Player Matchup

Achilles
Achilles
AzureZephyr97
Achilles
Level 121
God Stats
4W - 4L
1,638 SR
Queue Stats
136W - 165L
1,444 Elo+
Party 2
Olorun
Olorun
Gorillacus
Olorun
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,376 Elo+
Party 2
Da Ji
Da Ji
Ripkikat
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,546 SR
1,440 Elo+

VS

Team Averages
Level 98
1,511 SR
1,450 Elo+
Heimdallr
Heimdallr
Hacuce
Heimdallr
Level 123
God Stats
6W - 9L
1,477 SR
Queue Stats
160W - 173L
1,512 Elo+
Party 1
Hercules
Hercules
LarrytheAmerican
Hercules
Level 29
God Stats
5W - 6L
1,628 SR
Queue Stats
18W - 24L
1,358 Elo+
Solo
Eset
Eset
bac7er
Eset
Level 141
God Stats
1W - 1L
1,427 SR
Queue Stats
133W - 147L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzureZephyr97
Achilles
12
4 / 4 / 3
8,894
635
7,186
14,420
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Gorillacus
Olorun
13
3 / 6 / 2
8,904
636
10,581
10,651
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Ripkikat
Da Ji
11
0 / 8 / 4
7,631
545
1,898
11,382
3,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hacuce
Heimdallr
14
9 / 3 / 6
10,740
767
12,830
9,867
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 0 / 8
9,985
713
7,081
6,526
5,829
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
bac7er
Eset
13
3 / 4 / 8
9,282
663
10,049
10,150
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
18
18
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzureZephyr97
Achilles
4
4
3
1.38
L
Olorun
Gorillacus
Olorun
3
6
2
0.67
W
Heimdallr
Hacuce
Heimdallr
9
3
6
4
W
6
0
8
10
L
Da Ji
Ripkikat
Da Ji
0
8
4
0.25
W
Eset
bac7er
Eset
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
29,960
36,453
Taken
26,543
23,130
Mitigated
12,895
4,826
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzureZephyr97
Achilles
7,186
1,330
0
2,538
14,420
15,006
0
4,844
9,000
0
18,236
L
Olorun
Gorillacus
Olorun
10,581
5,284
220
1,728
10,651
4,167
0
2,338
8,141
32,724
2,971
W
Heimdallr
Hacuce
Heimdallr
12,830
6,062
0
250
9,867
3,695
2,123
4,957
4,653
0
42,956
W
7,081
2,286
0
942
6,526
5,829
0
2,518
3,789
0
13,628
L
Da Ji
Ripkikat
Da Ji
1,898
923
0
340
11,382
3,957
0
2,510
8,640
0
9,131
W
Eset
bac7er
Eset
10,049
1,245
263
1,577
10,150
3,371
859
2,167
7,603
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
30,007
112
Minions Killed
163
4
Camps Cleared
5
660,224
Distance Traveled
730,121
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,894
635
26
2
1
235,780
4
L
Olorun
8,904
636
70
5
2
217,995
1
W
Heimdallr
10,740
767
73
5
3
228,483
2
W
Hercules
9,985
713
19
1
0
273,513
2
L
Da Ji
7,631
545
16
1
1
206,449
0
W
Eset
9,282
663
71
5
2
228,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role