Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CrustySock69430
Loki
Level 47
God Stats
4W - 4L
1,426 SR
Queue Stats
109W - 145L
1,296 Elo+
Solo
Cliodhna
Cliodhna
LumpyOctopus429
Cliodhna
Level 111
God Stats
15W - 4L
1,806 SR
Queue Stats
536W - 544L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
WackyChan69
Ah Puch
Level 115
God Stats
4W - 5L
1,435 SR
Queue Stats
538W - 533L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
avataraang2222
Nu Wa
Level 28
God Stats
11W - 13L
1,463 SR
Queue Stats
22W - 30L
1,341 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,451 Elo+

VS

Team Averages
Level 67
1,478 SR
1,555 Elo+
Da Ji
Da Ji
GingyJutsu
Da Ji
Level 44
God Stats
0W - 4L
1,245 SR
Queue Stats
194W - 168L
1,521 Elo+
Party 2
Zeus
Zeus
ObiWanCanBoneMe1
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,800 Elo+
Party 2
Tyr
Tyr
PlayboyRaggy
Tyr
Level 100
God Stats
4W - 7L
1,464 SR
Queue Stats
712W - 602L
1,603 Elo+
Party 2
Ymir
Ymir
RecklessD00DE
Ymir
Level 129
God Stats
24W - 28L
1,579 SR
Queue Stats
242W - 242L
1,407 Elo+
Party 3
Xbalanque
Xbalanque
Senor Phrog8506
Xbalanque
Level 45
God Stats
6W - 6L
1,600 SR
Queue Stats
160W - 179L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 0
8,215
548
6,767
10,153
4,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 1
7,085
472
4,059
8,970
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
13
8 / 2 / 3
8,289
553
6,622
8,940
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
WackyChan69
Ah Puch
15
4 / 3 / 4
8,842
589
5,809
9,953
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 5
7,233
482
4,763
5,054
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 4 / 1
8,289
553
5,219
9,474
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 3 / 3
8,923
595
8,418
6,947
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
7,326
488
4,610
13,542
8,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 4
7,042
469
2,720
9,952
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Senor Phrog8506
Xbalanque
10
1 / 3 / 3
6,471
431
4,190
7,494
1,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
11
11
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
0
3
W
1
2
1
0.75
L
Da Ji
5
4
1
1.38
W
Cliodhna
8
2
3
4.75
L
4
3
3
1.83
L
0
4
1
0.13
L
1
3
4
1
L
Xbalanque
Senor Phrog8506
Xbalanque
1
3
3
0.83
W
Ah Puch
WackyChan69
Ah Puch
4
3
4
2
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
25,157
43,070
Taken
47,409
16,151
Mitigated
24,724
16,688
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,767
1,408
0
6,080
10,153
4,610
402
924
9,125
48,610
0
W
4,059
1,348
0
2,866
8,970
3,623
0
1,426
7,482
0
43,419
L
Da Ji
5,219
1,043
0
1,989
9,474
3,216
0
3,756
5,718
0
25,413
W
Cliodhna
6,622
229
96
2,118
8,940
2,935
0
2,912
5,938
0
45,953
L
8,418
435
0
1,775
6,947
2,361
0
3,566
3,381
60,456
0
L
4,610
411
0
4,066
13,542
8,324
0
5,696
7,846
0
37,355
L
2,720
294
0
1,853
9,952
9,044
352
2,353
7,599
25,678
0
L
Xbalanque
Senor Phrog8506
Xbalanque
4,190
938
0
639
7,494
1,779
436
2,322
5,172
0
36,436
W
Ah Puch
WackyChan69
Ah Puch
5,809
52
0
5,528
9,953
3,664
648
4,015
5,678
55,352
0
W
4,763
809
0
0
5,054
1,319
271
1,345
3,709
35,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
38,051
450
Minions Killed
356
0
Camps Cleared
0
1,383,433
Distance Traveled
1,377,819
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,215
548
105
7
0
261,747
0
W
Loki
7,085
472
78
5
0
281,773
1
L
Da Ji
8,289
553
38
3
0
320,668
1
W
Cliodhna
8,289
553
79
5
0
306,309
3
L
Zeus
8,923
595
137
9
0
266,175
3
L
Tyr
7,326
488
84
6
0
269,865
1
L
Ymir
7,042
469
35
2
0
269,742
6
L
Xbalanque
6,471
431
62
4
0
251,369
4
W
Ah Puch
8,842
589
121
8
0
267,191
0
W
Nu Wa
7,233
482
67
4
0
266,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role