Player Matchup

Chaac
Chaac
JJFROST34
Chaac
Level 128
God Stats
56W - 58L
1,593 SR
Queue Stats
1,285W - 1,253L
1,494 Elo+
Party 3
Neith
Neith
JustChin_Chillin
Neith
Level 27
God Stats
20W - 27L
1,583 SR
Queue Stats
40W - 46L
1,462 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Prince_T574
Tsukuyomi
Level 47
God Stats
2W - 2L
1,341 SR
Queue Stats
189W - 163L
1,508 Elo+
Party 3
Zeus
Zeus
YORMOMS4SALE
Zeus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,920 Elo+
Party 4
Khepri
Khepri
samusaran24
Khepri
Level 110
God Stats
19W - 21L
1,573 SR
Queue Stats
127W - 133L
1,520 Elo+
Party 4
Team Averages
Level 70
1,518 SR
1,581 Elo+

VS

Team Averages
Level 67
1,493 SR
1,421 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Big Pete x 2
Tsukuyomi
Level 128
God Stats
0W - 2L
1,633 SR
Queue Stats
19W - 31L
1,356 Elo+
Party 1
Pele
Pele
LilBeast412
Pele
Level 49
God Stats
2W - 5L
1,381 SR
Queue Stats
18W - 37L
1,324 Elo+
Party 1
Artio
Artio
mowg40
Artio
Level 46
God Stats
4W - 5L
1,417 SR
Queue Stats
164W - 193L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
teksharkshadows
Baron Samedi
Level 88
God Stats
9W - 7L
1,532 SR
Queue Stats
437W - 428L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JJFROST34
Chaac
13
3 / 0 / 0
7,288
561
6,013
8,570
8,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 2
6,947
534
6,729
3,593
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Prince_T574
Tsukuyomi
10
0 / 3 / 3
6,054
466
3,975
8,404
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 0
8,420
648
7,530
4,543
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
1 / 1 / 4
6,557
504
4,075
10,428
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 4 / 1
5,796
446
7,126
9,940
2,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Big Pete x 2
Tsukuyomi
12
0 / 3 / 1
6,600
508
5,574
8,381
7,323
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 0
6,510
501
2,669
8,509
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
mowg40
Artio
9
0 / 2 / 2
5,395
415
2,471
9,148
5,777
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
teksharkshadows
Baron Samedi
11
0 / 4 / 1
6,232
479
2,688
6,589
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
4
4
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
Tsukuyomi
Big Pete x 2
Tsukuyomi
0
3
1
0.17
W
Chaac
JJFROST34
Chaac
3
0
0
3
W
4
0
2
5
L
2
3
0
0.67
W
Tsukuyomi
Prince_T574
Tsukuyomi
0
3
3
0.5
W
8
0
0
8
L
Artio
mowg40
Artio
0
2
2
0.5
W
Khepri
1
1
4
3
L
Baron Samedi
teksharkshadows
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
20,528
35,538
Taken
42,567
20,835
Mitigated
21,363
10,513
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,126
3,909
0
3,461
9,940
2,981
0
3,333
6,547
0
33,473
L
Tsukuyomi
Big Pete x 2
Tsukuyomi
5,574
1,237
0
1,883
8,381
7,323
0
0
8,381
0
39,302
W
Chaac
JJFROST34
Chaac
6,013
923
0
2,549
8,570
8,492
0
0
8,570
0
40,207
W
6,729
3,314
0
2,179
3,593
1,139
1,629
362
3,209
0
42,478
L
2,669
772
0
2,705
8,509
2,533
0
1,540
6,922
0
36,637
W
Tsukuyomi
Prince_T574
Tsukuyomi
3,975
1,456
307
2,133
8,404
2,513
0
651
7,747
0
35,022
W
7,530
1,187
0
1,858
4,543
1,316
376
1,090
3,317
55,638
0
L
Artio
mowg40
Artio
2,471
519
467
3,075
9,148
5,777
0
2,613
6,457
19,833
0
W
Khepri
4,075
538
0
1,487
10,428
7,375
50
2,824
7,536
15,497
0
L
Baron Samedi
teksharkshadows
Baron Samedi
2,688
192
444
1,805
6,589
2,749
92
3,726
2,655
36,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
30,533
381
Minions Killed
312
0
Camps Cleared
0
1,261,396
Distance Traveled
1,210,572
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,796
446
54
4
0
212,226
3
L
Tsukuyomi
6,600
508
77
6
0
234,324
1
W
Chaac
7,288
561
72
6
0
262,560
0
W
Neith
6,947
534
96
7
0
239,619
2
L
Pele
6,510
501
71
5
0
261,573
0
W
Tsukuyomi
6,054
466
66
5
0
254,001
2
W
Zeus
8,420
648
124
10
0
248,959
2
L
Artio
5,395
415
38
3
0
251,349
1
W
Khepri
6,557
504
23
2
0
256,257
0
L
Baron Samedi
6,232
479
72
6
0
251,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role