Player Matchup

Artio
Artio
Chungoligy
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,511 Elo+
Party 1
Horus
Horus
Falenheim
Horus
Level 106
God Stats
4W - 1L
1,608 SR
Queue Stats
94W - 84L
1,623 Elo+
Party 1
Neith
Neith
P3b1s
Neith
Level 82
God Stats
5W - 2L
1,647 SR
Queue Stats
91W - 87L
1,590 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,575 Elo+

VS

Team Averages
Level 129
1,583 SR
1,646 Elo+
Danzaburou
Danzaburou
Nibblet
Danzaburou
Level 126
God Stats
23W - 10L
1,672 SR
Queue Stats
316W - 245L
1,674 Elo+
Party 2
Scylla
Scylla
SeniorSideBuub
Scylla
Level 107
God Stats
8W - 2L
1,559 SR
Queue Stats
211W - 154L
1,627 Elo+
Solo
Ganesha
Ganesha
silver237chris
Ganesha
Level 154
God Stats
4W - 2L
1,518 SR
Queue Stats
292W - 251L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 7 / 4
8,535
657
9,667
19,296
11,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Falenheim
Horus
11
1 / 7 / 4
7,658
589
5,303
16,554
11,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
P3b1s
Neith
12
3 / 4 / 3
8,858
681
9,429
11,458
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nibblet
Danzaburou
14
10 / 1 / 7
10,755
827
16,467
10,880
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 3 / 9
10,106
777
17,943
9,438
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 18
9,808
754
4,803
14,261
17,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
18
18
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
2
7
4
0.57
L
Horus
Falenheim
Horus
1
7
4
0.43
W
Danzaburou
Nibblet
Danzaburou
10
1
7
13.5
L
Neith
P3b1s
Neith
3
4
3
1.13
W
8
3
9
4.17
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
39,213
47,308
Taken
34,579
26,172
Mitigated
24,916
11,438
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
9,667
1,188
955
4,999
19,296
11,640
0
8,254
10,666
21,468
0
L
Horus
Falenheim
Horus
5,303
3,104
1,508
2,723
16,554
11,197
0
7,116
9,120
0
15,636
W
Danzaburou
Nibblet
Danzaburou
16,467
10,517
0
3,844
10,880
4,616
2,383
3,155
7,725
0
44,355
L
Neith
P3b1s
Neith
9,429
3,704
0
1,253
11,458
3,335
0
7,081
4,057
0
35,217
W
17,943
1,921
0
1,919
9,438
3,198
282
3,305
6,133
40,841
0
W
4,803
768
405
4,746
14,261
17,102
282
3,570
10,691
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
30,669
120
Minions Killed
131
5
Camps Cleared
5
633,944
Distance Traveled
682,492
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,535
657
29
2
0
214,961
6
L
Horus
7,658
589
22
2
1
212,217
1
W
Danzaburou
10,755
827
60
5
4
245,505
6
L
Neith
8,858
681
69
5
4
206,766
0
W
Scylla
10,106
777
69
5
1
218,721
3
W
Ganesha
9,808
754
2
0
0
218,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role