Player Matchup

Susano
Susano
DarkOrille
Susano
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 35L
1,540 Elo+
Party 1
Discordia
Discordia
YukiHitaru
Discordia
Level 66
God Stats
32W - 26L
1,561 SR
Queue Stats
132W - 165L
1,417 Elo+
Party 1
Ares
Ares
freezer804
Ares
Level 123
God Stats
17W - 10L
1,604 SR
Queue Stats
157W - 183L
1,417 Elo+
Party 1
Team Averages
Level 105
1,627 SR
1,458 Elo+

VS

Team Averages
Level 93
1,574 SR
1,586 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Janito302
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 15L
1,572 Elo+
Party 2
Geb
Geb
NadieImportante
Geb
Level 28
God Stats
76W - 21L
1,721 SR
Queue Stats
93W - 26L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarkOrille
Susano
13
3 / 8 / 2
9,191
613
16,507
19,434
11,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
YukiHitaru
Discordia
14
1 / 4 / 4
9,509
634
14,203
11,525
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 8 / 4
10,382
692
9,665
28,582
34,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 2 / 7
11,275
752
18,918
20,032
17,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Olorun
Janito302
Olorun
16
12 / 3 / 5
11,773
785
25,256
14,749
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 16
11,050
737
8,293
15,905
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
7
5.75
L
Susano
DarkOrille
Susano
3
8
2
0.5
W
Olorun
Janito302
Olorun
12
3
5
4.83
W
0
2
16
4
L
Discordia
YukiHitaru
Discordia
1
4
4
0.75
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,375
Damage
52,467
59,541
Taken
50,686
50,942
Mitigated
42,000
6,194
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,918
2,083
0
8,370
20,032
17,807
135
7,441
12,591
2,883
46,546
L
Susano
DarkOrille
Susano
16,507
2,734
0
250
19,434
11,544
0
11,267
8,167
0
35,358
W
Olorun
Janito302
Olorun
25,256
14,004
2,452
6,994
14,749
7,050
2,315
7,469
7,280
57,353
5,063
W
8,293
737
0
2,867
15,905
17,143
325
9,210
6,695
19,560
0
L
Discordia
YukiHitaru
Discordia
14,203
734
526
1,872
11,525
4,824
0
4,292
7,233
49,856
0
L
9,665
548
0
3,546
28,582
34,574
0
16,495
12,087
17,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
34,098
137
Minions Killed
165
6
Camps Cleared
6
784,792
Distance Traveled
908,880
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,275
752
68
5
3
318,140
5
L
Susano
9,191
613
44
3
4
261,144
5
W
Olorun
11,773
785
74
5
3
269,149
2
W
Geb
11,050
737
23
2
0
321,591
1
L
Discordia
9,509
634
72
5
1
277,270
1
L
Ares
10,382
692
21
1
1
246,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role