Player Matchup

Sylvanus
Sylvanus
Blagemo
Sylvanus
Level 106
God Stats
14W - 11L
1,576 SR
Queue Stats
240W - 279L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
H1T G12L
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,598 SR
Queue Stats
177W - 215L
1,426 Elo+
Party 2
Neith
Neith
John C ReiIly
Neith
Level 68
God Stats
7W - 10L
1,500 SR
Queue Stats
111W - 149L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
Robottron
Aphrodite
Level 140
God Stats
4W - 2L
1,520 SR
Queue Stats
318W - 344L
1,427 Elo+
Party 2
Achilles
Achilles
Xandorr
Achilles
Level 18
God Stats
2W - 2L
1,496 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 2
Team Averages
Level 84
1,538 SR
1,444 Elo+

VS

Team Averages
Level 71
1,478 SR
1,428 Elo+
Charybdis
Charybdis
Etris_21
Charybdis
Level 48
God Stats
3W - 3L
1,599 SR
Queue Stats
97W - 90L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
MumblingMonster
Sylvanus
Level 79
God Stats
7W - 11L
1,433 SR
Queue Stats
88W - 86L
1,421 Elo+
Party 1
Raijin
Raijin
Spicy_Gregroll
Raijin
Level 87
God Stats
25W - 23L
1,484 SR
Queue Stats
177W - 166L
1,391 Elo+
Party 1
Thanatos
Thanatos
lilcouch22
Thanatos
Level 104
God Stats
2W - 5L
1,576 SR
Queue Stats
231W - 205L
1,438 Elo+
Party 1
Achilles
Achilles
murreyj47
Achilles
Level 37
God Stats
1W - 5L
1,295 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blagemo
Sylvanus
18
1 / 7 / 20
12,184
451
15,213
29,440
46,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
H1T G12L
Ah Muzen Cab
20
8 / 8 / 6
14,447
535
16,278
19,185
7,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 15
14,236
527
27,171
22,074
8,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Robottron
Aphrodite
20
5 / 3 / 18
14,416
534
19,786
28,419
15,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Xandorr
Achilles
20
12 / 3 / 8
14,316
530
17,505
23,105
19,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Etris_21
Charybdis
19
0 / 6 / 8
11,374
421
17,610
22,168
8,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
1 / 6 / 11
11,315
419
11,651
29,305
47,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 7 / 6
13,781
510
17,974
19,557
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
lilcouch22
Thanatos
20
8 / 8 / 6
13,880
514
10,249
27,641
11,715
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
murreyj47
Achilles
19
5 / 5 / 6
12,583
466
10,452
23,670
25,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
32
Kills
23
24
Deaths
32
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blagemo
Sylvanus
1
7
20
1.57
L
Charybdis
Etris_21
Charybdis
0
6
8
0.67
W
Ah Muzen Cab
H1T G12L
Ah Muzen Cab
8
8
6
1.38
W
6
3
15
4.5
L
Sylvanus
1
6
11
1.08
W
Aphrodite
Robottron
Aphrodite
5
3
18
4.67
L
9
7
6
1.71
W
Achilles
Xandorr
Achilles
12
3
8
5.33
L
Thanatos
lilcouch22
Thanatos
8
8
6
1.38
L
Achilles
murreyj47
Achilles
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,953
Damage
67,936
122,223
Taken
122,341
96,871
Mitigated
101,301
58,765
Healing
46,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blagemo
Sylvanus
15,213
4,213
5,172
10,838
29,440
46,479
994
6,732
22,531
38,765
10,140
L
Charybdis
Etris_21
Charybdis
17,610
10,460
441
5,382
22,168
8,003
789
6,124
16,044
0
119,955
W
Ah Muzen Cab
H1T G12L
Ah Muzen Cab
16,278
5,334
53
3,221
19,185
7,180
2,151
6,876
11,849
0
99,760
W
27,171
12,133
0
10,131
22,074
8,552
5,429
7,151
14,725
0
118,965
L
Sylvanus
11,651
1,913
3,739
10,892
29,305
47,687
0
8,039
21,266
37,016
0
W
Aphrodite
Robottron
Aphrodite
19,786
1,445
7,131
17,167
28,419
15,443
1,518
7,200
21,019
107,478
0
L
17,974
1,210
118
2,893
19,557
8,886
792
3,675
15,882
86,447
0
W
Achilles
Xandorr
Achilles
17,505
5,698
0
5,052
23,105
19,217
1,275
3,609
19,410
0
57,854
L
Thanatos
lilcouch22
Thanatos
10,249
2,338
0
17,773
27,641
11,715
0
8,456
19,185
0
86,109
L
Achilles
murreyj47
Achilles
10,452
1,906
477
4,947
23,670
25,010
940
7,969
15,701
0
45,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,599
Gold Earned
62,933
564
Minions Killed
626
0
Camps Cleared
0
2,457,858
Distance Traveled
2,220,636
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,184
451
66
2
0
424,799
4
L
Charybdis
11,374
421
168
6
0
424,133
1
W
Ah Muzen Cab
14,447
535
144
5
0
477,191
3
W
Neith
14,236
527
132
5
0
486,911
1
L
Sylvanus
11,315
419
58
2
0
423,876
4
W
Aphrodite
14,416
534
141
5
0
536,196
5
L
Raijin
13,781
510
179
7
0
431,205
8
W
Achilles
14,316
530
81
3
0
532,761
0
L
Thanatos
13,880
514
136
5
0
475,361
3
L
Achilles
12,583
466
85
3
0
466,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role