Player Matchup

Merlin
Merlin
EpicStar13
Merlin
Level 85
God Stats
1W - 1L
1,354 SR
Queue Stats
62W - 60L
1,481 Elo+
Party 2
Fenrir
Fenrir
PowderHound
Fenrir
Level 119
God Stats
1W - 1L
1,492 SR
Queue Stats
40W - 36L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
thiteenfps
Guan Yu
Level 14
God Stats
14W - 9L
1,515 SR
Queue Stats
18W - 16L
1,402 Elo+
Party 2
Team Averages
Level 73
1,454 SR
1,470 Elo+

VS

Team Averages
Level 91
1,425 SR
1,346 Elo+
Cthulhu
Cthulhu
AlejandroElPero
Cthulhu
Level 7
God Stats
0W - 4L
1,312 SR
Queue Stats
2W - 8L
1,306 Elo+
Party 1
Nox
Nox
BoatsMak
Nox
Level 123
God Stats
6W - 15L
1,347 SR
Queue Stats
258W - 340L
1,368 Elo+
Solo
Medusa
Medusa
Football54
Medusa
Level 142
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 8L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EpicStar13
Merlin
15
2 / 1 / 10
9,953
664
10,226
10,246
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
9 / 2 / 4
10,674
712
15,617
17,290
13,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
thiteenfps
Guan Yu
13
2 / 2 / 7
9,337
622
4,892
10,504
6,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,508
567
8,889
16,361
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 4 / 1
8,983
599
6,493
6,405
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Football54
Medusa
12
2 / 7 / 3
9,229
615
9,302
13,127
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
3
4
1
0.88
W
Merlin
EpicStar13
Merlin
2
1
10
7
L
Medusa
Football54
Medusa
2
7
3
0.5
W
Fenrir
9
2
4
5.5
W
Guan Yu
thiteenfps
Guan Yu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
24,684
38,040
Taken
35,893
23,227
Mitigated
23,116
14,056
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,889
776
0
1,254
16,361
15,502
0
5,580
10,781
17,875
0
L
6,493
461
515
399
6,405
2,548
472
2,681
3,724
19,047
0
W
Merlin
EpicStar13
Merlin
10,226
116
0
2,960
10,246
3,824
878
4,786
4,873
51,475
0
L
Medusa
Football54
Medusa
9,302
3,536
0
1,449
13,127
5,066
0
5,150
7,977
0
30,441
W
Fenrir
15,617
3,278
0
3,481
17,290
13,261
699
6,298
9,909
8,981
27,156
W
Guan Yu
thiteenfps
Guan Yu
4,892
421
4,084
3,531
10,504
6,142
294
3,114
6,824
0
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
26,720
145
Minions Killed
113
11
Camps Cleared
2
851,614
Distance Traveled
686,900
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,508
567
21
1
0
291,604
0
L
Nox
8,983
599
41
3
0
166,892
3
W
Merlin
9,953
664
82
5
5
275,503
1
L
Medusa
9,229
615
51
3
2
228,404
5
W
Fenrir
10,674
712
36
2
4
275,413
7
W
Guan Yu
9,337
622
27
2
2
300,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role