Player Matchup

Hun Batz
Hun Batz
AnnyNico
Hun Batz
Level 23
God Stats
11W - 9L
1,519 SR
Queue Stats
60W - 67L
1,424 Elo+
Solo
Cerberus
Cerberus
Karichan96
Cerberus
Level 25
God Stats
2W - 2L
1,230 SR
Queue Stats
15W - 16L
1,372 Elo+
Solo
Merlin
Merlin
Thuderstrucker
Merlin
Level 16
God Stats
14W - 15L
1,249 SR
Queue Stats
50W - 39L
1,320 Elo+
Solo
Loki
Loki
domitudios
Loki
Level 17
God Stats
1W - 0L
1,896 SR
Queue Stats
9W - 6L
1,150 Elo+
Party 2
Amaterasu
Amaterasu
mapka21
Amaterasu
Level 5
God Stats
1W - 0L
1,340 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,447 SR
1,353 Elo+

VS

Team Averages
Level 15
1,507 SR
1,440 Elo+
Cerberus
Cerberus
BuddIsBaked
Cerberus
Level 14
God Stats
2W - 3L
1,461 SR
Queue Stats
21W - 23L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
Goonchie
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
MajinJared
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,384 Elo+
Party 1
Nemesis
Nemesis
Vatrence
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
kirtotaro
Tiamat
Level 20
God Stats
0W - 2L
1,576 SR
Queue Stats
16W - 22L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnnyNico
Hun Batz
17
2 / 1 / 22
10,038
1,004
10,837
9,722
6,203
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Karichan96
Cerberus
17
1 / 0 / 18
9,690
969
4,983
6,686
7,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 2 / 18
11,255
1,126
20,646
5,383
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
15 / 2 / 14
12,411
1,241
17,880
8,517
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
mapka21
Amaterasu
17
4 / 2 / 21
10,205
1,021
11,266
13,938
10,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

301

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuddIsBaked
Cerberus
15
0 / 5 / 2
8,538
854
4,273
18,768
19,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Goonchie
Cliodhna
15
3 / 6 / 2
9,235
924
9,205
13,006
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MajinJared
Jing Wei
15
0 / 7 / 3
8,856
886
9,196
11,369
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Vatrence
Nemesis
15
3 / 10 / 1
9,854
985
7,633
17,124
6,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kirtotaro
Tiamat
15
1 / 3 / 3
9,511
951
10,731
13,647
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
31
Kills
7
7
Deaths
31
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnnyNico
Hun Batz
2
1
22
13
L
Cerberus
BuddIsBaked
Cerberus
0
5
2
0.2
L
Cliodhna
Goonchie
Cliodhna
3
6
2
0.67
W
Cerberus
Karichan96
Cerberus
1
0
18
10
L
Jing Wei
MajinJared
Jing Wei
0
7
3
0.21
W
9
2
18
9
L
Nemesis
Vatrence
Nemesis
3
10
1
0.35
W
15
2
14
11
L
Tiamat
kirtotaro
Tiamat
1
3
3
0.83
W
Amaterasu
mapka21
Amaterasu
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,612
Damage
41,038
44,246
Taken
73,914
30,640
Mitigated
40,876
3,796
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnnyNico
Hun Batz
10,837
2,198
0
0
9,722
6,203
0
3,139
6,391
0
27,843
L
Cerberus
BuddIsBaked
Cerberus
4,273
376
0
1,458
18,768
19,400
0
8,340
10,428
19,077
0
L
Cliodhna
Goonchie
Cliodhna
9,205
517
0
0
13,006
3,843
0
4,524
8,482
0
20,060
W
Cerberus
Karichan96
Cerberus
4,983
183
0
868
6,686
7,764
0
1,938
4,568
22,965
0
L
Jing Wei
MajinJared
Jing Wei
9,196
5,346
0
373
11,369
3,782
0
4,388
6,981
0
28,660
W
20,646
1,780
0
223
5,383
2,100
0
1,145
4,126
38,032
0
L
Nemesis
Vatrence
Nemesis
7,633
3,015
0
1,387
17,124
6,675
0
5,805
11,319
0
18,009
W
17,880
2,566
0
406
8,517
4,034
0
2,678
5,712
0
34,390
L
Tiamat
kirtotaro
Tiamat
10,731
627
112
4,842
13,647
7,176
0
5,064
8,583
34,860
0
W
Amaterasu
mapka21
Amaterasu
11,266
3,074
0
2,299
13,938
10,539
0
5,192
8,445
4,386
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
45,994
181
Minions Killed
168
8
Camps Cleared
6
1,008,432
Distance Traveled
935,575
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,038
1,004
54
5
4
225,622
2
L
Cerberus
8,538
854
39
4
0
178,516
0
L
Cliodhna
9,235
924
20
2
0
199,885
0
W
Cerberus
9,690
969
33
3
0
200,539
0
L
Jing Wei
8,856
886
37
4
1
167,777
0
W
Merlin
11,255
1,126
42
4
2
174,283
0
L
Nemesis
9,854
985
12
1
1
198,177
2
W
Loki
12,411
1,241
37
4
1
210,033
0
L
Tiamat
9,511
951
60
6
4
191,220
1
W
Amaterasu
10,205
1,021
15
2
1
197,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role