Player Matchup

Chaac
Chaac
B0O0TY4BR3AKFA5T
Chaac
Level 13
God Stats
6W - 2L
1,651 SR
Queue Stats
13W - 6L
1,642 Elo+
Party 3
Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 22
God Stats
37W - 23L
1,626 SR
Queue Stats
55W - 45L
1,389 Elo+
Party 3
Bellona
Bellona
MarssBomb
Bellona
Level 26
God Stats
18W - 17L
1,779 SR
Queue Stats
47W - 43L
1,649 Elo+
Party 1
Artemis
Artemis
T3rran1st
Artemis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 38L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
WaspBomb
Kukulkan
Level 28
God Stats
14W - 9L
1,678 SR
Queue Stats
44W - 38L
1,608 Elo+
Party 1
Team Averages
Level 23
1,647 SR
1,548 Elo+

VS

Team Averages
Level 16
1,462 SR
1,380 Elo+
Loki
Loki
Essence_Darker
Loki
Level 14
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo
Apollo
Apollo
MrMedia0
Apollo
Level 28
God Stats
1W - 3L
1,554 SR
Queue Stats
121W - 146L
1,515 Elo+
Party 2
Neith
Neith
Star5253
Neith
Level 18
God Stats
10W - 11L
1,419 SR
Queue Stats
11W - 11L
1,423 Elo+
Solo
Thanatos
Thanatos
Tgfu Gatian
Thanatos
Level 15
God Stats
10W - 15L
1,458 SR
Queue Stats
69W - 93L
1,371 Elo+
Party 2
Ra
Ra
Wacky Yahoo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 4 / 8
13,083
595
25,168
26,623
25,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Banestench
Gilgamesh
15
5 / 4 / 8
11,162
507
5,245
25,513
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MarssBomb
Bellona
16
7 / 1 / 5
11,567
526
3,368
12,694
11,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
T3rran1st
Artemis
15
3 / 4 / 12
10,550
480
9,209
15,224
5,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
WaspBomb
Kukulkan
19
8 / 1 / 12
12,901
586
17,060
8,942
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,217
464
8,964
15,597
3,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
MrMedia0
Apollo
13
4 / 5 / 4
9,580
435
10,170
12,140
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Star5253
Neith
15
3 / 6 / 4
9,676
440
9,958
24,713
8,148
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Tgfu Gatian
Thanatos
11
3 / 12 / 4
8,864
403
6,049
10,910
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 15 / 3
7,249
330
1,143
16,157
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
42
Kills
14
14
Deaths
45
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
19
4
8
5.75
W
Gilgamesh
Banestench
Gilgamesh
5
4
8
2.25
L
4
7
4
0.86
W
Bellona
MarssBomb
Bellona
7
1
5
9.5
L
Apollo
MrMedia0
Apollo
4
5
4
1.2
L
Neith
Star5253
Neith
3
6
4
0.83
W
Artemis
T3rran1st
Artemis
3
4
12
2.25
L
Thanatos
Tgfu Gatian
Thanatos
3
12
4
0.42
L
0
15
3
0.1
W
Kukulkan
WaspBomb
Kukulkan
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,050
Damage
36,284
88,996
Taken
79,517
61,524
Mitigated
23,238
30,369
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,168
3,315
596
12,220
26,623
25,564
3,600
403
26,220
0
89,193
W
Gilgamesh
Banestench
Gilgamesh
5,245
1,419
0
5,039
25,513
14,687
1,393
713
24,800
0
33,067
L
8,964
1,819
0
382
15,597
3,112
0
794
14,524
0
37,010
W
Bellona
MarssBomb
Bellona
3,368
944
0
4,081
12,694
11,492
902
0
12,694
0
58,656
L
Apollo
MrMedia0
Apollo
10,170
6,187
0
2,506
12,140
3,633
288
3,091
9,001
0
39,094
L
Neith
Star5253
Neith
9,958
3,772
395
4,986
24,713
8,148
572
7,142
17,031
0
55,964
W
Artemis
T3rran1st
Artemis
9,209
3,540
0
6,454
15,224
5,364
3,037
206
15,018
0
61,608
L
Thanatos
Tgfu Gatian
Thanatos
6,049
2,211
0
2,912
10,910
3,665
159
1,121
9,442
0
22,469
L
1,143
724
87
1,246
16,157
4,680
96
4,912
11,109
22,667
0
W
Kukulkan
WaspBomb
Kukulkan
17,060
1,765
0
1,979
8,942
4,417
3,706
76
8,866
112,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
45,586
539
Minions Killed
263
0
Camps Cleared
0
2,055,076
Distance Traveled
1,484,245
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,083
595
132
6
0
393,488
2
W
Gilgamesh
11,162
507
46
2
0
402,712
10
L
Loki
10,217
464
48
2
0
401,609
6
W
Bellona
11,567
526
97
4
0
477,356
0
L
Apollo
9,580
435
63
3
0
271,018
0
L
Neith
9,676
440
97
4
0
306,294
7
W
Artemis
10,550
480
85
4
0
373,425
3
L
Thanatos
8,864
403
29
1
0
259,341
0
L
Ra
7,249
330
26
1
0
245,983
3
W
Kukulkan
12,901
586
179
8
0
408,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role