Player Matchup

Cthulhu
Cthulhu
AFKPhantom
Cthulhu
Level 18
God Stats
3W - 1L
1,423 SR
Queue Stats
76W - 65L
1,549 Elo+
Party 1
Vulcan
Vulcan
Jaggernut
Vulcan
Level 9
God Stats
3W - 1L
1,702 SR
Queue Stats
13W - 12L
1,526 Elo+
Solo
Hou Yi
Hou Yi
LionOfCosmo
Hou Yi
Level 8
God Stats
11W - 5L
1,760 SR
Queue Stats
70W - 54L
1,568 Elo+
Party 1
Mulan
Mulan
RedSilkHeart
Mulan
Level 16
God Stats
47W - 40L
1,577 SR
Queue Stats
80W - 69L
1,541 Elo+
Solo
Thor
Thor
SquashyActor10
Thor
Level 24
God Stats
4W - 0L
1,927 SR
Queue Stats
177W - 162L
1,492 Elo+
Solo
Team Averages
Level 15
1,678 SR
1,535 Elo+

VS

Team Averages
Level 26
1,516 SR
1,545 Elo+
Hachiman
Hachiman
 
Hachiman
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BigJuicyRoach
Yemoja
Level 25
God Stats
14W - 12L
1,661 SR
Queue Stats
131W - 118L
1,519 Elo+
Party 2
Mercury
Mercury
NekuNuy
Mercury
Level 28
God Stats
31W - 17L
1,534 SR
Queue Stats
135W - 129L
1,584 Elo+
Solo
Ra
Ra
Xdrago1051
Ra
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
12W - 10L
1,630 Elo+
Solo
Cliodhna
Cliodhna
nolloreperr0
Cliodhna
Level 27
God Stats
11W - 14L
1,547 SR
Queue Stats
48W - 54L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKPhantom
Cthulhu
9
0 / 0 / 6
6,119
612
3,083
8,027
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Jaggernut
Vulcan
13
4 / 0 / 1
6,941
694
3,819
2,710
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
10
5 / 1 / 0
6,017
602
3,757
5,240
1,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
5,318
532
1,189
4,144
1,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 1
6,372
637
3,504
4,477
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 3 / 0
4,077
408
2,026
4,044
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,682
468
2,653
7,325
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
NekuNuy
Mercury
8
1 / 4 / 0
5,039
504
2,291
6,200
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,869
187
0
0
0
Cliodhna
nolloreperr0
Cliodhna
5
0 / 3 / 0
4,053
405
915
5,356
2,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Cthulhu
AFKPhantom
Cthulhu
0
0
6
3
L
0
3
1
0.17
W
Vulcan
Jaggernut
Vulcan
4
0
1
4.5
W
Hou Yi
5
1
0
5
L
Mercury
NekuNuy
Mercury
1
4
0
0.25
W
1
0
1
1.5
W
3
0
1
3.5
L
0
0
0
0
L
Cliodhna
nolloreperr0
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
7,885
24,598
Taken
22,925
10,782
Mitigated
10,144
7,771
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,026
969
0
379
4,044
931
0
1,781
2,243
0
15,057
W
Cthulhu
AFKPhantom
Cthulhu
3,083
527
154
2,890
8,027
5,030
696
1,001
7,026
25,098
0
L
2,653
364
373
1,402
7,325
4,583
0
3,139
4,146
12,111
0
W
Vulcan
Jaggernut
Vulcan
3,819
1,104
0
126
2,710
1,043
234
900
1,810
46,615
0
W
Hou Yi
3,757
2,021
0
1,252
5,240
1,500
2,277
911
4,329
0
28,908
L
Mercury
NekuNuy
Mercury
2,291
1,041
0
796
6,200
2,138
0
1,673
4,457
0
21,051
W
1,189
205
0
1,127
4,144
1,352
245
59
4,085
0
18,736
W
3,504
1,220
0
2,222
4,477
1,857
0
0
4,477
0
41,371
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
nolloreperr0
Cliodhna
915
106
0
1,611
5,356
2,492
0
179
5,177
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
19,720
347
Minions Killed
102
0
Camps Cleared
0
967,834
Distance Traveled
694,332
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,077
408
28
3
0
156,424
0
W
Cthulhu
6,119
612
56
6
0
201,566
3
L
Yemoja
4,682
468
14
1
0
165,622
0
W
Vulcan
6,941
694
97
10
0
211,812
1
W
Hou Yi
6,017
602
53
5
0
166,985
2
L
Mercury
5,039
504
40
4
0
234,829
0
W
Mulan
5,318
532
47
5
0
184,925
1
W
Thor
6,372
637
94
9
0
202,546
0
L
Ra
1,869
187
0
0
0
0
0
L
Cliodhna
4,053
405
20
2
0
137,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role