Player Matchup

Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JLucrazy16
Neith
Level 23
God Stats
48W - 65L
1,435 SR
Queue Stats
54W - 78L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Muffin Mafia06
Ao Kuang
Level 113
God Stats
7W - 6L
1,526 SR
Queue Stats
275W - 267L
1,479 Elo+
Party 1
Achilles
Achilles
SavageOper8r
Achilles
Level 42
God Stats
4W - 2L
1,364 SR
Queue Stats
149W - 144L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
iiKrankk
Sun Wukong
Level 127
God Stats
2W - 0L
1,697 SR
Queue Stats
399W - 350L
1,482 Elo+
Party 1
Team Averages
Level 73
1,504 SR
1,456 Elo+

VS

Team Averages
Level 83
1,511 SR
1,434 Elo+
Neith
Neith
DTerminator04
Neith
Level 29
God Stats
3W - 2L
1,827 SR
Queue Stats
112W - 110L
1,452 Elo+
Party 2
Terra
Terra
Dladarll
Terra
Level 127
God Stats
1W - 3L
1,701 SR
Queue Stats
180W - 174L
1,462 Elo+
Party 2
Hera
Hera
YRNJah-_-
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 301L
1,520 Elo+
Party 2
King Arthur
King Arthur
Zeverei
King Arthur
Level 120
God Stats
1W - 9L
1,489 SR
Queue Stats
423W - 376L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
tyskellington666
Cliodhna
Level 33
God Stats
0W - 7L
1,041 SR
Queue Stats
26W - 46L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 0 / 2
8,400
494
5,040
5,073
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
0 / 3 / 1
7,095
417
3,855
7,836
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
16
13 / 2 / 3
10,442
614
12,737
15,875
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
SavageOper8r
Achilles
12
0 / 1 / 4
7,693
453
2,868
11,919
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
iiKrankk
Sun Wukong
15
3 / 2 / 4
8,955
527
9,325
13,958
7,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
8,961
527
10,009
9,341
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Dladarll
Terra
10
0 / 4 / 3
7,205
424
2,601
12,276
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
14
0 / 3 / 0
8,047
473
7,522
7,950
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Zeverei
King Arthur
14
3 / 4 / 0
8,719
513
11,320
14,032
10,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 3
6,810
401
4,732
11,589
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
8
8
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
2
2
L
5
2
0
2.5
L
Terra
Dladarll
Terra
0
4
3
0.38
W
Neith
0
3
1
0.17
W
Ao Kuang
13
2
3
7.25
W
Achilles
SavageOper8r
Achilles
0
1
4
2
L
Hera
0
3
0
0
L
King Arthur
Zeverei
King Arthur
3
4
0
0.75
W
Sun Wukong
iiKrankk
Sun Wukong
3
2
4
2.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
36,184
54,661
Taken
55,188
29,966
Mitigated
33,874
18,808
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,040
2,087
450
3,704
5,073
1,944
748
3,574
1,499
63,310
0
L
10,009
2,184
0
2,913
9,341
3,680
817
2,392
6,949
0
64,212
L
Terra
Dladarll
Terra
2,601
433
358
3,398
12,276
11,978
32
5,712
6,564
17,902
0
W
Neith
3,855
1,989
0
1,795
7,836
2,064
1,026
225
7,611
0
37,664
W
Ao Kuang
12,737
2,914
0
5,564
15,875
6,434
65
4,492
11,383
52,476
0
W
Achilles
SavageOper8r
Achilles
2,868
291
0
3,594
11,919
11,695
201
2,381
9,538
0
19,972
L
Hera
7,522
1,331
0
1,421
7,950
3,175
118
3,423
4,527
71,686
0
L
King Arthur
Zeverei
King Arthur
11,320
1,183
0
2,290
14,032
10,390
0
4,009
10,023
9,206
49,910
W
Sun Wukong
iiKrankk
Sun Wukong
9,325
2,483
0
3,701
13,958
7,829
243
1,284
12,674
0
61,388
L
4,732
513
0
3,723
11,589
4,651
0
2,241
9,348
0
40,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
39,742
448
Minions Killed
470
0
Camps Cleared
0
1,695,988
Distance Traveled
1,566,776
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,400
494
118
7
0
356,438
4
L
Neith
8,961
527
124
7
0
292,365
3
L
Terra
7,205
424
27
2
0
303,912
3
W
Neith
7,095
417
86
5
0
298,675
1
W
Ao Kuang
10,442
614
88
5
0
356,381
5
W
Achilles
7,693
453
40
2
0
329,175
6
L
Hera
8,047
473
139
8
0
301,959
2
L
King Arthur
8,719
513
118
7
0
323,726
5
W
Sun Wukong
8,955
527
116
7
0
355,319
4
L
Cliodhna
6,810
401
62
4
0
344,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role