Player Matchup

Odin
Odin
ChipChops
Odin
Level 55
God Stats
1W - 1L
1,305 SR
Queue Stats
84W - 83L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Etris_21
Kuzenbo
Level 48
God Stats
5W - 5L
1,595 SR
Queue Stats
97W - 90L
1,505 Elo+
Party 2
Chang'e
Chang'e
MumblingMonster
Chang'e
Level 79
God Stats
2W - 1L
1,673 SR
Queue Stats
88W - 86L
1,431 Elo+
Party 2
Olorun
Olorun
Spicy_Gregroll
Olorun
Level 87
God Stats
5W - 7L
1,344 SR
Queue Stats
177W - 166L
1,401 Elo+
Party 2
Arachne
Arachne
lilcouch22
Arachne
Level 104
God Stats
11W - 6L
1,566 SR
Queue Stats
231W - 205L
1,448 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,444 Elo+

VS

Team Averages
Level 62
1,456 SR
1,455 Elo+
Chaac
Chaac
ElaMain-TL
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,366 Elo+
Party 3
Odin
Odin
ITSnotsonic
Odin
Level 45
God Stats
8W - 7L
1,498 SR
Queue Stats
161W - 126L
1,485 Elo+
Party 1
Anhur
Anhur
Poetic_Guapo
Anhur
Level 88
God Stats
1W - 1L
1,196 SR
Queue Stats
302W - 254L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
ProfessorWoo19
Cthulhu
Level 97
God Stats
34W - 28L
1,541 SR
Queue Stats
383W - 339L
1,511 Elo+
Party 1
Thanatos
Thanatos
Shazam-IVI
Thanatos
Level 55
God Stats
20W - 13L
1,547 SR
Queue Stats
238W - 245L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
1
0 / 0 / 0
2,388
184
0
0
0
Kuzenbo
Etris_21
Kuzenbo
10
1 / 4 / 3
6,253
481
3,611
12,811
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 1
6,616
509
4,482
8,288
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 1
5,543
426
3,604
7,693
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
lilcouch22
Arachne
10
0 / 3 / 0
5,765
443
3,983
11,274
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 1 / 2
6,362
489
1,876
8,996
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 1 / 4
7,706
593
9,415
8,477
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 6
6,435
495
6,449
6,601
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
7,099
546
4,694
5,765
6,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Shazam-IVI
Thanatos
13
7 / 0 / 0
8,117
624
5,112
6,402
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
0
0
0
0
W
Chaac
2
1
2
3
L
Kuzenbo
Etris_21
Kuzenbo
1
4
3
0.63
W
3
1
4
5
L
3
3
1
1.17
W
3
1
6
6
W
0
2
4
1
W
Thanatos
Shazam-IVI
Thanatos
7
0
0
7
L
1
5
1
0.3
L
Arachne
lilcouch22
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
27,546
40,066
Taken
36,241
17,198
Mitigated
21,315
11,657
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
1,876
188
0
1,766
8,996
6,756
62
3,053
5,943
0
16,523
L
Kuzenbo
Etris_21
Kuzenbo
3,611
1,534
0
2,930
12,811
8,995
0
548
12,263
14,554
0
W
9,415
2,394
0
2,100
8,477
3,472
0
2,327
6,150
0
49,704
L
4,482
478
362
2,044
8,288
1,985
0
1,153
7,135
26,104
0
W
6,449
3,427
0
1,927
6,601
1,971
1,305
3,015
3,586
0
28,008
W
4,694
373
0
905
5,765
6,484
0
1,794
3,971
38,330
0
W
Thanatos
Shazam-IVI
Thanatos
5,112
954
0
8,537
6,402
2,632
0
1,663
4,739
0
49,672
L
3,604
1,533
181
1,824
7,693
1,966
204
1,074
6,619
24,306
0
L
Arachne
lilcouch22
Arachne
3,983
2,580
0
4,316
11,274
4,252
0
1,919
9,355
0
29,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
35,719
181
Minions Killed
355
0
Camps Cleared
0
930,007
Distance Traveled
1,264,072
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,388
184
0
0
0
0
0
W
Chaac
6,362
489
33
3
0
244,668
2
L
Kuzenbo
6,253
481
20
2
0
242,557
2
W
Odin
7,706
593
85
7
0
258,503
0
L
Chang'e
6,616
509
60
5
0
238,641
2
W
Anhur
6,435
495
48
4
0
238,045
3
W
Cthulhu
7,099
546
89
7
0
225,125
2
W
Thanatos
8,117
624
100
8
0
297,731
4
L
Olorun
5,543
426
42
3
0
203,633
1
L
Arachne
5,765
443
59
5
0
245,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role