Player Matchup

Cthulhu
Cthulhu
Fiueirinhas1922
Cthulhu
Level 9
God Stats
1W - 2L
1,464 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 2
Cliodhna
Cliodhna
Zenguy21
Cliodhna
Level 27
God Stats
0W - 5L
1,511 SR
Queue Stats
45W - 33L
1,212 Elo+
Solo
Scylla
Scylla
boqueteGG
Scylla
Level 25
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
iamherb6
Danzaburou
Level 22
God Stats
8W - 13L
1,394 SR
Queue Stats
43W - 51L
1,337 Elo+
Solo
Nu Wa
Nu Wa
joel666
Nu Wa
Level 27
God Stats
44W - 37L
1,409 SR
Queue Stats
115W - 135L
1,359 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,358 Elo+

VS

Team Averages
Level 26
1,524 SR
1,355 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cyend
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,161 Elo+
Solo
Aphrodite
Aphrodite
LuchoJR
Aphrodite
Level 28
God Stats
5W - 5L
1,421 SR
Queue Stats
86W - 79L
1,494 Elo+
Party 1
Zeus
Zeus
Temperuni
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,363 Elo+
Solo
Serqet
Serqet
nicman709
Serqet
Level 27
God Stats
4W - 6L
1,790 SR
Queue Stats
71W - 59L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
个种空虚冷冷冷
Guan Yu
Level 25
God Stats
8W - 7L
1,407 SR
Queue Stats
33W - 56L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
7,651
273
816
6,792
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Zenguy21
Cliodhna
20
12 / 6 / 9
15,023
537
31,577
25,208
14,379
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
boqueteGG
Scylla
7
1 / 3 / 0
8,038
287
934
2,875
698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iamherb6
Danzaburou
20
12 / 4 / 3
15,331
548
20,376
23,045
9,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
joel666
Nu Wa
20
4 / 9 / 5
13,526
483
13,431
18,950
5,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cyend
Ah Muzen Cab
20
6 / 5 / 14
15,336
548
22,724
23,640
10,211
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LuchoJR
Aphrodite
20
12 / 4 / 7
14,654
523
15,584
23,240
16,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
3 / 7 / 1
11,440
409
3,728
13,508
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
nicman709
Serqet
19
4 / 8 / 5
13,533
483
10,778
25,575
20,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 5 / 3
13,200
471
5,025
24,587
34,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
29
Kills
28
28
Deaths
29
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cyend
Ah Muzen Cab
6
5
14
2.6
L
0
6
1
0.08
W
Aphrodite
LuchoJR
Aphrodite
12
4
7
3.88
W
Zeus
3
7
1
0.5
L
Cliodhna
Zenguy21
Cliodhna
12
6
9
2.75
L
Scylla
boqueteGG
Scylla
1
3
0
0.33
L
Danzaburou
iamherb6
Danzaburou
12
4
3
3.38
L
Nu Wa
joel666
Nu Wa
4
9
5
0.72
W
Serqet
nicman709
Serqet
4
8
5
0.81
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,134
Damage
57,839
76,870
Taken
110,550
33,741
Mitigated
85,671
14,708
Healing
37,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cyend
Ah Muzen Cab
22,724
8,743
0
7,240
23,640
10,211
7,140
3,300
20,340
0
132,984
L
816
32
0
120
6,792
3,631
0
2,580
4,212
6,496
0
W
Aphrodite
LuchoJR
Aphrodite
15,584
2,690
10,652
12,413
23,240
16,467
4,229
3,736
19,504
75,079
0
W
Zeus
3,728
752
0
1,372
13,508
3,899
1,158
2,121
11,387
42,372
0
L
Cliodhna
Zenguy21
Cliodhna
31,577
3,208
0
7,548
25,208
14,379
1,844
7,729
16,643
0
122,236
L
Scylla
boqueteGG
Scylla
934
42
0
449
2,875
698
16
828
2,047
7,691
0
L
Danzaburou
iamherb6
Danzaburou
20,376
16,636
16
4,797
23,045
9,350
0
4,481
17,561
0
103,910
L
Nu Wa
joel666
Nu Wa
13,431
4,443
0
1,778
18,950
5,683
3,080
3,903
14,417
94,304
0
W
Serqet
nicman709
Serqet
10,778
2,696
0
2,907
25,575
20,837
1,759
2,133
23,442
209
78,131
W
5,025
401
143
2,984
24,587
34,257
799
3,974
20,613
0
71,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
68,163
482
Minions Killed
606
0
Camps Cleared
0
1,565,965
Distance Traveled
2,307,666
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,336
548
195
7
0
500,905
0
L
Cthulhu
7,651
273
12
0
0
108,874
0
W
Aphrodite
14,654
523
117
4
0
476,357
0
W
Zeus
11,440
409
78
3
0
317,588
2
L
Cliodhna
15,023
537
154
6
0
504,305
1
L
Scylla
8,038
287
15
1
0
119,118
0
L
Danzaburou
15,331
548
146
5
0
428,730
6
L
Nu Wa
13,526
483
155
6
0
404,938
0
W
Serqet
13,533
483
107
4
0
541,704
2
W
Guan Yu
13,200
471
109
4
0
471,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role