Player Matchup

Awilix
Awilix
ACI00
Awilix
Level 129
God Stats
5W - 13L
1,267 SR
Queue Stats
192W - 164L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
GHNoah
Gilgamesh
Level 64
God Stats
1W - 7L
1,210 SR
Queue Stats
135W - 189L
1,358 Elo+
Party 2
Janus
Janus
ItsJustBlacky
Janus
Level 85
God Stats
22W - 49L
1,346 SR
Queue Stats
474W - 702L
1,362 Elo+
Party 2
Khepri
Khepri
Lonely Reese
Khepri
Level 84
God Stats
24W - 25L
1,466 SR
Queue Stats
470W - 677L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
Teyuun
Zhong Kui
Level 43
God Stats
36W - 24L
1,689 SR
Queue Stats
272W - 236L
1,629 Elo+
Party 2
Team Averages
Level 81
1,396 SR
1,468 Elo+

VS

Team Averages
Level 87
1,567 SR
1,556 Elo+
Aphrodite
Aphrodite
Khaledson
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,637 Elo+
Party 1
Izanami
Izanami
PersBunny
Izanami
Level 109
God Stats
24W - 25L
1,576 SR
Queue Stats
354W - 356L
1,530 Elo+
Party 1
Zeus
Zeus
RaveWasHere
Zeus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SsG Boss
Cliodhna
Level 128
God Stats
17W - 8L
1,762 SR
Queue Stats
605W - 596L
1,615 Elo+
Party 1
Ra
Ra
l KurQ l
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 70L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ACI00
Awilix
18
16 / 9 / 2
11,550
502
21,401
20,602
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GHNoah
Gilgamesh
16
4 / 3 / 10
10,535
458
12,746
17,671
21,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 5 / 2
9,926
432
4,722
13,456
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
14
2 / 2 / 11
9,550
415
4,280
12,917
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Teyuun
Zhong Kui
16
2 / 6 / 3
10,266
446
14,619
17,756
10,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Khaledson
Aphrodite
16
2 / 6 / 9
10,747
467
4,632
18,308
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
PersBunny
Izanami
20
6 / 4 / 7
12,759
555
14,243
16,357
5,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 9 / 5
10,237
445
2,923
10,149
2,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
SsG Boss
Cliodhna
20
15 / 0 / 6
14,214
618
31,400
21,005
7,209
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 9 / 5
8,401
365
4,203
11,413
5,044
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
28
Kills
24
25
Deaths
28
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
ACI00
Awilix
16
9
2
1.89
L
Gilgamesh
GHNoah
Gilgamesh
4
3
10
3
L
4
5
2
1
W
Aphrodite
Khaledson
Aphrodite
2
6
9
1.08
L
Khepri
2
2
11
3.75
W
Izanami
PersBunny
Izanami
6
4
7
2.38
W
1
9
5
0.39
W
Cliodhna
SsG Boss
Cliodhna
15
0
6
18
L
Zhong Kui
Teyuun
Zhong Kui
2
6
3
0.58
W
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,768
Damage
57,401
82,402
Taken
77,232
55,132
Mitigated
28,565
21,071
Healing
32,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ACI00
Awilix
21,401
9,348
0
5,597
20,602
6,806
0
1,906
18,648
0
81,796
L
Gilgamesh
GHNoah
Gilgamesh
12,746
3,708
0
5,175
17,671
21,099
345
4,050
13,575
0
70,921
L
4,722
0
0
1,218
13,456
4,028
96
1,775
11,583
70,357
0
W
Aphrodite
Khaledson
Aphrodite
4,632
1,118
5,488
9,037
18,308
8,188
149
3,386
14,922
39,567
0
L
Khepri
4,280
436
0
2,415
12,917
12,790
15
2,535
10,358
26,737
0
W
Izanami
PersBunny
Izanami
14,243
9,075
0
3,155
16,357
5,433
3,045
7,639
8,702
0
110,607
W
2,923
583
0
559
10,149
2,691
1,746
2,899
7,060
35,755
0
W
Cliodhna
SsG Boss
Cliodhna
31,400
6,066
0
12,262
21,005
7,209
1,488
7,435
13,423
0
117,834
L
Zhong Kui
Teyuun
Zhong Kui
14,619
979
0
6,666
17,756
10,409
110
1,276
16,480
80,532
0
W
4,203
1,223
644
859
11,413
5,044
168
1,909
9,504
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
56,358
517
Minions Killed
517
0
Camps Cleared
0
2,084,937
Distance Traveled
2,005,951
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,550
502
112
5
0
434,051
0
L
Gilgamesh
10,535
458
117
5
0
409,536
2
L
Janus
9,926
432
131
6
0
413,062
2
W
Aphrodite
10,747
467
74
3
0
400,992
5
L
Khepri
9,550
415
33
1
0
429,455
3
W
Izanami
12,759
555
178
8
0
396,162
2
W
Zeus
10,237
445
69
3
0
283,416
0
W
Cliodhna
14,214
618
162
7
0
549,018
2
L
Zhong Kui
10,266
446
124
5
0
398,833
2
W
Ra
8,401
365
34
1
0
376,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role