Player Matchup

Nike
Nike
Ivyistrans
Nike
Level 28
God Stats
6W - 1L
1,892 SR
Queue Stats
57W - 42L
1,437 Elo+
Solo
Hel
Hel
LiL-Icicle_3
Hel
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TRJHunt202
Tiamat
Level 15
God Stats
6W - 0L
1,225 SR
Queue Stats
55W - 43L
1,635 Elo+
Party 1
Ao Kuang
Ao Kuang
ZANTOZNZ
Ao Kuang
Level 28
God Stats
3W - 10L
1,250 SR
Queue Stats
87W - 105L
1,414 Elo+
Solo
Izanami
Izanami
renegado420
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,394 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,476 Elo+

VS

Team Averages
Level 20
1,630 SR
1,517 Elo+
Chaac
Chaac
B0O0TY4BR3AKFA5T
Chaac
Level 13
God Stats
6W - 2L
1,691 SR
Queue Stats
13W - 6L
1,656 Elo+
Party 2
Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 22
God Stats
37W - 23L
1,694 SR
Queue Stats
55W - 45L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
OffixialMecha
Cliodhna
Level 25
God Stats
5W - 6L
1,562 SR
Queue Stats
31W - 25L
1,430 Elo+
Solo
Artemis
Artemis
T3rran1st
Artemis
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 2
Zeus
Zeus
xHeadshot_Zombie
Zeus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 18L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,057
404
4,123
9,208
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 5
6,444
430
2,978
7,776
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
TRJHunt202
Tiamat
17
8 / 1 / 1
9,819
655
9,931
8,012
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
ZANTOZNZ
Ao Kuang
14
3 / 3 / 1
8,348
557
8,598
11,860
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
renegado420
Izanami
12
3 / 3 / 4
7,893
526
10,131
10,355
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,036
536
12,230
15,529
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Banestench
Gilgamesh
9
0 / 4 / 3
6,211
414
3,966
13,745
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
OffixialMecha
Cliodhna
10
1 / 3 / 0
6,622
441
2,891
8,056
2,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
T3rran1st
Artemis
10
1 / 3 / 2
6,522
435
6,925
7,784
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 2 / 0
8,849
590
5,806
9,271
3,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
14
14
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Gilgamesh
Banestench
Gilgamesh
0
4
3
0.38
W
0
4
1
0.13
W
0
3
5
0.83
L
Cliodhna
OffixialMecha
Cliodhna
1
3
0
0.33
L
Artemis
T3rran1st
Artemis
1
3
2
0.67
W
Tiamat
TRJHunt202
Tiamat
8
1
1
8.5
W
Ao Kuang
ZANTOZNZ
Ao Kuang
3
3
1
1.17
W
Izanami
renegado420
Izanami
3
3
4
1.67
L
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
31,818
47,211
Taken
54,385
21,875
Mitigated
22,908
12,302
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,230
2,430
173
7,693
15,529
10,696
0
7,739
7,728
83
48,879
L
Gilgamesh
Banestench
Gilgamesh
3,966
1,238
0
2,569
13,745
4,566
255
4,614
8,983
0
15,130
W
4,123
1,059
0
60
9,208
6,084
790
1,589
6,986
1,292
27,039
W
2,978
106
1,078
2,577
7,776
3,151
0
853
6,923
15,394
0
L
Cliodhna
OffixialMecha
Cliodhna
2,891
93
0
817
8,056
2,333
0
2,507
5,489
0
36,776
L
Artemis
T3rran1st
Artemis
6,925
4,029
0
1,289
7,784
1,921
667
2,070
5,680
0
33,595
W
Tiamat
TRJHunt202
Tiamat
9,931
1,001
0
3,266
8,012
5,270
869
1,429
6,509
66,884
0
W
Ao Kuang
ZANTOZNZ
Ao Kuang
8,598
3,131
0
5,321
11,860
4,346
322
1,204
10,150
41,653
9,974
W
Izanami
renegado420
Izanami
10,131
4,305
0
0
10,355
3,024
124
814
9,493
0
51,041
L
5,806
858
0
3,074
9,271
3,392
0
3,528
5,577
62,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
36,240
408
Minions Killed
377
0
Camps Cleared
0
1,363,067
Distance Traveled
1,292,685
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,036
536
99
7
0
277,627
5
L
Gilgamesh
6,211
414
29
2
0
268,586
6
W
Nike
6,057
404
54
4
0
286,804
5
W
Hel
6,444
430
27
2
0
260,571
0
L
Cliodhna
6,622
441
75
5
0
232,293
0
L
Artemis
6,522
435
53
4
0
251,145
3
W
Tiamat
9,819
655
142
9
0
280,709
2
W
Ao Kuang
8,348
557
93
6
0
276,367
0
W
Izanami
7,893
526
92
6
0
258,616
2
L
Zeus
8,849
590
121
8
0
263,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role