Player Matchup

Skadi
Skadi
Big_Byrd_07
Skadi
Level 78
God Stats
34W - 23L
1,580 SR
Queue Stats
191W - 222L
1,405 Elo+
Party 3
Bastet
Bastet
DoubleTroubleDT
Bastet
Level 75
God Stats
3W - 2L
1,503 SR
Queue Stats
405W - 398L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
RDxD34TH
The Morrigan
Level 69
God Stats
21W - 23L
1,340 SR
Queue Stats
400W - 432L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
RDxRed Tea
Cabrakan
Level 36
God Stats
1W - 2L
1,225 SR
Queue Stats
76W - 92L
1,382 Elo+
Party 1
Merlin
Merlin
WingNuutzz
Merlin
Level 82
God Stats
54W - 65L
1,369 SR
Queue Stats
494W - 511L
1,425 Elo+
Party 3
Team Averages
Level 68
1,403 SR
1,404 Elo+

VS

Team Averages
Level 104
1,516 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bobabner54
Cthulhu
Level 134
God Stats
0W - 1L
1,638 SR
Queue Stats
148W - 174L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
DeppiBunniess
Nu Wa
Level 66
God Stats
10W - 29L
1,319 SR
Queue Stats
81W - 129L
1,328 Elo+
Party 2
Achilles
Achilles
Faze_box_monkey
Achilles
Level 66
God Stats
4W - 3L
1,623 SR
Queue Stats
162W - 209L
1,414 Elo+
Party 2
Awilix
Awilix
InsecurityFalls
Awilix
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
9,852
547
13,574
12,210
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 7
9,304
517
14,205
16,494
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
RDxD34TH
The Morrigan
15
4 / 4 / 4
9,250
514
7,855
8,637
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RDxRed Tea
Cabrakan
12
3 / 5 / 7
7,785
433
10,178
12,873
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
WingNuutzz
Merlin
18
5 / 0 / 3
10,229
568
8,865
7,117
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 5 / 4
8,637
480
7,578
13,957
4,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Bobabner54
Cthulhu
15
5 / 4 / 1
9,559
531
8,531
18,653
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 4 / 1
9,085
505
7,343
10,154
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
4 / 6 / 3
8,108
450
8,607
19,024
18,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 1
7,903
439
7,583
14,812
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
16
16
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
4
0.6
W
8
3
4
3.33
L
Cthulhu
Bobabner54
Cthulhu
5
4
1
1.38
L
3
4
1
0.88
W
6
4
7
2.38
L
Achilles
4
6
3
0.92
L
3
7
1
0.5
W
The Morrigan
RDxD34TH
The Morrigan
4
4
4
1.5
W
Cabrakan
RDxRed Tea
Cabrakan
3
5
7
1.3
W
Merlin
WingNuutzz
Merlin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,677
Damage
39,642
57,331
Taken
76,600
21,302
Mitigated
46,922
14,844
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,578
3,793
0
3,878
13,957
4,725
1,706
4,262
9,415
0
60,036
W
13,574
5,703
0
3,106
12,210
3,893
642
2,320
9,272
0
79,617
L
Cthulhu
Bobabner54
Cthulhu
8,531
595
0
5,232
18,653
15,169
0
5,861
12,745
54,820
0
L
7,343
1,498
0
2,291
10,154
3,405
596
5,378
4,280
57,099
0
W
14,205
4,914
0
6,132
16,494
5,366
64
4,793
11,219
0
45,575
L
Achilles
8,607
1,064
840
6,314
19,024
18,679
228
5,674
12,756
6,834
19,194
L
7,583
2,579
297
3,347
14,812
4,944
0
3,177
11,399
0
40,581
W
The Morrigan
RDxD34TH
The Morrigan
7,855
1,119
0
750
8,637
2,762
257
4,565
3,407
51,071
2,207
W
Cabrakan
RDxRed Tea
Cabrakan
10,178
2,202
80
1,445
12,873
6,737
352
2,987
9,361
23,177
0
W
Merlin
WingNuutzz
Merlin
8,865
181
0
3,331
7,117
2,544
6
2,404
4,713
78,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
43,292
478
Minions Killed
452
0
Camps Cleared
0
1,658,758
Distance Traveled
1,621,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,637
480
115
6
0
294,272
1
W
Skadi
9,852
547
123
7
0
324,325
3
L
Cthulhu
9,559
531
118
7
0
303,720
0
L
Nu Wa
9,085
505
117
7
0
309,973
0
W
Bastet
9,304
517
73
4
0
371,088
1
L
Achilles
8,108
450
38
2
0
343,224
7
L
Awilix
7,903
439
64
4
0
370,073
0
W
The Morrigan
9,250
514
99
6
0
297,417
0
W
Cabrakan
7,785
433
33
2
0
328,617
1
W
Merlin
10,229
568
150
8
0
337,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role