Player Matchup

Heimdallr
Heimdallr
Silver II
AndeGaarT
Heimdallr
Silver II
Level 81
God Stats
2W - 8L
1,422 SR
Queue Stats
205W - 245L
863 MMR
Solo
Anubis
Anubis
Silver IV
GodsOnlySin_93
Anubis
Silver IV
Level 106
God Stats
44W - 49L
1,497 SR
Queue Stats
396W - 412L
685 MMR
Solo
Mercury
Mercury
Silver IV
IceCreamFellow
Mercury
Silver IV
Level 63
God Stats
12W - 12L
1,556 SR
Queue Stats
48W - 63L
744 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
S7S Josafath
Zhong Kui
Silver IV
Level 125
God Stats
4W - 1L
1,867 SR
Queue Stats
175W - 182L
735 MMR
Solo
Hercules
Hercules
Silver IV
VANLUEX1
Hercules
Silver IV
Level 121
God Stats
10W - 13L
1,526 SR
Queue Stats
119W - 114L
863 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,573 SR
778 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,528 SR
933 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Gloyf
Danzaburou
Silver IV
Level 120
God Stats
9W - 7L
1,542 SR
Queue Stats
137W - 146L
676 MMR
Solo
Discordia
Discordia
Silver III
Nakamura_Enishy
Discordia
Silver III
Level 147
God Stats
20W - 15L
1,571 SR
Queue Stats
249W - 268L
861 MMR
Solo
Ah Puch
Ah Puch
Silver IV
PlastiK V10
Ah Puch
Silver IV
Level 145
God Stats
15W - 17L
1,548 SR
Queue Stats
1,232W - 1,277L
760 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Zcorriea
Ao Kuang
Silver III
Level 80
God Stats
14W - 20L
1,479 SR
Queue Stats
43W - 63L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndeGaarT
Heimdallr
18
0 / 8 / 1
10,803
432
11,573
19,854
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 12 / 4
10,489
420
18,916
27,172
13,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 11 / 2
10,069
403
12,011
23,963
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
S7S Josafath
Zhong Kui
16
4 / 8 / 1
11,432
457
19,328
31,927
36,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
VANLUEX1
Hercules
16
1 / 5 / 2
10,576
423
15,443
35,056
39,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Morgan Le FayGilgameshOdinCharybdisAthena

VS

Bans
YmirArachneArtioLokiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
8 / 1 / 16
13,406
536
19,236
33,413
40,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Gloyf
Danzaburou
20
15 / 0 / 8
16,738
670
31,998
21,394
9,001
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Nakamura_Enishy
Discordia
20
6 / 5 / 12
15,270
611
17,583
17,199
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PlastiK V10
Ah Puch
19
1 / 2 / 14
13,794
552
20,175
26,549
20,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Zcorriea
Ao Kuang
20
13 / 1 / 8
15,363
615
20,471
24,870
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
9
Kills
43
44
Deaths
9
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
1
16
16
L
Heimdallr
AndeGaarT
Heimdallr
0
8
1
0.06
W
Danzaburou
Gloyf
Danzaburou
15
0
8
19
L
2
12
4
0.33
L
2
11
2
0.27
W
Discordia
Nakamura_Enishy
Discordia
6
5
12
2.4
W
Ah Puch
PlastiK V10
Ah Puch
1
2
14
4
L
Zhong Kui
S7S Josafath
Zhong Kui
4
8
1
0.56
L
Hercules
VANLUEX1
Hercules
1
5
2
0.4
W
Ao Kuang
Zcorriea
Ao Kuang
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,271
Damage
109,463
137,972
Taken
123,425
103,409
Mitigated
89,047
32,515
Healing
63,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,236
1,264
2,282
15,323
33,413
40,769
36
13,400
20,013
53,011
0
L
Heimdallr
AndeGaarT
Heimdallr
11,573
5,221
0
3,616
19,854
6,980
0
9,268
10,586
0
89,035
W
Danzaburou
Gloyf
Danzaburou
31,998
20,292
0
12,024
21,394
9,001
6,294
7,867
13,527
0
143,626
L
18,916
642
0
9,159
27,172
13,645
0
16,351
10,821
75,681
0
L
12,011
7,422
0
2,833
23,963
7,625
149
11,870
12,093
0
71,362
W
Discordia
Nakamura_Enishy
Discordia
17,583
771
928
4,125
17,199
7,032
3,883
6,522
10,677
96,462
0
W
Ah Puch
PlastiK V10
Ah Puch
20,175
2,686
0
16,790
26,549
20,634
1,321
9,066
17,483
87,135
0
L
Zhong Kui
S7S Josafath
Zhong Kui
19,328
1,263
258
4,916
31,927
36,034
61
16,268
15,659
59,680
0
L
Hercules
VANLUEX1
Hercules
15,443
4,325
0
11,733
35,056
39,125
82
24,277
10,779
0
60,298
W
Ao Kuang
Zcorriea
Ao Kuang
20,471
4,649
0
11,857
24,870
11,611
3,718
5,948
18,922
131,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
74,571
583
Minions Killed
749
0
Camps Cleared
0
1,986,544
Distance Traveled
2,444,270
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,406
536
67
3
0
459,386
0
L
Heimdallr
10,803
432
156
6
0
324,375
3
W
Danzaburou
16,738
670
169
7
0
461,394
4
L
Anubis
10,489
420
132
5
0
324,913
7
L
Mercury
10,069
403
93
4
0
454,189
5
W
Discordia
15,270
611
187
7
0
491,461
11
W
Ah Puch
13,794
552
164
7
0
466,383
3
L
Zhong Kui
11,432
457
77
3
0
420,266
7
L
Hercules
10,576
423
125
5
0
462,801
0
W
Ao Kuang
15,363
615
162
6
0
565,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role