Player Matchup

Morgan Le Fay
Morgan Le Fay
FG-Fearless
Morgan Le Fay
Level 120
God Stats
5W - 4L
1,399 SR
Queue Stats
52W - 80L
1,345 Elo+
Party 3
Skadi
Skadi
GamingVortexx
Skadi
Level 108
God Stats
4W - 0L
1,826 SR
Queue Stats
62W - 78L
1,392 Elo+
Party 3
Sylvanus
Sylvanus
SiniSta_JoKeR
Sylvanus
Level 129
God Stats
2W - 1L
1,237 SR
Queue Stats
95W - 104L
1,454 Elo+
Party 3
Odin
Odin
TinMhar
Odin
Level 72
God Stats
5W - 8L
1,500 SR
Queue Stats
256W - 347L
1,392 Elo+
Party 2
Da Ji
Da Ji
oMOUSTACHEo
Da Ji
Level 83
God Stats
3W - 3L
1,349 SR
Queue Stats
333W - 414L
1,410 Elo+
Party 2
Team Averages
Level 102
1,462 SR
1,398 Elo+

VS

Team Averages
Level 34
1,497 SR
1,358 Elo+
Thoth
Thoth
GodKatsuki
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,360 Elo+
Party 1
Thanatos
Thanatos
Lil_Bicrave
Thanatos
Level 43
God Stats
8W - 6L
1,506 SR
Queue Stats
55W - 54L
1,366 Elo+
Party 1
Tyr
Tyr
Mastho_33
Tyr
Level 16
God Stats
3W - 2L
1,550 SR
Queue Stats
15W - 10L
1,472 Elo+
Party 1
Izanami
Izanami
Sof-Fun
Izanami
Level 44
God Stats
65W - 60L
1,478 SR
Queue Stats
91W - 93L
1,298 Elo+
Party 1
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 43
God Stats
111W - 133L
1,452 SR
Queue Stats
182W - 255L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FG-Fearless
Morgan Le Fay
12
6 / 5 / 5
7,538
580
7,567
9,408
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 3
6,938
534
9,140
6,500
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SiniSta_JoKeR
Sylvanus
12
7 / 0 / 5
7,609
585
9,418
9,881
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
TinMhar
Odin
12
2 / 0 / 2
6,692
515
2,096
4,668
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 7
7,274
560
4,305
9,123
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 8 / 3
6,681
514
3,725
9,005
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Lil_Bicrave
Thanatos
11
6 / 6 / 0
7,418
571
6,199
9,588
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 1
7,266
559
2,544
5,408
2,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Sof-Fun
Izanami
10
0 / 4 / 0
5,683
437
3,399
9,553
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
6,395
492
3,383
11,459
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
7
7
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FG-Fearless
Morgan Le Fay
6
5
5
1.7
W
4
0
3
5.5
L
Thoth
0
8
3
0.19
L
Thanatos
Lil_Bicrave
Thanatos
6
6
0
1
L
0
1
1
0.5
W
Sylvanus
SiniSta_JoKeR
Sylvanus
7
0
5
9.5
L
Izanami
Sof-Fun
Izanami
0
4
0
0
W
Odin
TinMhar
Odin
2
0
2
3
W
2
2
7
2.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
19,250
39,580
Taken
45,013
16,457
Mitigated
18,313
17,693
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FG-Fearless
Morgan Le Fay
7,567
977
0
1,559
9,408
3,222
656
2,521
6,661
39,640
0
W
9,140
4,761
0
2,198
6,500
1,913
542
871
5,571
0
37,724
L
Thoth
3,725
165
0
252
9,005
1,817
0
4,354
4,651
28,142
0
L
Thanatos
Lil_Bicrave
Thanatos
6,199
2,231
0
5,188
9,588
3,306
0
2,773
6,815
0
33,296
L
2,544
251
0
1,132
5,408
2,985
582
131
5,277
0
39,649
W
Sylvanus
SiniSta_JoKeR
Sylvanus
9,418
3,800
2,013
6,380
9,881
4,081
747
3,051
6,752
37,683
0
L
Izanami
Sof-Fun
Izanami
3,399
2,421
0
3,098
9,553
2,531
0
4,528
5,025
0
34,907
W
Odin
TinMhar
Odin
2,096
683
0
1,476
4,668
3,995
162
130
4,538
0
22,249
W
4,305
1,189
0
4,067
9,123
3,246
0
135
8,950
0
44,758
L
3,383
76
0
3,467
11,459
7,674
0
5,199
6,260
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
33,443
309
Minions Killed
332
0
Camps Cleared
0
1,263,961
Distance Traveled
1,232,002
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,538
580
58
4
0
233,413
0
W
Skadi
6,938
534
60
5
0
248,265
4
L
Thoth
6,681
514
61
5
0
220,410
1
L
Thanatos
7,418
571
62
5
0
271,742
1
L
Tyr
7,266
559
107
8
0
257,573
2
W
Sylvanus
7,609
585
52
4
0
236,062
0
L
Izanami
5,683
437
78
6
0
221,182
4
W
Odin
6,692
515
54
4
0
266,812
0
W
Da Ji
7,274
560
85
7
0
279,409
2
L
Ares
6,395
492
24
2
0
261,095
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role