Player Matchup

Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LordJake18
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
XDstangtamer
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,477 Elo+
Party 2
Cupid
Cupid
cowcool
Cupid
Level 99
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 2
Kukulkan
Kukulkan
metalprophet13
Kukulkan
Level 84
God Stats
3W - 2L
1,736 SR
Queue Stats
77W - 79L
1,437 Elo+
Party 2
Team Averages
Level 71
1,607 SR
1,415 Elo+

VS

Team Averages
Level 100
1,425 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Dirty_Dankus
Cupid
Level 109
God Stats
1W - 2L
1,269 SR
Queue Stats
81W - 86L
1,425 Elo+
Party 1
Arachne
Arachne
Impacient1
Arachne
Level 108
God Stats
3W - 4L
1,357 SR
Queue Stats
194W - 198L
1,445 Elo+
Solo
Raijin
Raijin
ilou812li
Raijin
Level 149
God Stats
5W - 5L
1,497 SR
Queue Stats
477W - 474L
1,541 Elo+
Solo
Achilles
Achilles
muffintop134
Achilles
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 175L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
9 / 4 / 6
9,997
909
18,616
11,541
4,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
13
2 / 7 / 6
7,832
712
4,521
10,178
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 7 / 14
8,271
752
7,361
14,344
11,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
cowcool
Cupid
18
9 / 4 / 7
10,614
965
13,028
12,678
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
1 / 8 / 6
7,738
703
2,977
9,518
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 5 / 17
9,965
906
15,624
10,979
3,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 7
9,445
859
7,261
12,099
4,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Impacient1
Arachne
17
12 / 5 / 10
11,083
1,008
12,644
12,840
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
ilou812li
Raijin
17
5 / 5 / 14
10,459
951
9,155
11,317
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
muffintop134
Achilles
16
4 / 6 / 15
9,709
883
9,628
14,720
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
93
23
Kills
30
30
Deaths
23
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
4
6
3
W
Agni
 
Agni
5
5
17
2.7
W
4
2
7
3.75
W
Arachne
Impacient1
Arachne
12
5
10
3.4
L
Nu Wa
2
7
6
0.71
L
2
7
14
1.29
L
Cupid
cowcool
Cupid
9
4
7
3.13
W
Raijin
ilou812li
Raijin
5
5
14
2.4
L
Kukulkan
1
8
6
0.5
W
Achilles
muffintop134
Achilles
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
54,312
58,259
Taken
61,955
26,814
Mitigated
30,970
13,167
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,616
825
807
3,927
11,541
4,273
36
5,180
6,218
34,468
0
W
Agni
 
Agni
15,624
1,354
1,649
1,899
10,979
3,678
1,026
5,942
5,037
28,035
0
W
7,261
2,250
4,465
4,596
12,099
4,338
1,210
6,801
5,298
0
21,095
W
Arachne
Impacient1
Arachne
12,644
9,410
734
3,279
12,840
5,025
715
7,106
5,734
0
16,867
L
Nu Wa
4,521
687
182
775
10,178
2,942
0
4,257
5,873
7,778
0
L
7,361
1,307
432
561
14,344
11,434
0
7,277
6,757
6,178
9,173
L
Cupid
cowcool
Cupid
13,028
5,489
2,220
3,643
12,678
4,907
244
4,495
7,883
0
32,197
W
Raijin
ilou812li
Raijin
9,155
806
764
1,534
11,317
4,980
1,045
3,641
7,676
31,315
0
L
Kukulkan
2,977
284
299
321
9,518
3,258
0
3,570
5,773
10,137
0
W
Achilles
muffintop134
Achilles
9,628
2,730
1,080
2,732
14,720
12,949
651
4,988
9,732
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
50,661
129
Minions Killed
122
0
Camps Cleared
0
867,439
Distance Traveled
1,058,869
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,997
909
41
4
0
195,673
0
W
Agni
9,965
906
31
3
0
204,732
0
W
Cupid
9,445
859
26
2
0
234,366
0
W
Arachne
11,083
1,008
15
1
0
226,711
1
L
Nu Wa
7,832
712
9
1
0
176,081
2
L
Odin
8,271
752
17
2
0
202,284
0
L
Cupid
10,614
965
46
4
0
181,529
0
W
Raijin
10,459
951
40
4
0
187,055
0
L
Kukulkan
7,738
703
16
1
0
111,872
3
W
Achilles
9,709
883
10
1
0
206,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role