Player Matchup

Pele
Pele
Destlex
Pele
Level 27
God Stats
4W - 4L
1,441 SR
Queue Stats
58W - 72L
1,446 Elo+
Solo
Bakasura
Bakasura
HHSRavine1
Bakasura
Level 107
God Stats
6W - 4L
1,567 SR
Queue Stats
110W - 128L
1,444 Elo+
Party 1
Scylla
Scylla
Slushify
Scylla
Level 66
God Stats
1W - 0L
1,237 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 4
Ymir
Ymir
VaygoThe4x
Ymir
Level 5
God Stats
2W - 0L
1,227 SR
Queue Stats
12W - 14L
1,467 Elo+
Party 1
Bellona
Bellona
iTapps
Bellona
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 4
Team Averages
Level 42
1,434 SR
1,471 Elo+

VS

Team Averages
Level 26
1,560 SR
1,480 Elo+
Terra
Terra
HenryZeta
Terra
Level 26
God Stats
3W - 4L
1,464 SR
Queue Stats
29W - 31L
1,451 Elo+
Party 2
Thanatos
Thanatos
Musa99
Thanatos
Level 28
God Stats
2W - 1L
1,795 SR
Queue Stats
144W - 138L
1,481 Elo+
Solo
The Morrigan
The Morrigan
RozeZeal
The Morrigan
Level 28
God Stats
8W - 7L
1,542 SR
Queue Stats
50W - 50L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
rage7317
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 86L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
theblinker
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Destlex
Pele
10
1 / 5 / 1
6,409
458
5,121
9,893
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
HHSRavine1
Bakasura
15
6 / 2 / 4
9,104
650
10,815
10,828
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Slushify
Scylla
12
1 / 2 / 3
7,011
501
3,377
6,302
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 6
8,355
597
4,746
5,539
4,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
iTapps
Bellona
10
0 / 4 / 1
6,084
435
3,080
8,951
6,423
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HenryZeta
Terra
9
1 / 3 / 1
6,205
443
3,359
8,793
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Musa99
Thanatos
13
7 / 2 / 1
7,832
559
9,578
11,788
7,117
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
RozeZeal
The Morrigan
11
0 / 2 / 3
6,903
493
3,337
5,037
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
rage7317
Hun Batz
11
4 / 2 / 1
7,113
508
4,985
7,854
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
theblinker
Hou Yi
10
1 / 5 / 1
6,186
442
4,333
8,490
1,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
13
13
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
Destlex
Pele
1
5
1
0.3
W
Bakasura
HHSRavine1
Bakasura
6
2
4
4
L
Terra
HenryZeta
Terra
1
3
1
0.5
L
Thanatos
Musa99
Thanatos
7
2
1
3.75
L
The Morrigan
RozeZeal
The Morrigan
0
2
3
0.75
W
Scylla
Slushify
Scylla
1
2
3
1.25
W
5
0
6
8
W
Bellona
iTapps
Bellona
0
4
1
0.13
L
Hun Batz
rage7317
Hun Batz
4
2
1
2.25
L
Hou Yi
theblinker
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
25,592
41,513
Taken
41,962
21,839
Mitigated
19,780
11,806
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Destlex
Pele
5,121
1,583
0
2,878
9,893
3,789
570
827
8,998
0
42,977
W
Bakasura
HHSRavine1
Bakasura
10,815
6,999
0
4,749
10,828
5,298
0
2,200
8,628
0
57,890
L
Terra
HenryZeta
Terra
3,359
797
151
1,952
8,793
7,417
0
2,593
5,337
14,039
0
L
Thanatos
Musa99
Thanatos
9,578
2,579
0
10,440
11,788
7,117
226
1,427
9,990
0
37,474
L
The Morrigan
RozeZeal
The Morrigan
3,337
809
0
250
5,037
1,493
338
1,506
3,351
31,226
723
W
Scylla
Slushify
Scylla
3,377
313
27
1,614
6,302
1,875
195
709
5,441
36,163
0
W
4,746
738
270
835
5,539
4,454
0
1,384
4,091
31,160
0
W
Bellona
iTapps
Bellona
3,080
946
0
1,433
8,951
6,423
529
509
8,382
0
21,333
L
Hun Batz
rage7317
Hun Batz
4,985
1,888
0
3,207
7,854
1,974
767
1,108
6,578
0
36,289
L
Hou Yi
theblinker
Hou Yi
4,333
1,703
0
1,092
8,490
1,779
0
1,153
6,836
0
38,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
34,239
350
Minions Killed
314
0
Camps Cleared
0
1,388,370
Distance Traveled
1,336,468
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,409
458
73
5
0
267,392
3
W
Bakasura
9,104
650
119
9
0
306,371
1
L
Terra
6,205
443
21
2
0
268,198
5
L
Thanatos
7,832
559
76
5
0
287,065
2
L
The Morrigan
6,903
493
81
6
0
280,095
3
W
Scylla
7,011
501
77
6
0
269,283
0
W
Ymir
8,355
597
39
3
0
288,846
2
W
Bellona
6,084
435
42
3
0
256,478
1
L
Hun Batz
7,113
508
82
6
0
248,571
3
L
Hou Yi
6,186
442
54
4
0
252,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role