
17 / 1 / 11
11,682
531
16,306
11,879
4,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 18 / 4
8,219
374
5,270
18,634
3,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
13
8 / 7 / 1
9,422
428
12,846
14,803
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
5,913
269
0
1,711
485
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
11
1 / 14 / 2
7,475
340
7,343
22,316
15,301
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
11
2 / 8 / 1
7,923
360
7,527
14,852
5,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
21
45
Kills
13
15
Deaths
48
74
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bruxo 35
Danzaburou
11
1
12
17
L
2
18
4
0.22
L
Eset
8
7
1
1.21
L
0
1
0
0
W
1
1
17
9.5
L
Cthulhu
1
14
2
0.14
W
Nemesis
RT17-REDSEAL
Nemesis
6
2
19
7.75
W
Anubis
Stormii20
Anubis
10
10
15
1.75
L
Da Ji
2
8
1
0.31
W
Thor
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,127
Damage
32,986
57,898
Taken
72,316
30,302
Mitigated
28,647
10,173
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bruxo 35
Danzaburou
12,639
8,125
0
3,683
9,506
3,690
2,293
1,998
7,434
0
61,019
L
5,270
4,201
0
384
18,634
3,635
176
3,624
15,010
0
27,745
L
Eset
12,846
1,597
10
2,360
14,803
3,986
500
4,461
10,342
39,513
0
L
0
0
0
250
1,711
485
0
0
1,711
4,660
0
W
5,663
318
0
1,277
9,941
10,266
1,232
3,673
6,122
22,518
0
L
Cthulhu
7,343
1,361
0
776
22,316
15,301
236
4,677
17,639
23,739
0
W
Nemesis
RT17-REDSEAL
Nemesis
9,572
3,340
0
1,298
11,284
5,194
137
4,369
6,775
0
38,617
W
Anubis
Stormii20
Anubis
12,947
1,193
981
2,934
15,288
6,768
616
5,440
9,468
31,586
0
L
Da Ji
7,527
1,763
0
1,438
14,852
5,240
903
5,848
9,004
87
27,053
W
Thor
16,306
6,388
0
0
11,879
4,384
555
3,740
7,823
0
65,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
38,952
309
Minions Killed
228
0
Camps Cleared
0
1,972,144
Distance Traveled
1,313,738
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,805
491
88
4
0
372,270
3
L
Izanami
8,219
374
52
2
0
255,246
0
L
Eset
9,422
428
72
3
0
319,794
0
L
Ymir
5,913
269
7
0
0
65,494
1
W
Ares
10,102
459
36
2
0
385,791
1
L
Cthulhu
7,475
340
43
2
0
339,157
1
W
Nemesis
10,267
467
57
3
0
475,554
1
W
Anubis
10,488
477
41
2
0
321,182
3
L
Da Ji
7,923
360
54
2
0
334,047
1
W
Thor
11,682
531
87
4
0
417,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role