Player Matchup

Ra
Ra
ChadWick3397
Ra
Level 7
God Stats
2W - 5L
1,343 SR
Queue Stats
5W - 7L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Epic5uperman1
Hou Yi
Level 11
God Stats
0W - 2L
1,349 SR
Queue Stats
21W - 32L
1,448 Elo+
Solo
Merlin
Merlin
JudeThatDude
Merlin
Level 16
God Stats
4W - 3L
1,622 SR
Queue Stats
18W - 15L
1,438 Elo+
Solo
Cupid
Cupid
KOHoxton
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 110L
1,475 Elo+
Solo
Kukulkan
Kukulkan
dawg_pound_joe77
Kukulkan
Level 26
God Stats
24W - 24L
1,549 SR
Queue Stats
214W - 203L
1,520 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,463 Elo+

VS

Team Averages
Level 18
1,411 SR
1,558 Elo+
Kali
Kali
BombSquad702
Kali
Level 28
God Stats
1W - 5L
1,236 SR
Queue Stats
50W - 40L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Escanor345
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,616 Elo+
Solo
Athena
Athena
HighKVA
Athena
Level 15
God Stats
5W - 4L
1,551 SR
Queue Stats
9W - 11L
1,521 Elo+
Party 1
Charybdis
Charybdis
JazzyHandz2527
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,395 Elo+
Solo
Zeus
Zeus
kamakazi406
Zeus
Level 14
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 3L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
9,122
912
6,839
13,315
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 3
9,203
920
7,208
13,504
5,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
4 / 1 / 3
10,016
1,002
14,056
9,438
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
KOHoxton
Cupid
15
3 / 5 / 3
9,460
946
6,834
11,514
3,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 2 / 4
9,754
975
16,106
6,818
1,883
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
10,474
1,047
8,988
8,759
3,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Escanor345
Guan Yu
17
9 / 0 / 8
11,602
1,160
12,969
13,209
12,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
HighKVA
Athena
17
2 / 0 / 14
10,642
1,064
5,577
13,829
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
JazzyHandz2527
Charybdis
16
5 / 4 / 9
9,895
990
12,463
11,463
4,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 11
10,441
1,044
12,253
10,310
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
10
Kills
24
24
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
0
10
4
0.2
L
1
6
3
0.42
W
Guan Yu
Escanor345
Guan Yu
9
0
8
13
W
Athena
HighKVA
Athena
2
0
14
9
W
Charybdis
JazzyHandz2527
Charybdis
5
4
9
2.38
L
Merlin
4
1
3
5.5
L
Cupid
KOHoxton
Cupid
3
5
3
0.9
L
2
2
4
2
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,043
Damage
52,250
54,589
Taken
57,570
18,649
Mitigated
39,029
4,501
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
3,529
0
1,141
8,759
3,616
0
5,610
3,149
0
20,346
L
6,839
1,958
0
260
13,315
4,397
0
4,929
8,386
25,453
0
L
7,208
4,280
0
0
13,504
5,197
0
4,541
8,963
0
15,097
W
Guan Yu
Escanor345
Guan Yu
12,969
1,701
616
2,395
13,209
12,858
0
8,362
4,847
0
32,798
W
Athena
HighKVA
Athena
5,577
721
0
4,302
13,829
14,632
0
7,746
6,083
17,447
0
W
Charybdis
JazzyHandz2527
Charybdis
12,463
4,735
0
1,561
11,463
4,426
0
7,520
3,943
0
32,277
L
Merlin
14,056
1,605
372
540
9,438
3,343
0
1,979
7,459
41,090
0
L
Cupid
KOHoxton
Cupid
6,834
3,195
1,355
1,504
11,514
3,829
0
4,317
7,197
0
17,088
L
16,106
2,131
0
470
6,818
1,883
0
2,064
4,754
32,942
0
W
12,253
1,106
237
416
10,310
3,497
0
7,763
2,547
29,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
53,054
182
Minions Killed
190
6
Camps Cleared
12
889,381
Distance Traveled
939,391
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,474
1,047
18
2
2
216,825
1
L
Ra
9,122
912
47
5
3
165,149
0
L
Hou Yi
9,203
920
18
2
1
142,273
0
W
Guan Yu
11,602
1,160
37
4
8
228,030
3
W
Athena
10,642
1,064
24
2
0
186,148
2
W
Charybdis
9,895
990
58
6
2
161,351
1
L
Merlin
10,016
1,002
61
6
1
189,508
0
L
Cupid
9,460
946
18
2
1
191,678
1
L
Kukulkan
9,754
975
38
4
0
200,773
1
W
Zeus
10,441
1,044
53
5
0
147,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role