Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hamburgl3r
Cthulhu
Level 49
God Stats
4W - 1L
1,671 SR
Queue Stats
28W - 23L
1,406 Elo+
Solo
Tyr
Tyr
Hammeo1564
Tyr
Level 43
God Stats
18W - 15L
1,592 SR
Queue Stats
139W - 164L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaizinBren
Tsukuyomi
Level 69
God Stats
27W - 26L
1,524 SR
Queue Stats
258W - 293L
1,464 Elo+
Party 1
Chernobog
Chernobog
movieduck108
Chernobog
Level 69
God Stats
10W - 7L
1,456 SR
Queue Stats
229W - 256L
1,474 Elo+
Party 1
Team Averages
Level 63
1,549 SR
1,462 Elo+

VS

Team Averages
Level 44
1,452 SR
1,457 Elo+
Olorun
Olorun
I has sun
Olorun
Level 18
God Stats
6W - 9L
1,512 SR
Queue Stats
12W - 15L
1,342 Elo+
Party 3
Cliodhna
Cliodhna
Its 50 Cal
Cliodhna
Level 44
God Stats
15W - 14L
1,500 SR
Queue Stats
138W - 116L
1,525 Elo+
Party 2
Ra
Ra
Mic11Mack11
Ra
Level 66
God Stats
1W - 4L
1,137 SR
Queue Stats
213W - 205L
1,517 Elo+
Party 2
Nike
Nike
Thunderfoot9999
Nike
Level 48
God Stats
67W - 42L
1,641 SR
Queue Stats
140W - 148L
1,471 Elo+
Party 2
Sol
Sol
Xx AGEOLL xX
Sol
Level 45
God Stats
7W - 8L
1,468 SR
Queue Stats
122W - 137L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 0 / 5
9,448
591
8,096
7,528
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Hamburgl3r
Cthulhu
13
3 / 1 / 7
8,391
524
7,711
11,356
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 5
8,426
527
5,660
11,391
6,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
RaizinBren
Tsukuyomi
16
10 / 1 / 4
9,870
617
10,839
9,798
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
movieduck108
Chernobog
16
9 / 5 / 4
9,719
607
16,794
13,642
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
I has sun
Olorun
10
2 / 6 / 2
6,673
417
3,621
13,318
3,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Its 50 Cal
Cliodhna
11
1 / 7 / 0
7,005
438
4,286
12,980
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 1
7,919
495
5,096
10,771
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
7,411
463
9,671
11,752
6,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 2
8,083
505
8,776
15,467
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
24
Kills
7
7
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
Cthulhu
Hamburgl3r
Cthulhu
3
1
7
6.5
W
1
0
5
3.5
L
Olorun
I has sun
Olorun
2
6
2
0.5
L
Cliodhna
Its 50 Cal
Cliodhna
1
7
0
0.14
L
0
5
1
0.1
W
Tsukuyomi
RaizinBren
Tsukuyomi
10
1
4
12
L
0
4
0
0
L
4
4
2
1.25
W
Chernobog
movieduck108
Chernobog
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
31,450
53,715
Taken
64,288
29,558
Mitigated
23,632
22,801
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,096
598
413
4,374
7,528
3,718
724
2,581
4,738
64,035
0
W
Cthulhu
Hamburgl3r
Cthulhu
7,711
585
134
3,040
11,356
10,051
381
5,002
6,311
24,763
0
W
5,660
724
0
3,934
11,391
6,695
0
775
10,616
5,779
39,724
L
Olorun
I has sun
Olorun
3,621
1,584
852
4,249
13,318
3,829
468
3,338
9,980
22,681
0
L
Cliodhna
Its 50 Cal
Cliodhna
4,286
229
0
3,282
12,980
4,208
0
2,367
10,437
0
35,044
L
5,096
338
256
3,435
10,771
3,668
0
5,035
5,471
50,602
0
W
Tsukuyomi
RaizinBren
Tsukuyomi
10,839
3,809
0
6,293
9,798
3,332
0
1,667
7,935
0
62,251
L
9,671
1,232
0
1,480
11,752
6,803
0
1,171
10,543
2,884
39,045
L
8,776
2,917
294
5,173
15,467
5,124
788
4,330
11,137
38,595
4,939
W
Chernobog
movieduck108
Chernobog
16,794
9,332
0
4,613
13,642
5,762
2,285
7,375
6,263
0
70,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
37,091
485
Minions Killed
379
0
Camps Cleared
0
1,636,245
Distance Traveled
1,403,133
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,448
591
128
8
0
298,224
0
W
Cthulhu
8,391
524
31
2
0
335,656
0
W
Tyr
8,426
527
105
7
0
344,751
1
L
Olorun
6,673
417
41
3
0
270,660
0
L
Cliodhna
7,005
438
74
5
0
283,021
4
L
Ra
7,919
495
112
7
0
296,511
7
W
Tsukuyomi
9,870
617
94
6
0
377,840
3
L
Nike
7,411
463
80
5
0
268,214
2
L
Sol
8,083
505
72
5
0
284,727
0
W
Chernobog
9,719
607
127
8
0
279,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role