Player Matchup

Tyr
Tyr
Zanyac
Tyr
Level 83
God Stats
8W - 6L
1,664 SR
Queue Stats
136W - 147L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
chaosguiltyttv
Sun Wukong
Level 26
God Stats
2W - 4L
1,291 SR
Queue Stats
29W - 34L
1,472 Elo+
Party 2
Ra
Ra
jacketedharpy06
Ra
Level 119
God Stats
1W - 0L
1,507 SR
Queue Stats
135W - 110L
1,560 Elo+
Party 2
Team Averages
Level 76
1,487 SR
1,504 Elo+

VS

Team Averages
Level 54
1,511 SR
1,469 Elo+
Hachiman
Hachiman
Flux141
Hachiman
Level 78
God Stats
2W - 1L
1,620 SR
Queue Stats
72W - 61L
1,524 Elo+
Party 1
Ymir
Ymir
ItsYoungShoelace
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,456 Elo+
Party 1
Ra
Ra
M3333
Ra
Level 18
God Stats
3W - 5L
1,414 SR
Queue Stats
8W - 13L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Zanyac
Tyr
18
7 / 2 / 8
13,527
712
20,500
14,741
7,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
chaosguiltyttv
Sun Wukong
15
1 / 4 / 11
11,792
621
11,251
21,732
16,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 5
13,246
697
17,034
14,849
8,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flux141
Hachiman
15
6 / 6 / 1
12,019
633
21,180
15,957
6,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 6
12,739
670
9,033
19,739
24,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
13
0 / 6 / 4
10,124
533
4,976
17,593
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
9
9
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Flux141
Hachiman
6
6
1
1.08
L
3
3
6
2
L
Ra
0
6
4
0.33
W
Tyr
Zanyac
Tyr
7
2
8
5.5
W
Sun Wukong
chaosguiltyttv
Sun Wukong
1
4
11
1.63
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,785
Damage
35,189
51,322
Taken
53,289
31,641
Mitigated
37,934
23,106
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Flux141
Hachiman
21,180
9,978
0
2,501
15,957
6,560
770
5,262
10,695
0
48,783
L
9,033
864
56
1,709
19,739
24,561
52
6,690
12,838
20,195
0
L
Ra
4,976
646
3,293
4,760
17,593
6,813
0
5,362
12,231
33,678
0
W
Tyr
Zanyac
Tyr
20,500
3,605
0
4,056
14,741
7,485
733
4,641
10,100
0
50,712
W
Sun Wukong
chaosguiltyttv
Sun Wukong
11,251
1,396
0
3,918
21,732
16,077
334
7,086
14,646
0
41,408
W
17,034
431
6,998
8,134
14,849
8,079
1,372
3,977
10,872
80,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
34,882
213
Minions Killed
152
12
Camps Cleared
3
1,130,370
Distance Traveled
908,917
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,019
633
62
3
1
314,116
8
L
Ymir
12,739
670
34
2
2
300,785
4
L
Ra
10,124
533
56
3
0
294,016
0
W
Tyr
13,527
712
54
3
5
401,887
4
W
Sun Wukong
11,792
621
31
2
2
350,948
5
W
Ra
13,246
697
128
7
5
377,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role