Player Matchup

Arachne
Arachne
DudeFromCroatia
Arachne
Level 18
God Stats
4W - 5L
1,678 SR
Queue Stats
14W - 23L
1,312 Elo+
Party 2
Ravana
Ravana
El Matarife
Ravana
Level 49
God Stats
10W - 10L
1,456 SR
Queue Stats
152W - 193L
1,271 Elo+
Party 3
Tiamat
Tiamat
Jwells9009
Tiamat
Level 47
God Stats
46W - 66L
1,355 SR
Queue Stats
66W - 95L
1,198 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGodFouader
Sun Wukong
Level 84
God Stats
40W - 43L
1,431 SR
Queue Stats
126W - 152L
1,285 Elo+
Party 3
Hera
Hera
dandersen2
Hera
Level 64
God Stats
13W - 23L
1,238 SR
Queue Stats
96W - 121L
1,233 Elo+
Party 3
Team Averages
Level 52
1,432 SR
1,260 Elo+

VS

Team Averages
Level 82
1,453 SR
1,306 Elo+
Kukulkan
Kukulkan
ChutUpUrFace
Kukulkan
Level 87
God Stats
32W - 39L
1,405 SR
Queue Stats
75W - 95L
1,303 Elo+
Party 1
Izanami
Izanami
Dead2MeBro
Izanami
Level 85
God Stats
22W - 18L
1,413 SR
Queue Stats
213W - 280L
1,301 Elo+
Party 1
Ares
Ares
LonestaR_Tx_81
Ares
Level 103
God Stats
25W - 19L
1,688 SR
Queue Stats
442W - 513L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
Rawrararow
Sun Wukong
Level 84
God Stats
20W - 18L
1,423 SR
Queue Stats
181W - 196L
1,305 Elo+
Solo
Nemesis
Nemesis
tres_361_
Nemesis
Level 49
God Stats
3W - 4L
1,333 SR
Queue Stats
71W - 90L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
7,931
397
9,637
18,220
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
3 / 4 / 2
9,440
472
5,707
13,733
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Jwells9009
Tiamat
13
2 / 5 / 5
8,426
421
7,430
15,926
12,812
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheGodFouader
Sun Wukong
13
0 / 9 / 3
8,423
421
10,694
16,562
10,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 1
8,666
433
4,757
8,936
3,175
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChutUpUrFace
Kukulkan
18
5 / 2 / 5
11,215
561
12,266
8,400
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dead2MeBro
Izanami
17
10 / 4 / 2
11,202
560
12,316
12,219
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 12
9,875
494
7,983
16,126
17,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Rawrararow
Sun Wukong
17
6 / 2 / 1
10,599
530
10,403
14,722
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
tres_361_
Nemesis
16
8 / 1 / 8
10,326
516
13,067
15,904
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
33
33
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChutUpUrFace
Kukulkan
5
2
5
3.75
W
Izanami
Dead2MeBro
Izanami
10
4
2
2.75
L
3
8
0
0.38
L
Ravana
3
4
2
1
L
Tiamat
Jwells9009
Tiamat
2
5
5
0.9
W
4
3
12
3.33
W
Sun Wukong
Rawrararow
Sun Wukong
6
2
1
3.25
L
Sun Wukong
TheGodFouader
Sun Wukong
0
9
3
0.17
L
1
7
1
0.21
W
Nemesis
tres_361_
Nemesis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
56,035
73,377
Taken
67,371
40,923
Mitigated
52,566
17,046
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChutUpUrFace
Kukulkan
12,266
813
230
1,920
8,400
3,692
2,075
152
8,248
74,518
0
W
Izanami
Dead2MeBro
Izanami
12,316
8,541
876
3,596
12,219
5,037
2,033
3,690
8,529
0
92,238
L
9,637
5,747
0
5,476
18,220
6,941
0
6,212
11,573
0
40,621
L
Ravana
5,707
2,161
0
2,692
13,733
7,781
0
3,107
9,963
0
41,413
L
Tiamat
Jwells9009
Tiamat
7,430
824
887
5,357
15,926
12,812
78
6,124
9,474
34,207
0
W
7,983
882
937
1,647
16,126
17,923
715
4,115
12,011
30,629
0
W
Sun Wukong
Rawrararow
Sun Wukong
10,403
1,895
0
3,862
14,722
17,379
1,342
894
13,828
0
67,575
L
Sun Wukong
TheGodFouader
Sun Wukong
10,694
1,425
0
1,230
16,562
10,214
169
3,074
12,460
0
42,731
L
4,757
1,266
0
1,404
8,936
3,175
358
1,732
7,155
51,686
0
W
Nemesis
tres_361_
Nemesis
13,067
6,541
211
7,621
15,904
8,535
1,538
3,408
12,496
0
47,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
53,217
355
Minions Killed
552
0
Camps Cleared
0
1,738,053
Distance Traveled
1,940,474
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,215
561
153
8
0
412,177
3
W
Izanami
11,202
560
164
8
0
342,894
1
L
Arachne
7,931
397
60
3
0
343,821
1
L
Ravana
9,440
472
78
4
0
379,890
0
L
Tiamat
8,426
421
53
3
0
325,495
0
W
Ares
9,875
494
53
3
0
345,109
1
W
Sun Wukong
10,599
530
115
6
0
384,351
1
L
Sun Wukong
8,423
421
70
4
0
346,356
3
L
Hera
8,666
433
94
5
0
342,491
1
W
Nemesis
10,326
516
67
3
0
455,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role