Player Matchup

Ne Zha
Ne Zha
LunarKamuy
Ne Zha
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 163L
1,562 Elo+
Solo
Medusa
Medusa
Pegasusrace
Medusa
Level 127
God Stats
7W - 5L
1,734 SR
Queue Stats
169W - 157L
1,577 Elo+
Party 2
Tiamat
Tiamat
SketchyGrandma
Tiamat
Level 120
God Stats
7W - 7L
1,713 SR
Queue Stats
160W - 157L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
cookiehaver
Cthulhu
Level 81
God Stats
1W - 0L
1,722 SR
Queue Stats
115W - 112L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
t01l3tm4n
Gilgamesh
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
15W - 11L
1,526 Elo+
Solo
Team Averages
Level 116
1,631 SR
1,555 Elo+

VS

Team Averages
Level 105
1,652 SR
1,667 Elo+
Hades
Hades
EchoNone
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,810 Elo+
Party 1
Artio
Artio
MissTwerkSum
Artio
Level 101
God Stats
4W - 4L
1,646 SR
Queue Stats
99W - 80L
1,562 Elo+
Party 1
Awilix
Awilix
Noødle
Awilix
Level 87
God Stats
5W - 2L
1,937 SR
Queue Stats
100W - 76L
1,607 Elo+
Party 1
Geb
Geb
TripleCCC1
Geb
Level 134
God Stats
33W - 36L
1,615 SR
Queue Stats
610W - 487L
1,642 Elo+
Party 1
Kali
Kali
dhko
Kali
Level 160
God Stats
0W - 2L
1,563 SR
Queue Stats
211W - 154L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LunarKamuy
Ne Zha
16
4 / 4 / 8
10,119
778
4,904
6,205
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
7 / 0 / 10
12,771
982
18,176
6,211
2,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 11
11,191
861
11,049
6,877
3,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
cookiehaver
Cthulhu
15
0 / 4 / 17
9,939
765
6,676
12,388
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
t01l3tm4n
Gilgamesh
16
4 / 2 / 13
11,105
854
12,928
16,415
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EchoNone
Hades
17
6 / 4 / 1
10,263
789
8,705
16,401
9,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 3 / 10
9,182
706
5,429
15,155
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Noødle
Awilix
13
0 / 6 / 7
7,550
581
2,550
11,233
3,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 2 / 8
9,197
707
9,566
9,123
3,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
dhko
Kali
15
2 / 5 / 6
8,728
671
10,944
13,099
4,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
20
Kills
12
12
Deaths
20
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hades
EchoNone
Hades
6
4
1
1.63
W
Ne Zha
LunarKamuy
Ne Zha
4
4
8
2
L
1
3
10
2
L
Awilix
Noødle
Awilix
0
6
7
0.58
W
Medusa
7
0
10
12
W
5
2
11
5.25
L
3
2
8
3.5
W
Cthulhu
cookiehaver
Cthulhu
0
4
17
2.13
L
Kali
dhko
Kali
2
5
6
1
W
Gilgamesh
t01l3tm4n
Gilgamesh
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,733
Damage
37,194
48,096
Taken
65,011
33,755
Mitigated
31,860
7,383
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
EchoNone
Hades
8,705
1,631
858
5,859
16,401
9,301
0
4,571
11,528
40,373
0
W
Ne Zha
LunarKamuy
Ne Zha
4,904
470
0
577
6,205
2,453
124
4,581
1,624
0
18,506
L
5,429
380
2,089
3,148
15,155
10,737
0
3,990
10,769
20,719
0
L
Awilix
Noødle
Awilix
2,550
681
0
200
11,233
3,386
0
1,736
9,355
0
9,819
W
Medusa
18,176
5,695
0
700
6,211
2,672
5,995
4,594
1,617
0
69,785
W
11,049
537
117
1,749
6,877
3,081
1,277
3,419
3,458
36,738
0
L
9,566
942
0
1,106
9,123
3,591
0
2,206
6,837
24,085
0
W
Cthulhu
cookiehaver
Cthulhu
6,676
348
0
1,332
12,388
11,217
310
6,849
5,539
23,394
0
L
Kali
dhko
Kali
10,944
4,097
0
1,611
13,099
4,845
0
4,580
8,220
0
34,862
W
Gilgamesh
t01l3tm4n
Gilgamesh
12,928
2,769
1,594
1,314
16,415
14,332
309
4,578
11,837
0
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
44,920
331
Minions Killed
249
7
Camps Cleared
10
1,357,783
Distance Traveled
1,318,446
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,263
789
99
8
4
223,837
5
W
Ne Zha
10,119
778
24
2
2
259,559
3
L
Artio
9,182
706
36
3
1
272,793
1
L
Awilix
7,550
581
28
2
0
257,215
0
W
Medusa
12,771
982
145
11
3
306,503
9
W
Tiamat
11,191
861
86
7
2
265,323
4
L
Geb
9,197
707
40
3
1
313,926
4
W
Cthulhu
9,939
765
37
3
0
257,050
4
L
Kali
8,728
671
46
4
4
250,675
3
W
Gilgamesh
11,105
854
39
3
0
269,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role