Player Matchup

Guan Yu
Guan Yu
DARK KNIGHT8039
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 115L
1,395 Elo+
Party 1
Thor
Thor
DestroyerGameYT
Thor
Level 144
God Stats
4W - 9L
1,457 SR
Queue Stats
515W - 593L
1,393 Elo+
Solo
Rama
Rama
II sasukee II
Rama
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,406 Elo+
Party 1
Tyr
Tyr
NotoriousDVH
Tyr
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 195L
1,445 Elo+
Solo
Hou Yi
Hou Yi
TOKCAA
Hou Yi
Level 87
God Stats
4W - 4L
1,404 SR
Queue Stats
125W - 129L
1,400 Elo+
Party 1
Team Averages
Level 99
1,472 SR
1,408 Elo+

VS

Team Averages
Level 93
1,486 SR
1,411 Elo+
Kuzenbo
Kuzenbo
APeculiarGod
Kuzenbo
Level 81
God Stats
2W - 4L
1,325 SR
Queue Stats
165W - 167L
1,464 Elo+
Solo
Pele
Pele
Bl2psycho
Pele
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 338L
1,419 Elo+
Solo
Zeus
Zeus
BlinKeDu
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,321 Elo+
Party 2
Khepri
Khepri
Helhell
Khepri
Level 126
God Stats
4W - 3L
1,585 SR
Queue Stats
438W - 439L
1,449 Elo+
Solo
Ra
Ra
Xx_Luiz-Bad_xX
Ra
Level 107
God Stats
1W - 0L
1,518 SR
Queue Stats
12W - 13L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
9,228
659
11,093
20,676
20,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 6 / 11
9,173
655
15,418
20,098
8,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
3 / 5 / 9
9,379
670
15,307
15,838
6,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
1 / 6 / 10
8,606
615
6,482
17,840
20,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
TOKCAA
Hou Yi
20
12 / 4 / 5
11,780
841
28,490
18,232
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
APeculiarGod
Kuzenbo
19
2 / 1 / 18
10,307
736
12,570
17,702
38,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
17
7 / 6 / 9
10,884
777
22,258
20,640
18,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
5 / 6 / 10
10,406
743
15,069
15,708
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Helhell
Khepri
18
3 / 2 / 19
10,696
764
10,602
20,937
18,450
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 13
12,253
875
21,635
14,708
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
18
Kills
26
27
Deaths
18
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
APeculiarGod
Kuzenbo
2
1
18
11
W
Pele
7
6
9
1.92
W
Zeus
5
6
10
1.67
L
2
6
10
1.17
L
0
6
11
0.92
W
Khepri
Helhell
Khepri
3
2
19
6.25
L
3
5
9
1.5
L
1
6
10
1
L
Hou Yi
TOKCAA
Hou Yi
12
4
5
3.63
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,790
Damage
82,134
92,684
Taken
89,695
63,936
Mitigated
91,501
40,190
Healing
38,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
APeculiarGod
Kuzenbo
12,570
4,417
2,128
2,803
17,702
38,401
855
0
17,702
21,366
0
W
Pele
22,258
6,926
1,537
4,366
20,640
18,487
786
0
20,640
0
32,960
W
Zeus
15,069
2,071
1,138
2,905
15,708
7,142
1,546
0
15,708
31,777
0
L
11,093
1,570
4,171
5,337
20,676
20,643
0
14,223
6,453
0
19,715
L
15,418
1,802
1,695
6,157
20,098
8,100
162
13,779
6,319
0
37,251
W
Khepri
Helhell
Khepri
10,602
1,300
2,170
2,922
20,937
18,450
621
0
20,937
16,579
0
L
15,307
13,359
2,710
5,585
15,838
6,192
741
10,340
5,498
0
25,747
L
6,482
380
1,028
3,888
17,840
20,895
91
8,831
9,009
0
14,197
L
Hou Yi
TOKCAA
Hou Yi
28,490
16,051
1,738
7,881
18,232
8,106
872
12,703
5,529
0
53,062
W
21,635
2,079
12,546
6,428
14,708
9,021
1,059
0
14,708
50,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
54,546
141
Minions Killed
134
0
Camps Cleared
0
1,165,726
Distance Traveled
1,327,170
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,307
736
15
1
0
291,328
0
W
Pele
10,884
777
15
1
0
256,587
1
W
Zeus
10,406
743
35
3
0
230,451
1
L
Guan Yu
9,228
659
11
1
0
253,830
1
L
Thor
9,173
655
49
4
0
227,096
1
W
Khepri
10,696
764
13
1
0
276,379
4
L
Rama
9,379
670
23
2
0
215,911
1
L
Tyr
8,606
615
3
0
0
244,578
0
L
Hou Yi
11,780
841
55
4
0
224,311
0
W
Ra
12,253
875
56
4
0
272,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role