Player Matchup

Ganesha
Ganesha
FuturisticPig
Ganesha
Level 100
God Stats
10W - 7L
1,637 SR
Queue Stats
30W - 34L
1,489 Elo+
Party 1
Mercury
Mercury
Godfreyboy
Mercury
Level 127
God Stats
8W - 6L
1,581 SR
Queue Stats
72W - 79L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
KingOfKings359
Heimdallr
Level 142
God Stats
4W - 5L
1,428 SR
Queue Stats
85W - 89L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
southopole_
Baron Samedi
Level 109
God Stats
8W - 5L
1,628 SR
Queue Stats
51W - 48L
1,547 Elo+
Party 1
Loki
Loki
xXSabotageXx187
Loki
Level 123
God Stats
11W - 5L
1,627 SR
Queue Stats
71W - 57L
1,595 Elo+
Party 1
Team Averages
Level 120
1,580 SR
1,514 Elo+

VS

Team Averages
Level 111
1,639 SR
1,554 Elo+
Freya
Freya
AhmadMan4336
Freya
Level 88
God Stats
9W - 7L
1,664 SR
Queue Stats
221W - 218L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
GovernorToast
Nu Wa
Level 126
God Stats
65W - 65L
1,580 SR
Queue Stats
567W - 537L
1,543 Elo+
Party 2
Mulan
Mulan
LordToast5136
Mulan
Level 133
God Stats
12W - 12L
1,635 SR
Queue Stats
767W - 732L
1,549 Elo+
Party 2
Horus
Horus
RiSK_DJDPlaya
Horus
Level 109
God Stats
0W - 2L
1,557 SR
Queue Stats
65W - 66L
1,579 Elo+
Party 3
Cliodhna
Cliodhna
Stevensdjdplayas
Cliodhna
Level 100
God Stats
2W - 2L
1,759 SR
Queue Stats
62W - 71L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 4 / 13
10,675
485
9,589
22,849
24,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Godfreyboy
Mercury
20
10 / 1 / 4
12,711
578
9,897
15,761
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
KingOfKings359
Heimdallr
15
5 / 8 / 3
10,533
479
13,786
14,295
5,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
southopole_
Baron Samedi
17
2 / 3 / 12
11,340
515
11,091
17,467
7,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 2 / 5
13,150
598
18,923
13,332
6,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
11,023
501
7,577
17,121
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 7 / 7
9,796
445
14,992
13,302
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 6 / 9
10,519
478
14,132
25,324
24,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 1
10,092
459
8,829
20,181
15,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 2 / 7
10,872
494
12,381
16,262
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
24
Kills
18
18
Deaths
24
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Ganesha
0
4
13
1.63
W
Mercury
Godfreyboy
Mercury
10
1
4
12
L
3
7
7
0.93
W
Heimdallr
KingOfKings359
Heimdallr
5
8
3
0.81
L
4
6
9
1.42
L
3
4
1
0.88
L
4
2
7
3.75
W
Baron Samedi
southopole_
Baron Samedi
2
3
12
2.67
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,286
Damage
57,911
83,704
Taken
92,190
50,288
Mitigated
56,193
32,510
Healing
26,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,577
2,690
0
5,877
17,121
6,130
0
3,840
13,281
64,632
0
W
Ganesha
9,589
1,249
980
5,680
22,849
24,298
824
6,785
16,064
33,206
0
W
Mercury
Godfreyboy
Mercury
9,897
6,162
0
6,830
15,761
5,821
1,371
3,704
12,057
0
91,349
L
14,992
6,195
0
800
13,302
4,404
480
2,931
10,371
63,447
0
W
Heimdallr
KingOfKings359
Heimdallr
13,786
4,694
0
2,222
14,295
5,286
1,598
4,403
9,892
0
60,862
L
14,132
2,866
328
5,221
25,324
24,009
0
9,610
15,714
0
62,508
L
8,829
3,161
286
7,367
20,181
15,357
227
1,532
18,649
0
54,874
L
12,381
1,333
0
6,607
16,262
6,293
0
2,767
13,495
0
88,143
W
Baron Samedi
southopole_
Baron Samedi
11,091
758
3,155
9,127
17,467
7,964
1,511
5,633
11,834
76,627
0
W
18,923
5,682
0
4,516
13,332
6,919
650
2,263
11,069
0
98,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,409
Gold Earned
52,302
581
Minions Killed
531
0
Camps Cleared
0
2,094,746
Distance Traveled
1,967,153
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,023
501
113
5
0
448,843
5
W
Ganesha
10,675
485
11
1
0
402,362
0
W
Mercury
12,711
578
141
6
0
518,689
6
L
Nu Wa
9,796
445
81
4
0
315,660
6
W
Heimdallr
10,533
479
107
5
0
369,434
1
L
Mulan
10,519
478
99
5
0
394,496
8
L
Horus
10,092
459
111
5
0
334,264
2
L
Cliodhna
10,872
494
127
6
0
473,890
6
W
Baron Samedi
11,340
515
143
7
0
371,566
8
W
Loki
13,150
598
179
8
0
432,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role