Player Matchup

Artio
Artio
DankMane
Artio
Level 106
God Stats
12W - 17L
1,452 SR
Queue Stats
385W - 473L
1,450 Elo+
Party 2
Sobek
Sobek
DannyTBE
Sobek
Level 86
God Stats
2W - 0L
1,684 SR
Queue Stats
11W - 20L
1,353 Elo+
Party 1
Medusa
Medusa
GlyphMCXVIII
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,340 Elo+
Party 1
Arachne
Arachne
Grovvl
Arachne
Level 34
God Stats
3W - 3L
1,359 SR
Queue Stats
359W - 396L
1,498 Elo+
Party 2
Apollo
Apollo
iGrayV
Apollo
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
10W - 18L
1,327 Elo+
Party 1
Team Averages
Level 61
1,458 SR
1,393 Elo+

VS

Team Averages
Level 56
1,534 SR
1,439 Elo+
Gilgamesh
Gilgamesh
HappyStruggle
Gilgamesh
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 172L
1,504 Elo+
Solo
Chaac
Chaac
MrAmericano
Chaac
Level 27
God Stats
21W - 7L
1,500 SR
Queue Stats
168W - 147L
1,446 Elo+
Party 3
Artemis
Artemis
SCORCH DO
Artemis
Level 123
God Stats
10W - 7L
1,651 SR
Queue Stats
195W - 156L
1,489 Elo+
Party 3
Ymir
Ymir
SHMOOPY_Jr
Ymir
Level 40
God Stats
17W - 24L
1,551 SR
Queue Stats
132W - 156L
1,406 Elo+
Party 4
Zeus
Zeus
TheActualEagle
Zeus
Level 44
God Stats
29W - 29L
1,466 SR
Queue Stats
174W - 215L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DankMane
Artio
18
4 / 3 / 9
11,299
491
11,719
19,901
21,922
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
DannyTBE
Sobek
18
6 / 4 / 18
12,303
535
11,507
18,964
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
17
9 / 6 / 9
11,323
492
15,907
17,724
6,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Grovvl
Arachne
20
12 / 2 / 9
12,970
564
18,060
21,993
11,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
iGrayV
Apollo
17
2 / 9 / 16
11,250
489
18,088
21,242
7,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyStruggle
Gilgamesh
17
3 / 10 / 6
10,561
459
11,743
25,292
11,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 2 / 3
10,944
476
13,783
17,947
22,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SCORCH DO
Artemis
19
4 / 4 / 6
11,579
503
14,197
19,707
8,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 10 / 3
9,538
415
7,601
20,683
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
12 / 7 / 3
11,595
504
22,429
16,819
6,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
33
Kills
24
24
Deaths
33
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
DankMane
Artio
4
3
9
2.83
W
Sobek
DannyTBE
Sobek
6
4
18
3.75
W
Medusa
9
6
9
2.25
W
Arachne
Grovvl
Arachne
12
2
9
8.25
L
Gilgamesh
HappyStruggle
Gilgamesh
3
10
6
0.6
L
3
2
3
2.25
L
Artemis
SCORCH DO
Artemis
4
4
6
1.75
L
2
10
3
0.35
L
12
7
3
1.93
W
Apollo
iGrayV
Apollo
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,281
Damage
69,753
99,824
Taken
100,448
70,597
Mitigated
65,861
27,819
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DankMane
Artio
11,719
2,228
1,986
6,176
19,901
21,922
1,153
2,660
17,241
55,791
0
W
Sobek
DannyTBE
Sobek
11,507
952
0
4,108
18,964
23,624
66
7,952
11,012
29,098
0
W
Medusa
15,907
8,162
1,507
2,326
17,724
6,275
1,721
5,397
12,327
0
68,857
W
Arachne
Grovvl
Arachne
18,060
11,001
0
7,939
21,993
11,249
314
7,258
14,735
0
98,229
L
Gilgamesh
HappyStruggle
Gilgamesh
11,743
3,115
0
7,182
25,292
11,404
0
3,020
22,272
0
65,441
L
13,783
1,807
0
3,419
17,947
22,076
332
6,322
11,625
8,298
64,632
L
Artemis
SCORCH DO
Artemis
14,197
6,201
0
8,628
19,707
8,248
641
4,344
15,363
0
96,127
L
7,601
396
0
1,669
20,683
17,836
95
5,603
15,080
35,200
0
L
22,429
2,135
103
3,894
16,819
6,297
540
4,117
12,702
61,193
0
W
Apollo
iGrayV
Apollo
18,088
8,990
0
3,777
21,242
7,527
2,568
9,119
12,123
0
88,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,145
Gold Earned
54,217
520
Minions Killed
504
0
Camps Cleared
0
2,213,500
Distance Traveled
1,939,145
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,299
491
86
4
0
455,274
1
W
Sobek
12,303
535
27
1
0
455,892
8
W
Medusa
11,323
492
103
4
0
394,032
0
W
Arachne
12,970
564
154
7
0
526,995
1
L
Gilgamesh
10,561
459
97
4
0
419,736
6
L
Chaac
10,944
476
114
5
0
405,496
0
L
Artemis
11,579
503
143
6
0
387,216
6
L
Ymir
9,538
415
51
2
0
374,163
0
L
Zeus
11,595
504
99
4
0
352,534
1
W
Apollo
11,250
489
150
7
0
381,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role