Player Matchup

Izanami
Izanami
Cooldon69
Izanami
Level 38
God Stats
19W - 19L
1,493 SR
Queue Stats
161W - 168L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
Magical pizza G
Cliodhna
Level 36
God Stats
28W - 12L
1,673 SR
Queue Stats
141W - 148L
1,486 Elo+
Party 1
Ymir
Ymir
TouchMyBunch
Ymir
Level 29
God Stats
24W - 21L
1,516 SR
Queue Stats
162W - 172L
1,471 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,467 Elo+

VS

Team Averages
Level 37
1,499 SR
1,578 Elo+
Hercules
Hercules
MythicalMidd
Hercules
Level 98
God Stats
1W - 3L
1,689 SR
Queue Stats
100W - 85L
1,583 Elo+
Solo
Ymir
Ymir
P0pCornPlaya778
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,649 Elo+
Party 2
Hel
Hel
SoulChicken2221
Hel
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cooldon69
Izanami
13
6 / 1 / 12
8,667
867
8,530
5,438
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
12
9 / 2 / 8
8,573
857
11,560
6,148
2,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 3 / 9
7,711
771
7,139
11,857
12,200
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MythicalMidd
Hercules
11
4 / 4 / 2
7,935
794
3,441
9,817
8,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 4
6,586
659
3,668
13,359
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 8 / 1
5,865
587
2,615
8,515
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cooldon69
Izanami
6
1
12
12
W
Cliodhna
9
2
8
6.5
L
Hercules
MythicalMidd
Hercules
4
4
2
1.25
L
0
6
4
0.33
L
0
8
1
0.06
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
9,724
23,443
Taken
31,691
16,116
Mitigated
20,767
2,539
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cooldon69
Izanami
8,530
5,649
0
250
5,438
1,763
2,210
1,344
4,094
0
34,028
W
Cliodhna
11,560
1,600
0
1,218
6,148
2,153
0
1,079
4,976
0
22,079
L
Hercules
MythicalMidd
Hercules
3,441
588
160
1,289
9,817
8,184
0
2,574
7,243
0
20,524
L
3,668
587
0
381
13,359
8,536
0
4,193
9,166
8,878
0
L
2,615
324
913
661
8,515
4,047
0
1,131
7,384
11,046
0
W
7,139
1,481
176
895
11,857
12,200
78
4,156
7,701
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
20,386
101
Minions Killed
67
7
Camps Cleared
2
561,446
Distance Traveled
467,369
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,667
867
62
6
4
184,650
1
W
Cliodhna
8,573
857
18
2
2
193,019
0
L
Hercules
7,935
794
39
4
2
170,693
1
L
Ymir
6,586
659
10
1
0
145,442
0
L
Hel
5,865
587
18
2
0
151,234
0
W
Ymir
7,711
771
21
2
1
183,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role