Player Matchup

Cupid
Cupid
 
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Drelia777
Nu Wa
Level 29
God Stats
15W - 27L
1,421 SR
Queue Stats
44W - 63L
1,338 Elo+
Party 2
Artemis
Artemis
Spartan1913
Artemis
Level 20
God Stats
4W - 6L
1,772 SR
Queue Stats
116W - 128L
1,355 Elo+
Solo
Cliodhna
Cliodhna
lux0ur
Cliodhna
Level 22
God Stats
1W - 5L
1,268 SR
Queue Stats
16W - 32L
1,282 Elo+
Party 2
Odin
Odin
trackerpro
Odin
Level 15
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 2
Team Averages
Level 30
1,534 SR
1,368 Elo+

VS

Team Averages
Level 21
1,467 SR
1,351 Elo+
Sun Wukong
Sun Wukong
HEllSlN6
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,426 Elo+
Solo
Ra
Ra
LordDeath203
Ra
Level 15
God Stats
13W - 13L
1,300 SR
Queue Stats
14W - 20L
1,198 Elo+
Solo
Ares
Ares
StuffUniverse
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 130L
1,424 Elo+
Party 1
Nemesis
Nemesis
clubfooted
Nemesis
Level 17
God Stats
26W - 28L
1,420 SR
Queue Stats
55W - 73L
1,265 Elo+
Party 1
Hou Yi
Hou Yi
keybored3
Hou Yi
Level 27
God Stats
38W - 25L
1,618 SR
Queue Stats
132W - 116L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 2 / 1
6,529
408
5,121
7,516
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Drelia777
Nu Wa
11
2 / 3 / 2
6,763
423
6,188
7,029
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Spartan1913
Artemis
10
2 / 6 / 5
6,499
406
12,065
10,840
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
lux0ur
Cliodhna
13
2 / 4 / 2
7,368
461
7,377
10,284
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,970
373
1,002
9,849
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HEllSlN6
Sun Wukong
14
8 / 0 / 1
9,637
602
5,727
5,536
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 1 / 5
9,086
568
6,786
9,198
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 7
7,986
499
4,519
16,847
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
clubfooted
Nemesis
12
1 / 4 / 5
7,967
498
2,000
9,868
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
keybored3
Hou Yi
15
6 / 0 / 1
9,416
589
10,156
10,909
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
19
20
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
2
1
2.25
L
Nu Wa
Drelia777
Nu Wa
2
3
2
1
W
Sun Wukong
HEllSlN6
Sun Wukong
8
0
1
8.5
W
2
1
5
4.5
L
Artemis
Spartan1913
Artemis
2
6
5
0.75
W
2
6
7
0.92
W
Nemesis
clubfooted
Nemesis
1
4
5
0.88
W
Hou Yi
keybored3
Hou Yi
6
0
1
6.5
L
Cliodhna
lux0ur
Cliodhna
2
4
2
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
29,188
45,518
Taken
52,358
17,984
Mitigated
23,484
10,044
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,121
1,931
423
1,302
7,516
4,319
0
1,417
6,063
0
27,275
L
Nu Wa
Drelia777
Nu Wa
6,188
1,575
0
881
7,029
2,057
195
2,641
4,174
33,571
0
W
Sun Wukong
HEllSlN6
Sun Wukong
5,727
1,805
0
694
5,536
2,444
0
539
4,791
0
40,993
W
6,786
435
518
3,448
9,198
3,450
566
2,353
6,553
61,612
0
L
Artemis
Spartan1913
Artemis
12,065
6,250
0
2,512
10,840
2,951
0
3,878
6,912
0
30,359
W
4,519
379
0
3,916
16,847
9,399
850
1,025
15,656
15,396
0
W
Nemesis
clubfooted
Nemesis
2,000
581
0
3,491
9,868
3,933
0
998
8,714
0
42,308
W
Hou Yi
keybored3
Hou Yi
10,156
5,724
705
5,813
10,909
4,258
3,119
877
9,952
0
76,859
L
Cliodhna
lux0ur
Cliodhna
7,377
299
0
3,439
10,284
3,383
0
2,132
7,960
0
50,044
L
1,002
569
0
1,487
9,849
5,274
0
739
9,104
0
13,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
44,092
266
Minions Killed
434
0
Camps Cleared
0
1,403,159
Distance Traveled
1,538,363
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,529
408
46
3
0
263,384
0
L
Nu Wa
6,763
423
57
4
0
301,754
6
W
Sun Wukong
9,637
602
97
6
0
321,657
5
W
Ra
9,086
568
120
8
0
303,374
3
L
Artemis
6,499
406
43
3
0
289,931
0
W
Ares
7,986
499
21
1
0
290,121
1
W
Nemesis
7,967
498
80
5
0
351,215
2
W
Hou Yi
9,416
589
116
7
0
271,996
5
L
Cliodhna
7,368
461
91
6
0
318,359
4
L
Odin
5,970
373
29
2
0
229,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role