Player Matchup

Izanami
Izanami
JohnsonSpankerxx
Izanami
Level 82
God Stats
1W - 11L
960 SR
Queue Stats
146W - 218L
1,161 Elo+
Party 1
Cthulhu
Cthulhu
Nedarb420
Cthulhu
Level 23
God Stats
4W - 9L
1,307 SR
Queue Stats
17W - 55L
1,113 Elo+
Party 1
Hera
Hera
holmes43
Hera
Level 8
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 1
Team Averages
Level 38
1,194 SR
1,213 Elo+

VS

Team Averages
Level 51
1,380 SR
1,185 Elo+
Neith
Neith
ImRichs
Neith
Level 68
God Stats
20W - 17L
1,501 SR
Queue Stats
105W - 138L
1,297 Elo+
Solo
Freya
Freya
xBrookster96
Freya
Level 44
God Stats
11W - 39L
1,269 SR
Queue Stats
97W - 192L
1,154 Elo+
Party 2
Hades
Hades
xR4Z0Rx_Legend
Hades
Level 42
God Stats
23W - 28L
1,370 SR
Queue Stats
89W - 173L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,789
676
10,460
12,671
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nedarb420
Cthulhu
10
0 / 7 / 3
7,264
559
6,786
12,701
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
12
2 / 7 / 3
8,248
634
6,693
9,115
5,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImRichs
Neith
15
11 / 0 / 4
10,403
800
11,624
7,437
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 8
9,162
705
4,576
10,318
3,717
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 14
10,405
800
15,249
16,599
9,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
19
20
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
ImRichs
Neith
11
0
4
13
L
3
6
3
0.75
L
Cthulhu
Nedarb420
Cthulhu
0
7
3
0.21
L
Hera
2
7
3
0.5
W
3
3
8
2.33
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,939
Damage
31,449
34,487
Taken
34,354
20,655
Mitigated
15,370
3,595
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ImRichs
Neith
11,624
4,940
0
3,539
7,437
2,526
1,461
3,142
4,093
0
39,844
L
10,460
5,624
0
1,536
12,671
5,005
506
7,224
5,447
0
35,221
L
Cthulhu
Nedarb420
Cthulhu
6,786
430
0
1,553
12,701
9,906
0
7,118
5,583
13,160
0
L
Hera
6,693
2,527
0
506
9,115
5,744
26
5,637
3,478
18,693
0
W
4,576
1,431
0
2,859
10,318
3,717
415
3,926
6,266
22,140
0
W
15,249
1,143
412
6,337
16,599
9,127
700
6,583
9,436
38,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
29,970
116
Minions Killed
135
6
Camps Cleared
4
564,928
Distance Traveled
686,255
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,403
800
40
3
1
225,769
3
L
Izanami
8,789
676
69
5
3
200,325
0
L
Cthulhu
7,264
559
7
1
0
186,807
0
L
Hera
8,248
634
40
3
3
177,796
1
W
Freya
9,162
705
44
3
1
235,083
3
W
Hades
10,405
800
51
4
2
225,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role