Player Matchup

Hachiman
Hachiman
AndyTheOscuro
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Neith
Neith
ChiefG
Neith
Level 30
God Stats
58W - 44L
1,632 SR
Queue Stats
210W - 187L
1,653 Elo+
Solo
Cthulhu
Cthulhu
JasonDeruloFan3
Cthulhu
Level 29
God Stats
4W - 7L
1,745 SR
Queue Stats
331W - 275L
1,642 Elo+
Solo
Loki
Loki
PlasmaReaper959
Loki
Level 7
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Ymir
Ymir
Wardenspet
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 127L
1,554 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,485 Elo+

VS

Team Averages
Level 22
1,604 SR
1,528 Elo+
Sun Wukong
Sun Wukong
DarkBlizzard724
Sun Wukong
Level 28
God Stats
60W - 41L
1,661 SR
Queue Stats
151W - 156L
1,522 Elo+
Party 1
Charybdis
Charybdis
Duckluckcluck
Charybdis
Level 14
God Stats
3W - 0L
1,733 SR
Queue Stats
25W - 17L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
PuskyTheThird
Gilgamesh
Level 28
God Stats
42W - 29L
1,651 SR
Queue Stats
377W - 251L
1,563 Elo+
Solo
Terra
Terra
armadillosdiggin
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,694 Elo+
Solo
Nu Wa
Nu Wa
xSirc1
Nu Wa
Level 27
God Stats
4W - 6L
1,473 SR
Queue Stats
81W - 91L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndyTheOscuro
Hachiman
6
0 / 10 / 0
5,170
323
2,714
9,982
1,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ChiefG
Neith
12
4 / 5 / 1
7,992
500
8,734
12,072
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 0
8,343
521
9,545
14,528
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 10 / 1
5,581
349
1,259
9,612
1,869
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 4
6,892
431
3,091
13,360
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkBlizzard724
Sun Wukong
14
4 / 1 / 8
8,583
536
8,458
11,126
5,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Duckluckcluck
Charybdis
17
9 / 3 / 1
10,398
650
10,023
11,434
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PuskyTheThird
Gilgamesh
15
8 / 1 / 2
9,417
589
11,329
11,694
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 12
8,368
523
6,020
11,380
13,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
xSirc1
Nu Wa
16
9 / 2 / 6
10,020
626
10,937
7,575
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
32
33
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AndyTheOscuro
Hachiman
0
10
0
0
L
Neith
ChiefG
Neith
4
5
1
0.9
W
Sun Wukong
DarkBlizzard724
Sun Wukong
4
1
8
8
W
Charybdis
Duckluckcluck
Charybdis
9
3
1
3.17
L
3
2
0
1.5
L
0
10
1
0.05
W
Gilgamesh
PuskyTheThird
Gilgamesh
8
1
2
9
L
0
6
4
0.33
W
2
0
12
8
W
Nu Wa
xSirc1
Nu Wa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
46,767
59,554
Taken
53,209
29,340
Mitigated
35,066
10,125
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AndyTheOscuro
Hachiman
2,714
1,444
0
284
9,982
1,810
0
3,690
5,845
0
12,605
L
Neith
ChiefG
Neith
8,734
3,632
0
2,734
12,072
3,299
0
1,419
10,476
0
42,161
W
Sun Wukong
DarkBlizzard724
Sun Wukong
8,458
2,843
0
902
11,126
5,109
0
2,706
8,069
0
57,115
W
Charybdis
Duckluckcluck
Charybdis
10,023
5,971
0
5,765
11,434
4,423
2,224
1,555
9,879
0
70,487
L
9,545
332
102
4,820
14,528
13,178
0
3,218
10,418
46,020
0
L
1,259
261
0
1,170
9,612
1,869
0
2,998
6,494
0
14,737
W
Gilgamesh
PuskyTheThird
Gilgamesh
11,329
3,166
0
3,153
11,694
9,441
518
3,252
7,816
0
50,023
L
3,091
320
0
1,015
13,360
9,184
0
4,956
8,242
15,870
0
W
6,020
1,813
812
3,634
11,380
13,542
240
2,373
8,877
20,144
0
W
Nu Wa
xSirc1
Nu Wa
10,937
2,036
0
1,991
7,575
2,551
1,374
1,576
5,865
70,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
46,786
224
Minions Killed
500
0
Camps Cleared
0
1,372,244
Distance Traveled
1,542,641
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,170
323
19
1
0
267,628
0
L
Neith
7,992
500
70
4
0
284,067
1
W
Sun Wukong
8,583
536
89
6
0
341,052
0
W
Charybdis
10,398
650
142
9
0
297,473
4
L
Cthulhu
8,343
521
90
6
0
312,057
5
L
Loki
5,581
349
21
1
0
267,481
1
W
Gilgamesh
9,417
589
106
7
0
310,037
2
L
Ymir
6,892
431
24
2
0
241,011
6
W
Terra
8,368
523
33
2
0
311,445
13
W
Nu Wa
10,020
626
130
8
0
282,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role