Player Matchup

Cliodhna
Cliodhna
GingyJutsu
Cliodhna
Level 44
God Stats
15W - 13L
1,446 SR
Queue Stats
194W - 168L
1,509 Elo+
Party 3
Yemoja
Yemoja
ObiWanCanBoneMe1
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,769 Elo+
Party 3
Janus
Janus
PinK_Y0shi_14
Janus
Level 85
God Stats
2W - 6L
1,483 SR
Queue Stats
126W - 112L
1,478 Elo+
Party 1
Skadi
Skadi
PlayboyRaggy
Skadi
Level 100
God Stats
5W - 2L
1,629 SR
Queue Stats
712W - 602L
1,595 Elo+
Party 3
King Arthur
King Arthur
baldingman56
King Arthur
Level 29
God Stats
2W - 0L
1,849 SR
Queue Stats
66W - 38L
1,759 Elo+
Party 1
Team Averages
Level 55
1,581 SR
1,622 Elo+

VS

Team Averages
Level 85
1,581 SR
1,504 Elo+
Yemoja
Yemoja
Beelll4863
Yemoja
Level 49
God Stats
3W - 1L
1,524 SR
Queue Stats
186W - 189L
1,496 Elo+
Party 2
Agni
Agni
RomRonch247
Agni
Level 100
God Stats
2W - 3L
1,679 SR
Queue Stats
261W - 237L
1,529 Elo+
Party 2
Medusa
Medusa
Solar D3
Medusa
Level 35
God Stats
5W - 3L
1,593 SR
Queue Stats
41W - 50L
1,365 Elo+
Solo
Ratatoskr
Ratatoskr
deathsname
Ratatoskr
Level 117
God Stats
10W - 7L
1,502 SR
Queue Stats
438W - 396L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
romanexile2640
Cliodhna
Level 126
God Stats
28W - 24L
1,606 SR
Queue Stats
176W - 186L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GingyJutsu
Cliodhna
9
1 / 4 / 1
5,386
539
1,718
6,060
1,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 1 / 4
6,603
660
3,889
4,354
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 5 / 3
5,494
549
2,219
6,452
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 3
6,659
666
3,686
4,092
1,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
baldingman56
King Arthur
11
4 / 0 / 1
6,907
691
3,547
3,089
2,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beelll4863
Yemoja
7
0 / 3 / 3
4,520
452
1,141
4,454
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
4 / 3 / 2
5,633
563
6,398
5,226
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Solar D3
Medusa
7
0 / 6 / 0
4,482
448
976
6,553
1,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
deathsname
Ratatoskr
8
0 / 3 / 1
5,019
502
690
5,788
1,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
10
7 / 2 / 2
6,519
652
6,410
6,478
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
17
Kills
11
11
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beelll4863
Yemoja
0
3
3
0.5
W
Cliodhna
GingyJutsu
Cliodhna
1
4
1
0.38
W
5
1
4
7
W
2
5
3
0.7
W
5
1
3
6.5
L
4
3
2
1.67
L
Medusa
Solar D3
Medusa
0
6
0
0
W
King Arthur
baldingman56
King Arthur
4
0
1
4.5
L
Ratatoskr
deathsname
Ratatoskr
0
3
1
0.17
L
Cliodhna
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,059
Damage
15,615
24,047
Taken
28,499
10,204
Mitigated
8,328
6,864
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beelll4863
Yemoja
1,141
145
561
709
4,454
1,833
0
2,029
2,357
8,787
1,407
W
Cliodhna
GingyJutsu
Cliodhna
1,718
240
0
567
6,060
1,927
0
2,051
3,835
0
23,425
W
3,889
712
922
2,088
4,354
3,227
0
1,240
3,042
13,115
0
W
2,219
165
0
1,220
6,452
1,529
0
2,862
3,352
26,560
0
W
3,686
1,825
0
1,225
4,092
1,026
23
354
3,738
0
32,814
L
6,398
863
0
500
5,226
1,557
530
1,519
3,645
28,761
0
L
Medusa
Solar D3
Medusa
976
448
0
461
6,553
1,097
0
861
5,692
0
18,327
W
King Arthur
baldingman56
King Arthur
3,547
515
0
842
3,089
2,495
0
480
2,593
1,892
33,470
L
Ratatoskr
deathsname
Ratatoskr
690
44
0
1,625
5,788
1,861
0
560
5,228
0
20,069
L
Cliodhna
6,410
801
0
1,942
6,478
1,980
0
1,353
5,059
0
30,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
26,173
286
Minions Killed
238
0
Camps Cleared
0
975,888
Distance Traveled
982,083
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,520
452
26
3
0
193,110
1
W
Cliodhna
5,386
539
54
5
0
228,050
2
W
Yemoja
6,603
660
25
3
0
180,216
4
W
Janus
5,494
549
56
6
0
177,743
3
W
Skadi
6,659
666
69
7
0
191,226
2
L
Agni
5,633
563
62
6
0
187,990
1
L
Medusa
4,482
448
39
4
0
173,115
1
W
King Arthur
6,907
691
82
8
0
198,653
1
L
Ratatoskr
5,019
502
59
6
0
212,648
1
L
Cliodhna
6,519
652
52
5
0
215,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role