Player Matchup

Thor
Thor
JoonnyRED
Thor
Level 146
God Stats
0W - 2L
1,244 SR
Queue Stats
439W - 372L
1,536 Elo+
Party 1
Thoth
Thoth
REBOTILES
Thoth
Level 155
God Stats
5W - 8L
1,485 SR
Queue Stats
416W - 459L
1,409 Elo+
Party 1
Chiron
Chiron
ojines88
Chiron
Level 67
God Stats
21W - 19L
1,485 SR
Queue Stats
162W - 208L
1,393 Elo+
Party 1
Team Averages
Level 123
1,404 SR
1,446 Elo+

VS

Team Averages
Level 18
1,697 SR
1,600 Elo+
Danzaburou
Danzaburou
JBunniesDie
Danzaburou
Level 15
God Stats
2W - 0L
1,817 SR
Queue Stats
50W - 19L
1,697 Elo+
Solo
Ra
Ra
WockySlushy
Ra
Level 14
God Stats
4W - 2L
1,742 SR
Queue Stats
45W - 26L
1,593 Elo+
Solo
Cerberus
Cerberus
chromafang19
Cerberus
Level 26
God Stats
4W - 3L
1,532 SR
Queue Stats
87W - 93L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 2
7,202
655
4,565
10,702
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
REBOTILES
Thoth
12
2 / 5 / 1
8,137
740
7,066
7,790
3,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ojines88
Chiron
9
0 / 8 / 2
6,392
581
5,850
11,358
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBunniesDie
Danzaburou
14
9 / 1 / 7
9,347
850
11,335
10,467
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 1 / 9
9,194
836
10,703
7,954
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
chromafang19
Cerberus
11
1 / 1 / 13
8,392
763
4,371
11,519
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
18
18
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JBunniesDie
Danzaburou
9
1
7
12.5
L
Thor
1
5
2
0.4
L
Thoth
REBOTILES
Thoth
2
5
1
0.5
W
8
1
9
12.5
W
Cerberus
chromafang19
Cerberus
1
1
13
7.5
L
Chiron
ojines88
Chiron
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
26,409
29,850
Taken
29,940
11,199
Mitigated
16,560
4,520
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JBunniesDie
Danzaburou
11,335
5,669
0
3,290
10,467
3,731
1,146
3,463
6,844
0
38,458
L
Thor
4,565
373
0
2,241
10,702
4,987
348
5,296
5,224
0
11,787
L
Thoth
REBOTILES
Thoth
7,066
236
0
1,021
7,790
3,247
0
4,858
2,660
32,634
0
W
10,703
1,053
2,442
3,208
7,954
2,939
707
1,824
5,878
37,965
0
W
Cerberus
chromafang19
Cerberus
4,371
24
0
4,284
11,519
9,890
435
2,130
9,016
10,013
0
L
Chiron
ojines88
Chiron
5,850
1,303
450
808
11,358
2,965
252
4,442
6,682
0
12,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,731
Gold Earned
26,933
105
Minions Killed
158
1
Camps Cleared
9
564,487
Distance Traveled
636,419
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,347
850
61
6
5
196,677
1
L
Thor
7,202
655
21
2
0
193,277
0
L
Thoth
8,137
740
68
6
1
188,147
3
W
Ra
9,194
836
72
7
3
217,944
4
W
Cerberus
8,392
763
25
2
1
221,798
1
L
Chiron
6,392
581
16
1
0
183,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role